Eco
Housing...
can you at least ad a freakin visual layer to see value problems in a room?, its kinda painful to play a clue game just to fullfill requirement (empty corners, blocks connexion Shenanigans, etc...)
Last edited by Majax; Mar 24 @ 9:20pm
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Showing 1-7 of 7 comments
SLG-Dennis  [developer] Mar 25 @ 10:09am 
You can already hover the tier to check how it is calculated to find any blocks that would reduce the tier from the expected value. There is also the /rooms test command to check why something is not a room.
Majax Mar 25 @ 3:12pm 
thanks for responding, tho i'm aware of these tools but its really unclear when it comes to find the mistakes
Ranix Mar 25 @ 6:08pm 
get good
_KC76_ Mar 25 @ 7:50pm 
Originally posted by Ranix:
get good
Such a kind and helpful post from a 1,000 hour veteran .. is this why you play in "new player friendly" servers, to harass those with less experience?
Ranix Mar 26 @ 11:14pm 
no it's to show them how to build a cool house. Want to join my server? I'll show you how to build a cool house. We need a tailor and a farmer pretty bad
Majax Mar 27 @ 11:02am 
seems engaging... pass
Ranix Mar 30 @ 3:45pm 
so features should be designed for people who do not care and refuse to use the mechanic
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