Dead by Daylight

Dead by Daylight

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D O C Nov 18, 2017 @ 1:06pm
Killers keeping addons?
Survivors get to keep their strong items and addons when they escape which is generally medium difficulty, so I propose adding a killer goal count of 12 to let the killer keep addons a lot of survs say that survs items are rare and killers items are rare so why cant both sides keep them with a winning game?

Edit - As people are saying or balance it reverse so that survivors lose addons/items
Last edited by D O C; Nov 18, 2017 @ 1:20pm
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Showing 1-15 of 93 comments
Zouls Nov 18, 2017 @ 1:07pm 
there is one offering that allows you, but yeah, i agree.
A.K. Rowling (Banned) Nov 18, 2017 @ 1:08pm 
Last thing we need is unlimited Black Box Freddy, Iridescent Huntress, Infinite EW3 Myers. Lots of these add ons just break the game lol. They get expended for a good reason.
D O C Nov 18, 2017 @ 1:09pm 
Originally posted by Arch_Vile90:
Last thing we need is unlimited Black Box Freddy, Iridescent Huntress, Infinite EW3 Myers. Lots of these add ons just break the game lol. They get expended for a good reason.

Lots of supremely strong items and addons for surv such as instant flashing that are extremely useful and borderline too stong also with this its harder for killers to keep them because of 12 is harder than an escape.
Arashi Nov 18, 2017 @ 1:09pm 
Originally posted by Arch_Vile90:
Last thing we need is unlimited Black Box Freddy, Iridescent Huntress, Infinite EW3 Myers. Lots of these add ons just break the game lol. They get expended for a good reason.
Better solution would be to make survivors always lose items unless they pick them up from the chest.
Oblivious Nov 18, 2017 @ 1:09pm 
Certain Add one should be limited. But others not so much such as tar for darkened bear traps
Ichmag 🔑🌙 (Banned) Nov 18, 2017 @ 1:09pm 
¯\_(ツ)_/¯
Petrus02 (Banned) Nov 18, 2017 @ 1:11pm 
oh, keep my addons at 12 killergoals? thats 1 pip. now lets see... trapper with chilli to maximise points, then take darkest traps and diamond stone and start at killer rank 20. by the time your rank 10 you've propably chased away all new players there is in dbd.
wizard master結城晶子リ (Banned) Nov 18, 2017 @ 1:11pm 
Originally posted by Sir Frovogy:
Survivors get to keep their strong items and addons when they escape which is generally medium difficulty, so I propose adding a killer goal count of 12 to let the killer keep addons a lot of survs say that survs items are rare and killers items are rare so why cant both sides keep them with a winning game?
no they shoudl not keep there add ons cause michael keeping scrached mirror is to op they can just run that every time and thats to op
sixty4half Nov 18, 2017 @ 1:12pm 
I think the opposite should be true. Survivors lose their items and addons win, lose or draw. They have the Bloodweb to buy new ones, plus, unlike killers, they have access to chests every game. The chest drops can be augmented with addons to allow for more chests or better luck finding a good item. They can also be augmented by addons which give better items and possibilities at good addons.
Year 8 wraith main (Banned) Nov 18, 2017 @ 1:12pm 
Why not just let us use brown/yellow addons up to 3 times or until we depip?
sixty4half Nov 18, 2017 @ 1:14pm 
Originally posted by wizard master結城晶子リト:
Originally posted by Sir Frovogy:
Survivors get to keep their strong items and addons when they escape which is generally medium difficulty, so I propose adding a killer goal count of 12 to let the killer keep addons a lot of survs say that survs items are rare and killers items are rare so why cant both sides keep them with a winning game?
no they shoudl not keep there add ons cause michael keeping scrached mirror is to op they can just run that every time and thats to op
Yeah, one of the worst purple addons is what tips the balance! LOL

Not tuft of hair, iridescent head, diamond stone, tombstone ect. I agree with your sentiment, but you picked the wrong add on to be complain about.
Nijo Nov 18, 2017 @ 1:14pm 
As cool as this would be for the Killer, it does break the game economy.
Alaqella Nov 18, 2017 @ 1:14pm 
Killers don't die and thus have no fear they are going to waste them as opposed to survivors
D O C Nov 18, 2017 @ 1:23pm 
Originally posted by Alaqella:
Killers don't die and thus have no fear they are going to waste them as opposed to survivors

My thought about this is that Survs can run around with said strong items and make sure they have no use too with losing them every game they always have to fear am i using this at the right time. I see your point though thanks.
A.K. Rowling (Banned) Nov 18, 2017 @ 1:25pm 
Originally posted by Sir Frovogy:
Originally posted by Arch_Vile90:
Last thing we need is unlimited Black Box Freddy, Iridescent Huntress, Infinite EW3 Myers. Lots of these add ons just break the game lol. They get expended for a good reason.

Lots of supremely strong items and addons for surv such as instant flashing that are extremely useful and borderline too stong also with this its harder for killers to keep them because of 12 is harder than an escape.
Well killers can use Franklin's Demise or Overwhelming Presence. There's no survivor perk to deal with cheap add ons that killers use.
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Date Posted: Nov 18, 2017 @ 1:06pm
Posts: 93