Empyrion - Galactic Survival

Empyrion - Galactic Survival

gerald2 Feb 2, 2020 @ 2:08pm
POI's homing missiles
how to counteract them? it seems cannot avoid or run from them,and now drone bases even in starter system are equipped with em...literally one hit made my armoured cockpit destroyed from 800 m range ..so how we can fight it?
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Showing 16-30 of 32 comments
HurtfulPlayer97 Feb 2, 2020 @ 3:31pm 
Place your cockpit in the rear and buried under much hardened steel and fly in 3rd person. That is the usual tactic for POI busting SVs. Or use a CV with the same tactic. You can only use Cannons and Miniguns but you can have 6 of each. There was even a POI busting CV competition a while back.
Sniffles Feb 2, 2020 @ 4:56pm 
How I do it early. Heavily armored internal cockpit SV with shield and 2 to 4 unguided rocket launchers mounted high. A heck of a lot of cargo space of ammo and a ton of rockets. Dig a trench sapper style within the SV rockets range to a corner turret of POI. Trench is big enough for SV to play pop up shoot and drop down for return fire to hit the dirt. There are easier ways, this is how I do it to sort of 'play within the rules'.

Bored with tunneling under, and the amount of explosives needed make it impossible to get the shield down then attack with weight and volume on (how I play). Given you have to wear down the POI shield then take out the turrets, you need a lot of rockets and any method is harder with weight and volume, as the weight in rockets makes the SV less agile and requires bigger/more engines. You need to have enough to take out the turrets after the shield or its a wasted effort, but dont be afraid to waste a few efforts and try again. Its not easy but it can get the job done with practice. Have a repair facility of some kind, CV or base, return and repair if you screw up and the SV is taking damage.

The drone POI is pretty tough with missiles and shields, I generally wait till I have a CV with shield. CV with shield will soak up the POI turrets fire just fine. Fly a well armed SV using the CV as cover. Take down the turrets with rockets after the CV miniguns and cannon turrets have the POI shield down. Pretty easy. SV docked to back of CV, or rear facing hanger, help to exit CV without getting shot.
Raeburn Feb 2, 2020 @ 8:57pm 
I honestly don't understand why some guys here consider digging under an enemy installation and blowing it up cheating.
In real life, special forces would be sent to take out SAM sites that threaten your own aircraft, if the SAMs had superior weaponry or tactical superiority (e.g., if they were hidden in a valley etc.). But as was mentioned: to each his own. (?)
ravien_ff Feb 2, 2020 @ 8:59pm 
Any ship with a shield can easily tank them.
stecph Feb 3, 2020 @ 12:53am 
I have noticed the same thing last night, my own homing missiles had half the range of the POI's, same for railgun and plasma cannon, so either alien technology is waaaay above ours or there is an issue.

As for tunneling, that is a technique used for sure until WW1 to take out stuff, no idea if they also did it in WW2 but it would make sense they did.

IRL it's a pretty wise move, in a game? Yeah, a bit cheesy but who does not like to do it sometimes?;-)
gerald2 Feb 3, 2020 @ 1:20am 
Originally posted by ravien_ff:
Any ship with a shield can easily tank them.
From what i understand homing missile does around 3.5k damage
So how? if shield have 3k hp and missile hits for 3,5k?
I never used shields yet though ive read they regenerate rather slowly so if one hit is taking ur shields 2nd one will kill ur SV .
Last edited by gerald2; Feb 3, 2020 @ 1:32am
gerald2 Feb 3, 2020 @ 1:29am 
Originally posted by wrenchinator:
My solution:

https://www.youtube.com/watch?v=6W-qz-2m9h4
i used similiar tactic before bases got homing missiles worked for me fine :)
though i think if they implement such powerfull base weapons we should have an way to counter it ,flares chaff iff jamming ,cloaking or so .
though flares and chaff would be hard because in such ranges its matter of half second from launch to hit ,probably too little time to launch chaff or flare.
its similiar situation like with under water predator ,and no underweater weapons ;)
you can run but u cant fight as for me it seems Eleon tend to wave from too easy to too hard.
Thx you all for suggestions and advices.
Last edited by gerald2; Feb 3, 2020 @ 1:31am
gerald2 Feb 3, 2020 @ 1:36am 
Originally posted by stecph:
I have noticed the same thing last night, my own homing missiles had half the range of the POI's, same for railgun and plasma cannon, so either alien technology is waaaay above ours or there is an issue.

