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so the related point is NPC factions.
on what npc faction the turrents fire is related to your standings.
Which is Alien faction.
Which is default hostile to players.
How we like it !
Predator something that will chase and eat the player, yum yum, thats you by the way !
Could be a dino, giant spider, or something of that nature.
The other factions have there names, Zirax, Polaris etc etc, and you can even add factions if you get into building scenarios.
Not yet. :(
You approach an Aln POI and instead of your artillery firing at the turrets on it it's spazzing out and trying to shoot an overlord you passed 200m back and of course it can't hit it so it out of the real fight for a good while.
"Alien Predators" is not the same as "Aln" faction!
Set alien predators = shots all WILD alien creatures that want to EAT you.
Set NPC factions = shots "Aln" and other faction pois/npcs depending on your standing.
Will try it again, I don't post without trying things and it didn't work for me the way I wanted, I could be wrong though. Thx for the heads up!
Without "Predator / Alien" on the turrets will not shoot at "Aln" bases or vessels.