Empyrion - Galactic Survival

Empyrion - Galactic Survival

Khaos Jun 15, 2019 @ 1:22pm
Early Game Prefabs
So, I'm new, and I've been looking on the workshop for some prefabs to get running. They all seem to be for late-game though. That's all well and good, and I'll use them when I get there.

Anybody have any suggestions for for real good early game ones?
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Showing 1-15 of 15 comments
BlazeD Jun 15, 2019 @ 1:39pm 
Early game vehicles / bases aren't complex. You can slap together a good SV in 5 minutes, early game.

It takes less time to build something in the early game than it takes to browse the workshop looking for stuff.

Using workshop blueprints often means rebuilding the design when something isn't right. You can spend as much time tracking down why there isn't O2 in this section or why that other section isn't air-tight as building your own construct. Obviously, building your own stuff means you know how all the systems go together and where to look when something isn't right.

My selfish reason for encouraging you to build is easy: You won't get better at building stuff if you don't do it. If you DO, maybe you get real good and post up some killer designs to the workshop yourself that I can dl ;)
Evolvei Jun 15, 2019 @ 1:57pm 
Depends on if you are playing with weight on or off and if you are looking for something to simply discover the planet poi's without attacking. Also HV or SV?

Here is a simple Level 7 SV that you can rework some:
https://steamcommunity.com/sharedfiles/filedetails/?id=910361200
Last edited by Evolvei; Jun 15, 2019 @ 2:02pm
Khaos Jun 15, 2019 @ 2:15pm 
I was looking for HVs and SVs, and the point about building them faster than workshopping them is valid. I was just curious, because I love a good aesthetic but I am a crap builder.
Sir Laffsalot Jun 15, 2019 @ 4:09pm 
jrandall has some great prefabs. The MX-1 by jrandall is a great SV starter. As far as HV I used one of the game prefabs, the red VW looking one for my starter. For Base I used jrandall's waypoint. It has plenty of grow beds and the turrets are awesome. I believe all of them were lvl 5. Well, the base may be a little higher.
Last edited by Sir Laffsalot; Jun 15, 2019 @ 4:11pm
Khaos Jun 15, 2019 @ 11:32pm 
Thanks!
Tryst49 Jun 16, 2019 @ 12:11am 
An SV I nearly always use and is available from lvl 7.
https://steamcommunity.com/sharedfiles/filedetails/?id=763397874

With loads of cargo space for starting up, an O2 station and a constructor, built from the basic 3 ores plus some Cobalt (no Sathium), it makes for a great little helper to get you started.
X-SR71 Jun 16, 2019 @ 12:41pm 
Making yourself an expandable Level 1 or Level 3 base in creative and placing it in survival is a good way to let yourself focus more on surviving and less on building early on. A10 let's you make a functional base at level 1 with solar panels. (No ventilator though). There are no level 1 default prefab BA in the game, unfortunately.

Also, most default prefabs come from a time where concrete was much easier to make as stone dust was a byproduct from mining. Try making a wood base in creative so you can place it quickly.


The default prefab SVs are quite decent. When you finally get to level 10, the Dive 1 CV is very nice and cheap.
Sephrajin Jun 16, 2019 @ 11:51pm 
Oh and about the conrete issue, that will be bettter in A10 again! :)
I made this thing for Alpha 10. It's a sweet little lvl1 HV you can bang one out from some surface rocks, skipping the bike altogether. Keep it out of the water.

https://steamcommunity.com/sharedfiles/filedetails/?id=1758575124
Last edited by The Big Brzezinski; Jun 17, 2019 @ 5:07am
Khaos Jun 17, 2019 @ 5:42am 
Wow, thanks guys! Tons of good stuff in here!
coldwynn Jun 17, 2019 @ 6:22am 
Go into creative with the blueprint you like, then strip it of higher level equipment. Save the lower level blueprint. As you progress in the tech tree, you can add back what you stripped.

Another way is to build a chassis which you'll add to as you progress in the tech tree.
Palladin888 Jun 17, 2019 @ 6:44am 
Workshop search feature is really useless. Any search you try will pull 25,000 BPs and 99.9% will not match your desired purpose at that time.

I have found that my needs and desires seem to change faster than the mood of a bipolar schitzophrenic with multiple personality disorder.

It also matters if you have weights and measures turned on. That is done is the game settings when you create a new game.

So with all that to consider I have started building my own stuff. I am currently working on a unlock 7 size 1 HV. I am trying to work out the weights and measures part of the thing. I am currently on the Mark IV revision and it still is not good enough. But it is fun building and testing.
El Presidente Jun 17, 2019 @ 9:53am 
Starting HVs (and probably SVs), have been severely nerfed.

The prefab vehicles and bases need much better descriptions letting you know how good its parts are.
Originally posted by El Presidente:
Starting HVs (and probably SVs), have been severely nerfed.

The prefab vehicles and bases need much better descriptions letting you know how good its parts are.
yeah for example: "does it have a Warp drive?"
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Date Posted: Jun 15, 2019 @ 1:22pm
Posts: 15