Dead by Daylight

Dead by Daylight

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Elric Kvothe Mar 4, 2021 @ 11:08pm
Why isn't there a penalty for trolling and griefing?
One thing I've noticed as I've moved into the rank 1-4 games is that the community gets a LOT more toxic. Killers camp and tunnel survivors, survivors exploit (like crawling under a locker door so they can't be picked up), etc.

I just got out of a game where the killer camped / tunneled me to death. Literally 3-hooked me before hooking a single other survivor. The other survivors tried to help me, but every rescue from the hook was with her standing RIGHT next to us. The killer just ignored the other players, then knocked me down again. DS only saved me once, but of course it was a huntress with the 1-hit-kill axe add-on. I don't think she missed a single hit no matter how much I dodged. Extremely frustrating way to start out the game. I made zero points and de-ranked. I spectated the other players and it was pretty much the same thing for the 2nd survivor to go down. Then to add insult to injury, the killer (who is apparently a Twitch streamer) decides to completely ignore one of the survivors. He was running around the map with the killer, just goofing off and maxing out his points. Except of course for objectives - he didn't even TRY to do a generator. Then when the killer finally killed the 3rd survivor, she knocked him down and carried him to the hatch. Of course he apparently found it funny so he didn't even try to wiggle free. Just sat there on her shoulder while she carried him around the map.

But what can you do? There is zero penalty for any player to troll or exploit in this game. You can't report them on the forums or w/e even if you have proof. It says so right in the DBD forum rules. They have that nice little section in-game where you can report griefing / exploiting, but that clearly doesn't do anything. I'm pretty sure that's just there for a placebo effect to people think they are "making a difference" by reporting garbage players. The trolls just keep on trolling and exploiting. It really ruins the fun of the game.

TLDR - Why doesn't DBD have a player-rating system or anything that would discourage trolling?
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Showing 1-15 of 22 comments
Ruvik [GER] Mar 4, 2021 @ 11:20pm 
Trolls etc. can get banned. Only "problem": few ingame Reports are not enough. They need many reports from other rounds too.
They collect the reports and do something on a certain number...
Lord Cyphre Mar 4, 2021 @ 11:24pm 
Originally posted by Ruvik (GER):
Trolls etc. can get banned. Only "problem": few ingame Reports are not enough. They need many reports from other rounds too.
They collect the reports and do something on a certain number...

Also proof. You can report all you want, if there‘s no evidence nothing‘s gonna happen.
War1940 Mar 4, 2021 @ 11:34pm 
Stop being butt hurt. Rank 1-4 isn’t suppose to be fun it’s the sweat rank for a reason. People troll in all games this on isn’t any different. Just move on like the rest of us and play another. There’s more people that don’t troll/ exploit then there are that do. Additionally being tunneled isn’t against the rules of the game. Does it suck ya sure but is it against the rules of the game no.
Vistopher (Banned) Mar 4, 2021 @ 11:40pm 
"I don't think she missed a single hit no matter how much I dodged."

if she never missed it means you are terrible at dodging
The deep Mar 5, 2021 @ 5:07am 
Camping and tunneling are unbannable strats.
Just deal with it.
Mandy Mar 5, 2021 @ 5:16am 
Originally posted by Ruvik (GER):
Trolls etc. can get banned. Only "problem": few ingame Reports are not enough. They need many reports from other rounds too.
They collect the reports and do something on a certain number...

I'm going to correct this, because number of reports are irrelevant. There has to be evidence of something breaking the rules, without evidence amount of reports don't matter at all. And with evidence, one report is enough.
Wolfie (Banned) Mar 5, 2021 @ 5:58am 
sure it kinda sucks but no one would be banned for playing like that, it happens, not every match is the same, sometimes you have goofy or infuriating moments but no rules were broken here, you had a bad game but they all wont be like that
Last edited by Wolfie; Mar 5, 2021 @ 5:58am
InnCognito (Banned) Mar 5, 2021 @ 6:16am 
the report page they use in-game says "working with the kil-ler". So report that action they were doing. At most people can do these days is not much, since the rules don't ever help the honest player out.

Elric Kvothe Mar 5, 2021 @ 6:39am 
Originally posted by Ruvik (GER):
Trolls etc. can get banned. Only "problem": few ingame Reports are not enough. They need many reports from other rounds too.
They collect the reports and do something on a certain number...

Sure, but what proof do you have that people actually get banned for anything? I mean, we'd all have to live stream or record every single match to have the evidence of it happening. Given that 99% of players do not do that, it seems like a difficult requirement.
Christopher Robin (Banned) Mar 5, 2021 @ 6:51am 
Originally posted by Elric Kvothe:
Originally posted by Ruvik (GER):
Trolls etc. can get banned. Only "problem": few ingame Reports are not enough. They need many reports from other rounds too.
They collect the reports and do something on a certain number...

