Dead by Daylight

Dead by Daylight

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Talaras Jul 28, 2020 @ 5:06am
Pyramid Head is Fundamentally Broken
Pyramid head, the new addition to Dead by Daylight, has already had his fair share of patches and balance changes. However, I believe in his current state, Pyramid Head is extremely toxic for the game. Allow me to explain...

Pyramid heads power allows him to drag a moat in the ground, which corrupts anyone who steps in it. It is extremely easy to corrupt a survivor, as the minute they begin a loop you can drag a small line. Currently there is no way whatsoever to remove corruption other than being sent to the cage of attonement. You can even be placed on a normal hook, and you will still keep corruption, which is absurd. In my opinion, this cage is the most ridiculous thing I have ever seen intentionally added to this game. Below I will list a number of survivor perks / items rendered entirely useless simply because of one mechanic.

- Decisive Strike
- Borrowed Time
- Deliverance
- Breakdown
- Aftercare
- Breakout
- Second Wind
- We'll Make It
- Babysitter
- Camaraderie
- Flip Flop
- Flashlight Saving
- Pallet Saving


I most likely missed a few, but you get the idea. Any perk that involves unhooking or hooks is basically an empty slot. What this means is Pyramid Head has the most camping heavy, toxic play-style in the game and is rewarded heavily for tunneling someone out of the game. You essentially have one minute after being unhooked the first time and you will never get to use decisive strike or borrowed time again. Here's what I mean by all this. 1) You get into a chase and are corrupted, you don't lose corruption upon being normally hooked. 2) You get unhooked, and then tunneled down. 3) Because you are corrupt, pyramid head has no need to pick you up, and will simply send you to a cage. 4) After being rescued from a cage, many perks do not work, including borrowed time. Pyramid head will get a notification that you've been unhooked, and will chase you and most likely corrupt you, and can then instantly kill you. Giving you no chance whatsoever. I have seen survivors removed from matches in under 3 minutes. Half of the time I play against Pyramid Head, somebody disconnects, causing the entire lobby to abandon.

On top of this already extremely powerful power, he also has a power almost as strong as the nurse. A good Pyramid Head can completely shut down loops with a well placed Judgement. A rail gun - like attack that goes through any surface and it's range can be extended via add-ons. It is so frustrating to me that this godforsaken character made it into the final game. I know of no other killer who fundamentally breaks the game this much. The game is centered around generators, hooking, and unhooking. Being able to remove a CORE aspect of the game is strong enough, but having an extremely powerful damaging power puts him at the top of the hill. Back when you were able to see survivors who were in a cage, almost every lobby disconnected the millisecond they heard his terror radius. There needs to either be a way to cleanse your corruption, or it needs to be removed when you get placed on the hook. The fact that you can be corrupt up until after your second hook is ridiculous. When I first started playing this killer, I had wondered why people avoided corruption like it was the plague. Avoided it to the point where they would rather die and be placed on a hook than step into it.

There is a massive disconnect from the developers of this game and the players. Seeing severely broken mechanics and perks getting added to this game almost every single update is getting old. The same Devs who handed out exclusive and rare cosmetics to the entire playerbase for free. These are items that people payed thousands for. These are items people traveled to different countries to obtain. By giving them out for free, the entire essence of the word "exclusive" is gone. Thank god I didn't spend that kind of money or time on an in-game cosmetic. If I was one of the victims of that update, I likely would have removed the game from my library permanently. I will say the game has come quite far from it's earliest stages. There have been a massive amount of changes, and they're getting more recent lately. However, problems as prominent as this shouldn't even make it out of testing.

I will list a few of my own suggestions to balance pyramid head. Note, I am not saying ALL of these should be added to the game, they are merely ideas that could help balance Pyramid Head.

- Remove corruption upon being hooked regularly.
- Remove notification of survivor being freed from Cage of Atonement.
- Add a way to cleanse yourself of corruption, much like Freddy's alarms or the plague's fountains.
- Make it so corruption fades normally.
- Make it so that perks, a fundamental part of Dead by Daylight, actually work on the cage.

And before the Noed using neckbeards flood into this thread and start commenting about how I should "Get Good." I have reached rank 1 on both survivor and killer, and have put over 600 hours into this game. I am consistently rank 4-1 on both survivor and killer, and only ever play with one other person whilst playing survivor. So if you're going to angrily post something about me being "bad" or defending this atrocity of a character, i'm simply not going to read it. If you're trying to address me specifically, try to make some valid points in your argument.

I would like to add that I don't "hate" this game in the slightest. I love Dead by Daylight, and have spend a great deal of time playing it. I simply want to see this game in a better, more balanced state.

To those of you who have stayed to read this entire post, I thank you. If you agree with what I'm saying, I encourage you to post your own discussion, and forum thread.
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Showing 1-15 of 50 comments
Clem1710 Jul 28, 2020 @ 5:08am 
You're late bro, they already nerfed him
Wait, so DS finally has a counter?

