Sublight

Sublight

Good Game ... Some Questions if i may?
Will there be more Weapons and ships and especially usefull captains than shown ?

Will it be more difficult? it is extremely easy even on "hard"



Things i am curious about:

The "Special" guns or Hangars are pretty weak, you should really give them some unique upgrade options imho.

Like the battleship has i think 7 gunslots.. 14 guns in total.

The flying railgun has 5... but the railgun itself is pretty weak imho.

at lvl 40 it had 1000dmg... 3 shots, 0,31 rate AND only like a 20° Arc? ( with plenty of rate and other boosters oc)

compared to dual railgun or massdriver i think is the epic version called... which had 1000dmg, 0,69 rate, 2 shots but broadside so 180° Arc?
idk...


You rather take the battleship with 2 more guns each side... more Hp, fair speed.


Same goes for carrier, it has a unique Hangar... but they are pretty bad... especially the frig compared to normal epic ones. 2x single rocket vs 2 heavy guns.

and then again only 4 extra weapon slots... good Health, but slow.
Considering the carrier being so huge (long) it should have more slots...

Maybe you could differ between support slots and maingun-slots.
So the carrier could be limited to 2-3 Mainguns but has more support for hangar bays and weaker guns.
Another solution would be to give the carrier the Hangars doubled like normal guns are set up.
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Hi Escandiel!
Lots of questions here so I'll try answer all of them.
Yes, new ships, new weapons , captains etc are planned to be added, not just to the final game but also a good number will be added to this demo during development.

Weapons are already being re-tuned from player feedback, Frigates need changes and railguns need buffs.

And the difficulty will be addressed as well, Bosses / End game scaling are the first in those elements that need tuning, Bosses have mechanics that are being entirely skipped because of how much better the players scale right now.

I like the suggestion of Main and Support slots, I'll certainly investigate that as an Idea.

Thanks again for playing and for your feedback!
Kev @ Codebrew
Originally posted by CODEBREW SOFTWARE:
Hi Escandiel!
Lots of questions here so I'll try answer all of them.
Yes, new ships, new weapons , captains etc are planned to be added, not just to the final game but also a good number will be added to this demo during development.

Weapons are already being re-tuned from player feedback, Frigates need changes and railguns need buffs.

And the difficulty will be addressed as well, Bosses / End game scaling are the first in those elements that need tuning, Bosses have mechanics that are being entirely skipped because of how much better the players scale right now.

I like the suggestion of Main and Support slots, I'll certainly investigate that as an Idea.

Thanks again for playing and for your feedback!
Kev @ Codebrew

Fighters are generally very strong early on :) But everything is anyway. So... yeah as dif is very low, you cannot really tell imho.

Thanks.

Any idea of your final price range?
Will wait for the release :)
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