Empyrion - Galactic Survival

Empyrion - Galactic Survival

This topic has been locked
Changing Empyrion's outdated game engine
As we are nearing deployment of Alpha 10, several issues within the game have been constantly present, despite Eleon's attempts to patch these issues. One such problem at the very core of the game, is the game engine itself. It has been rife with problems throughout the game since its creation. With every new patch, new bugs arise. In part of the current game engine, there are usage bugs that could be simply resolved more practically and more efficiently.The Unity engine, though it has served it's purpose initially, now is unable to broaden the possibilities and the addition of extra features within the game. Therefore we propose that the development team at Eleon switch the current outdated Unity engine with another more flexible engine. A good example would be the Unreal Engine with the Voxel Farm upgrade. Eleon would solve a host of problems with just one step, the method already exists. They could export code libraries from the Unity engine suites into the Unreal engine.

Here is an example on how much things would change within the game:

https://www.youtube.com/watch?v=-O_2wkbaeNs

https://www.youtube.com/watch?v=EtIqguo6E_E

https://www.youtube.com/watch?v=66jwvEenL9I

https://www.youtube.com/watch?v=4fRIQLlJEJ0

One of our primary issues, lagging during battles would be considerably reduced. No more ghost blocks, no more blocks getting stuck inside your ship, no more ships falling trough the ground. Also being able to walk inside your own ship while it's moving, performance increase, the possibilities are profound and limitless.
YouTube
Miguel Cepero
Voxel Farm: New Unreal Engine 4 Plugin

YouTube
voxel plugin
voxel plugin™ - Showcase

YouTube
Miguel Cepero
Voxel Farm: Alien Biome in Unreal Engine 4

YouTube
Miguel Cepero
Voxel Farm: Dynamic Water

You can sign this petition and be part of the change, a change for the better:

https://secure.avaaz.org/en/community_petitions/Eleon__Changing_Empyrions_outdated_game_engine/details/
Originally posted by Pantera:
There isn't going to be a change of engine any time soon.
< >
Showing 1-10 of 10 comments
Panslam Mar 8, 2019 @ 3:09pm 
Are you a programmer?
A moderator of this forum has indicated that this post answers the original topic.
Pantera  [developer] Mar 8, 2019 @ 3:28pm 
There isn't going to be a change of engine any time soon.
VulcanTourist (Banned) Mar 8, 2019 @ 3:37pm 
"We"? "Our?" Are you the spokesperson for a gamers' alliance that is unknown to me?
Combat Wombat Mar 8, 2019 @ 3:46pm 
LOL
Ogdibus Mar 8, 2019 @ 4:05pm 
Originally posted by VulcanTourist:
"We"? "Our?" Are you the spokesperson for a gamers' alliance that is unknown to me?
It's the "alliance" of people that default to letting their game update automatically. I guess I can't be too surprised that you didn't know about it.
piddlefoot Mar 8, 2019 @ 4:23pm 
Changing engine means a complete re-write, not really possible unless you want to wait another 10 years for the game to be finished.

Theres nothing wrong with Unity.
Its a beast of an engine when games are optimized properly on it.

Unity also do game specific performance updates for finished games, something we wont see in Empyrion for a while yet.
ravien_ff Mar 8, 2019 @ 6:11pm 
Dude, EVERY game engine has major bugs during alpha (and even beta) development.

If the game was using the Unreal Engine, you'd be saying they should switch to Unity.
Nina Mar 9, 2019 @ 9:15am 
game is alpha. they already said they are doing major engine updates soon. let them work on the game and optimize it. they are not even CLOSE to the point of worrying about smoothing the game out and optimizing it. honestly, for an alpha this is freaking great. I have been playing full release games that look and play like an earlier version of this game. like this is the sequel. and if you play a lot of this style of game, you can probably think of a few of them as well
Cables323 Aug 26, 2019 @ 1:27am 
Just when i thought this game couldn't get any worse. It was bad enough when the ships Gyroscopes didn't account for yaw or pitch, but now wanting to blame it things on unity? Sure it doesn't have the best built in terrain, but don't act like your project is multi engine compatible.
Last edited by Cables323; Aug 26, 2019 @ 1:29am
Anthony Aug 26, 2019 @ 6:41am 
Ah this thread has not aged well.

Drop Unity for an engine that is made by the most greedy company in gaming at the moment.

Shall Eleon make Empyrion Epic only too?
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Mar 8, 2019 @ 2:57pm
Posts: 10