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We've been asking for a long time now for something else.
We've also asked many times for some sort of a damage overlay so we can easily find the damaged building blocks.
No dice.
Block by block with the multitool set to repair mode is the only option for now. Hopefully one day.
Most other games have healing over time for voxels in addition to a quick repair at some cost.
Easyer to repair
Also, in multiplayer, are your bases hidden at all? Or they can see them plain as day on the map?
The ideal here is your defense take down the attack before it can do much. Wall will be easier to repair as the blocks will be gone for well only one thick so less work there. If you want to be creative build tunnels out to your walls so that you can get you there and repair with your drone while being attacked. Also have spare turrets ready to drop down as one is destroyed.
As for BA repair. PVPers would flip out if they add that. Already PVPers claim bases are way OP. They do not understand that they do not easily repair. That right there is a big handicapp. So if you ask me it will be a long time if ever we get base repair. Eleon has issues with just allowing those that want complain just complain. They have changed the course of this game many times because of poor behavior. Many features not needed yet time was wasted. Example is the 2 times of ore deposits. In A7 we got the new one. Much better on performance as less terrian disturbed. Faster as one little rock you found could be gotten faster more so in early game. Nope though the immature narrowminded people did not want change so the old was brought back on the new planets. Waste if you ask me.
This method of gameplay kinda does away with base attacks which is sad but they dont give enough good matts to really matter imho