Sure, but what proof do you have that people actually get banned for anything? I mean, we'd all have to live stream or record every single match to have the evidence of it happening. Given that 99% of players do not do that, it seems like a difficult requirement.

It will be especially difficult for you, as you cannot yet separate "playing the game" from "trolling and griefing".
Darriken Mar 5, 2021 @ 6:54am 
Why don't they allow ratings? Because players like you would 0 star someone every time they lose a match.

Literally no rules broken - ban huntress, plays unfair, brought an addon... doesn't matter. Ban them and make them uninstall...

DS/Unbreakable... that's a 0 star ban/uninstall...

Lets integrate the rating system asap.

Definitely not the slipperiest of slopes here.
Evilsod Mar 5, 2021 @ 7:03am 
Always a fun read, this forum.

Haven't bothered playing recently at all (I hope I didn't miss BBQ on the Shrine). I played a few games for challenges last night.

Got accused of tunnelling in one game because I killed one person fairly early on. The final hook came after I turned around to start channelling Blink after the hook, only for them to unhook them BEHIND ME, just because they had Borrowed Time. That person hung around till the end so it was obviously a SWF. Why should I actively target the healthy survivor when you do stupid ♥♥♥♥ like that?

So yeah, Elric, your word means nothing. And rightly so, BHVR don't ban people for it.
Last edited by Evilsod; Mar 5, 2021 @ 7:04am
InnCognito (Banned) Mar 5, 2021 @ 7:10am 
What I would like to know is; In high rank play, how is tunneling NOT a strategy? And why haven't anyone from the game's creation team adjusted the game so survivors FEEL like the game is more fun, and make killers feel like they have map control.

yes, The tunneling is bad. But at the same time. If it doesn't force other survivors to leave generators to help their "friends", than what does? We have this push and pull issue here. Where even IF the killer remains efficient and constantly LEAVES chases to go back to protect generators. We end up with the game always being in favor of the survivors.

How about slugging. I don't like doing it. It isn't fun for anyone. But high rank play always means that taking a survivor to a hook isn't always going to be time we have. VS if we put higher pressure on the team by having to spend TIME healing a slugged survivor.

If I pick a survivor off the ground, hook them. The other member of the team has to press M1 for just a second, and that removes their team member off the hook. VS if I slug them. This means they have to spend TIME trying to heal their team mate. as well as they have a meter which they have to use to recover.
mldb88 Mar 5, 2021 @ 7:34am 
Originally posted by Elric Kvothe:
every rescue from the hook was with her standing RIGHT next to us.
There's your issue. Your team farmed you for altruism pips instead of actually waiting for the killer to patrol gens or body block a hit for you to give you some leeway. This isn't the killer's fault, it's your team's fault for making unsafe unhooks. That simple.



Originally posted by InnCognito:
What I would like to know is; In high rank play, how is tunneling NOT a strategy? And why haven't anyone from the game's creation team adjusted the game so survivors FEEL like the game is more fun, and make killers feel like they have map control.

There's a couple of reasons, and it really varies match to match.
Against high level swf teams or even just survs who are way higher skill than the killer due to matchmaking being ♥♥♥♥♥♥♥ garbage (hi R16's going against purples and reds) they might feel they have no other option. It took them so long to just catch the person, they're not likely to give that up, especially if it IS SWF and they're over altruistic.

Another possibility is the case of OP, where his team made bad plays and just farmed him for pips. And I think this is the real core issue with a lot of mid rank to high rank games. Survivor pip system is all based on interaction, but aside from gens has nothing to do with the actual goal, escape. This leads to survs farming emblems instead of working on escaping in the middle ranks where they can afford to play like crap, use BT for guaranteed altruism unhooks in the killer's face, do your one gen, run the killer for a bit and pip up. At the end of the day, survivor pip system actually encourages self destructive play. Why do you think the game drifted towards looping more than stealth? PIPs demand it.

Lastly the maps. Oh god the maps. Some maps are so freaking massive that most of the roster has no chance at all from the word go unless the survs are just bad. They might be really good at 1v1 chases but they'll lose gens before they even finish sweeping the map (Hi Clown, or at least before his 'buff'). This leads to very few killers actually being viable.

I'm not even getting into perks here because those are just bandaid fixes and mechanics added on to an already crumbling foundation. Fix the broken foundation first (better map reworks that actually fix the problem, not just add a bunch of god pallets and walls that just waste even more of the killer's time), matchmaking and a survivor pip system that better reflects skill and the survivor objective and not just a lazy excuse to force interaction, and lastly QoL buffs to severely underpowered killers who rarely see high level play to at least make them able to perform.
Keyrala (Banned) Mar 5, 2021 @ 7:43am 
Using strategy is not trolling or griefing. If someone crawls under a locker you can still pick them up.

Of course if you're in the receiving side of said strategies you will complain instead of learning how to deal with them.
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Date Posted: Mar 4, 2021 @ 11:08pm
Posts: 22