Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i am pretty certain that the 'enemy' npc's (drones) are aliens so you need that one
if i have attack one of the parts after that little space ticked on. but nothing above the gap ticked, they wont attack at all.
i have to have aliens turned on for them to attack troops and sometimes it will work on the ships parts, but i think i need other faction ticked on for them to shoot at drones.
kinda sucks that your turrets will go ape on those crew guys standing around in the POIs.
They REALY! need a setting of friend and hostile.
where everything is marked as friend till you manually shoot it first, or if they shoot at you first.
There is lots of room for improvement with the turret ai. I'm sure they will get around to it sooner or later.
I just park behind a hill or rock or far enough away that the turrets don't see the friendly village. Then I hike in the rest of the way.
ya so it seems like you need to keep them turned off when flying around cause ive had my turrets on the capital vessel attack things that dident even show up as a blip on my radar yet.
Alien
Turrets.
This will let them still fire on enemy drones (they count as alien) but will stop them from firing on most neutral targets or other players.
They will also fire on the turrets of alien patrol vessels to help defend you from them.
Neutral settlements count as part of the alien faction but they typically lack turrets so your turrets should not fire on civilian settlements if you use the targeting options I listed above.
i think i should leave predator on though. not sure what that is counted as but sounds hostile lol
wish i could set them all at once, i currently have 18 turrets on my ship
Zirax and their drones and mechs are covered under alien.
is this normal?
so i started over on the experimental, WOW. out of the box, so much different, feels like a bran new game
reguardless im now on 8 experimental, so we will see when i get back up to the vessel content.
*most of the time
EDIT: It appears a single stray bullet into a friendly NPC is enough to cause this nightmare making them unfriendly and as such become a target for the turrets, just gotta take more care around them it seems.