As for tunneling, that is a technique used for sure until WW1 to take out stuff, no idea if they also did it in WW2 but it would make sense they did.

IRL it's a pretty wise move, in a game? Yeah, a bit cheesy but who does not like to do it sometimes?;-)
yeh ,i dunno maybe it was cause lag or so ,but i doubt i hovered stationary w/o changing altitude and aiming at structure and targetting showed 800m while i saw missile trail ,i pushed back still i was hit and cockpit gone in one hit lol,whats weird my character landed safely :P(maybe cause i used jetpack just before hitting ground),though i lost half hp from minigun drone flying around ,killed few drones but exited game so it was not winnable fight w/o ship.
Last edited by gerald2; Feb 3, 2020 @ 1:37am
ravien_ff Feb 3, 2020 @ 2:08am 
Originally posted by gerald2:
Originally posted by ravien_ff:
Any ship with a shield can easily tank them.
From what i understand homing missile does around 3.5k damage
So how? if shield have 3k hp and missile hits for 3,5k?
I never used shields yet though ive read they regenerate rather slowly so if one hit is taking ur shields 2nd one will kill ur SV .

Alien missiles only do like 5-10% of a SV's shield per hit, and a SV can fully regenerate its shield in about 15 seconds of not taking any damage. Lasers do a very tiny amount of damage and plasma turrets only hit you if you're staying still.
Last edited by ravien_ff; Feb 3, 2020 @ 2:09am
gerald2 Feb 3, 2020 @ 3:29am 
Originally posted by ravien_ff:
Originally posted by gerald2:
From what i understand homing missile does around 3.5k damage
So how? if shield have 3k hp and missile hits for 3,5k?
I never used shields yet though ive read they regenerate rather slowly so if one hit is taking ur shields 2nd one will kill ur SV .

Alien missiles only do like 5-10% of a SV's shield per hit, and a SV can fully regenerate its shield in about 15 seconds of not taking any damage. Lasers do a very tiny amount of damage and plasma turrets only hit you if you're staying still.
yep plasma and lasers ar eno big deal but ive read missiles give regular damage on shields just have not blast area effect,thx i need try it i never used shields yet,so i just wrote what ive read on patch updates.
Last edited by gerald2; Feb 3, 2020 @ 3:30am
wrenchinator Feb 3, 2020 @ 6:52am 
Originally posted by gerald2:
Originally posted by wrenchinator:
My solution:

https://www.youtube.com/watch?v=6W-qz-2m9h4
i used similiar tactic before bases got homing missiles worked for me fine :)

Of course you noticed that I was evading numerous homing missiles, right? :)
Last edited by wrenchinator; Feb 3, 2020 @ 6:52am
Antineutron Feb 3, 2020 @ 6:56am 
so do hv artillery turrets outrange POI turrets?
gerald2 Feb 4, 2020 @ 12:36am 
Originally posted by wrenchinator:
Originally posted by gerald2:
i used similiar tactic before bases got homing missiles worked for me fine :)

Of course you noticed that I was evading numerous homing missiles, right? :)
yes i do probably my fault was i pushed back to leave missile range instead fly sideways ,anyway its crazy so u need use such weird tactic like flying half hour around base to destroy it,how u squeezed so much missiles into t1 ship ?you use weight limit?
Xerxes86 Feb 4, 2020 @ 12:55am 
Originally posted by gerald2:
Originally posted by wrenchinator:

Of course you noticed that I was evading numerous homing missiles, right? :)
yes i do probably my fault was i pushed back to leave missile range instead fly sideways ,anyway its crazy so u need use such weird tactic like flying half hour around base to destroy it,how u squeezed so much missiles into t1 ship ?you use weight limit?
I used to use an SV with hardened blocks up front, with rockets. ( have few on the workshop) Then went with the same only shielded. Now that really doesn't work as the shields wear down too fast. and take 30-45 minutes dodging and hoping isn't my style. I started using jrandall's latest tank HV. It works, it will take a lot of damage. But if you use it right, it will take down the shields, and then the turrets. I really like this guys work, he has amazing stuff on the workshop.
https://steamcommunity.com/sharedfiles/filedetails/?id=1967414751
Last edited by Xerxes86; Feb 4, 2020 @ 1:02am
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Date Posted: Feb 2, 2020 @ 2:08pm
Posts: 32