Eco
realMatcher Jul 22, 2023 @ 6:19pm
Skill Gathering - Talent tier 3 toolstrenght meaning?
Ich search forever and only found two thing:

1. Your tool is one tier better without need that materials, so only more durability
2. Axe and Pickaxe do more damage but he doesnt know what you get at the gathering skill


Question: What do higher tier tools better?
(Pls if possible no spoilers to the tractor things)

Get I more range, more yield, more durability or all?
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Other Jul 22, 2023 @ 10:24pm 
The only skill where the talent makes a difference is mining, where some blocks take more hits to break with a lower-tier tool. One example of this is that granite takes two hits to break with a stone pickaxe, but only one with an iron pick or a stone pick + the talent. For logging and gathering, the tool strength talent doesn't do anything, and you should always pick the other option which reduces calories spent using the tool.

For tools actually made of better materials, there are two general effects: more durability, and the natural calorie cost of using the tool is lower. Axes in particular also do more damage with better materials, so they take less hits to chop a tree or remove a stump.
Skip Jul 23, 2023 @ 7:38pm 
Can't speak for v0.10, but as of today, the actual "damage" a tool does is being calculated by the item tier and some hardcoded damage value per item. So if you look up the item damage value in the tool source files located in your eco installation (plaintext c# code), just add one to the actual item tier and multiply it by that to get the efficiency increase.

If you think this is overly complicated and hard to understand or to reason, I'm with you :-)
Ice Forge  [developer] Jul 24, 2023 @ 10:11am 
Hi! I have gone over the damage impacting perks and levelups for 0.10.0 update and cleaned up some of the tooltips and effects as well as the calculation itself and it now properly adds the bonus to the axe tooltip (when you look at damage) which should make it all be a lot easier to understand.
Lots of balance changes and fixes coming unfortunately as with any development we have a lot of time constraints and we simply cannot fix everything in one go i have some further plans to rework a lot of the generic talents in future updates to make them fit more in with their specialty's and professions.
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Date Posted: Jul 22, 2023 @ 6:19pm
Posts: 3