Empyrion - Galactic Survival

Empyrion - Galactic Survival

neonnq Jul 2, 2017 @ 5:50pm
Anyone get AIManager to working correctly?
Results from testing. Going to try again on a new server.

aimanager addvessel works but always spawns base and vessel Also no options yet for different PV... (always the same)

aimanager addtrooptransport works, also spawns a drone base every time as it should


All below don't seem to work. i also tried swapping the word add with start and begin no luck...

aimanager adddronewave
aimanager adddronewave NBDRONE 2
aimanager adddronewave close
aimanager adddronewave NBDRONE close 2
aimanager adddronewave NBDRONE 2 close


On the plus side it is kind of fun to have 3 PV attacking our base at once! :) (I had to space the add vessel command out by placing it on different parts of the planet)

Great add Devs Keep it up game just got 100% better! (This request has been a long time coming!)

Also when we have 3 PV bases we need a command to Regenerate them.

Also should add instrucktions/a list of arguments for the Regenerate command (which appeared to work well after guess and check to figure things out)

Last edited by neonnq; Jul 2, 2017 @ 6:45pm
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Showing 1-6 of 6 comments
Lucid Wolf Jul 5, 2017 @ 10:56am 
Yeah I'm wondering about this too, hopefully we get an answer soon.
Fraser Jan 15, 2018 @ 7:24am 
I've posted a similar thread to this today, I didn't realise the question has been asked already. Any updates on this?
Fraser Jan 31, 2018 @ 2:13am 
No Mate no one seems interested in this - I've tried reaching out a few times, personally it's a function that I would have thought all Server Admins would want to know about! oh well :(
Fraser Feb 9, 2018 @ 7:05am 
Yeah this is the thing, my Server has PVE players and I want the aimanager command to help spice up their gaming experience. I love this game but it is just too easy for our preference. Being able to spawn in some additional bases, drone waves or attack vessels etc would make a difference for us :)
zaphodikus Feb 10, 2018 @ 3:25am 
You will have to do a bit of homework, on how create instances - basically take a playfield and add 3 lines to the YAML
It will then reset everything inside, using timers , which kick you out (via a portal if done correctly) or reset when every player leaves the playfield (instance)
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Showing 1-6 of 6 comments
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Date Posted: Jul 2, 2017 @ 5:50pm
Posts: 6