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I have shared the ports 30000-30004.
My local server have no static ip.
As for static IP - every time the server boots up it is possible that your router could assign it a different IP address, which would in turn mess up your port forwards (requiring you to alter the destination IP). As a result, it's highly recommended that you set a static one so port forwards will always be pointing in the right place.
Are you also absolutely sure you have let Empyrion through any firewall(s)? Because to be honest, the problem is almost certainly going to be one of these things below:
- Firewall not set correctly
- Port forwards not set correctly
- Game not configured to be public
- Other software (like AV) interfering with the server
- Some other networking issue
-The Forwarding is set correctly. I have followed the suggestion from the guide to try out the ports 26900-26904, but no success. My friend can not access to server.
- I have set up the Firewall too. But my friend cann not acces even if i deactivate the firewall.
- In my config file i have set: Srv_Public: true
- I don_t have other AV-Software.
I have no idea, what is wrong. :(
I have setup servers for every other mp game I have from the older version of project zomboid which was rough to, to ark, to 7 days to die and many others. This is the only game I can not get to work for me to join or my friends to join. You use to be able to easily setup a game for you and your friends to play. I understand why we can not connect to each other the way mp use to be. But getting a server up just so me and two or three friends can play is impossiable. I wouldnt be surprised if this is in part why hardly anybody is playing this game. Not everyone wants to rent 8 or 10 space servers for 2 or 3 people to play.
You mentioned your local IP was not static - is it possible that your port forwards have already been rendered inert due to your server's IP changing?
At this point there is little else I can do to assist. You could try querying the server from a machine outside your LAN to see if it's visible, but failing that it's got to be a networking issue on your end there somewhere. May have to do some detective work to find out what, as it's difficult for me to try and diagnose it over a forum.
Thing is, in 99% of the cases I have seen it's been a user error of some sort. Either they didn't follow the guides properly or missed out something simple. It's almost always been a port forwarding or firewall issue with the people I have spoken with. There is little else it could be in reality (apart from the things I listed above).
If there is a genuine issue with the server software then I would of thought the developers would jump on it.
Still, on the plus side they are releasing a built-in "click and play" co-op mode at present in the beta branch. Hopefully those people that struggled setting up their server for whatever reason will have better luck with that.
I notice you changed the ports you are sharing. That's fine, but ensure these are the same ports you have set in the YAML file.
Ensure EmpyrionDedicated.exe is permitted through Windows Firewall, or whatever you are using on the PC in place of that. Most antivirus applications offer a firewall that shuts the default Windows firewall off and uses its own.
Not sure if the OP ever got it sorted in the end...?
3 things to ask first:
1. Is your LAN IP static?
2. Did you forward the entire range of ports between the numbers (since I have seen people only doing 30000 and 30004 before)? i.e. 30000, 30001, 30002, 30003 and 30004?
3. Is IPv6 enabled on your server machine?
So IPv6 is not enabled on the server machine at all (under you NIC card properties - as it can still be enabled and not used)? If it is, try unticking the box, restarting and trying the server again.
EDIT: (as I saw your edit :-)) - Yeah, try unticking IPv6, restarting and trying the server again.
Also, are you hosting the server on the same machine that you play on?
. Have you tryed a complete network restart after configuring (means turn off all computers , router and modem)
At the risk of stating the obvious - have you ensured that the port forwards are indeed forwarding to the correct internal IP?
Have you got any AV software or networking software (like Hamachi etc.) that could be interfering with the server?