I'm getting a feeling you play Survivor more than Killer...
Talaras Jul 28, 2020 @ 5:13am 
Originally posted by Queen Yuu The Sadistic:
Wait, so DS finally has a counter?

I'm getting a feeling you play Survivor more than Killer...

Quite the contrary actually, I play more killer as my friends live in different time zones. I believe that Decisive Strike and Borrowed time are not overpowered in the slightest. These perks prevent tunneling and camping, a very real problem in this game. Any killer worth their salt will simply slug that survivor and chase the rescuer, adding momentum to the game.
Lynfinity (Banned) Jul 28, 2020 @ 5:13am 
Originally posted by Talaras:
- Make it so that perks, a fundamental part of Dead by Daylight, actually work on the cage.
This is the only change that does not sound ridiculous. But you have to keep in mind that PH will also be able to use perks such as PGTW, BBQ, Devour Hope and so on from using cages. If you're willing to make such trade, I don't see why not.
Tsulan Jul 28, 2020 @ 5:17am 
Originally posted by Clem1710:
You're late bro, they already nerfed him
Originally posted by Talaras:
Originally posted by Queen Yuu The Sadistic:
Wait, so DS finally has a counter?

I'm getting a feeling you play Survivor more than Killer...

Quite the contrary actually, I play more killer as my friends live in different time zones. I believe that Decisive Strike and Borrowed time are not overpowered in the slightest. These perks prevent tunneling and camping, a very real problem in this game. Any killer worth their salt will simply slug that survivor and chase the rescuer, adding momentum to the game.

Then weird how any killer worth their salt seems to whine about being forced to slug due to the OH-SO-TEEEEEEEEEEEEEEEEEEEERRIBLE DS/UB combo. :miharu_sd:
Talaras Jul 28, 2020 @ 5:18am 
Originally posted by Soul of Emerald Goddess:
Originally posted by Talaras:
- Make it so that perks, a fundamental part of Dead by Daylight, actually work on the cage.
This is the only change that does not sound ridiculous. But you have to keep in mind that PH will also be able to use perks such as PGTW, BBQ, Devour Hope and so on from using cages. If you're willing to make such trade, I don't see why not.

BBQ doesn't work for a reason. If the cage spawned on the other side of the map it would give you vision of anybody who was on your side of the map. Somebody 3 feet away from you would get revealed. I don't see a problem with Devour Hope, as it would work just fine. However there really does need to be a way to remove corruption, as by the time you get rid of it in a normal lobby, you are dead hook.
Originally posted by Talaras:
Originally posted by Soul of Emerald Goddess:
This is the only change that does not sound ridiculous. But you have to keep in mind that PH will also be able to use perks such as PGTW, BBQ, Devour Hope and so on from using cages. If you're willing to make such trade, I don't see why not.

BBQ doesn't work for a reason. If the cage spawned on the other side of the map it would give you vision of anybody who was on your side of the map. Somebody 3 feet away from you would get revealed. I don't see a problem with Devour Hope, as it would work just fine. However there really does need to be a way to remove corruption, as by the time you get rid of it in a normal lobby, you are dead hook.

You just straight ignored Pop.

Wow.
Talaras Jul 28, 2020 @ 5:24am 
Originally posted by Queen Yuu The Sadistic:
Originally posted by Talaras:

Quite the contrary actually, I play more killer as my friends live in different time zones. I believe that Decisive Strike and Borrowed time are not overpowered in the slightest. These perks prevent tunneling and camping, a very real problem in this game. Any killer worth their salt will simply slug that survivor and chase the rescuer, adding momentum to the game.

Then weird how any killer worth their salt seems to whine about being forced to slug due to the OH-SO-TEEEEEEEEEEEEEEEEEEEERRIBLE DS/UB combo. :miharu_sd:

Would you rather have the entire match be over in 2 minutes because a nurse slugged anyone and they have no way to pick themselves up. Would you rather get tunneled straight off of a hook and placed back on one. By downing the rescuer and going somewhere else, you nullify Borrowed Time, Unbreakable, and Desicive simply by not being toxic. Now, there is one person who is hooked, one person injured, and 2 people left. Likely one of the 2 will go for the unhook, as unhooking someone whilst injured is a good way to get killed. This leaves one survivor on a gen, who you will likely find and chase. So by not tunneling, you can literally occupy every single survivor at once.
Mojo Forever Jul 28, 2020 @ 5:24am 
Having perks work with cages would be nice for sure. I could be wrong but doesn't unhooking someone remove your torment?
Talaras Jul 28, 2020 @ 5:25am 
Originally posted by Queen Yuu The Sadistic:
Originally posted by Talaras:

BBQ doesn't work for a reason. If the cage spawned on the other side of the map it would give you vision of anybody who was on your side of the map. Somebody 3 feet away from you would get revealed. I don't see a problem with Devour Hope, as it would work just fine. However there really does need to be a way to remove corruption, as by the time you get rid of it in a normal lobby, you are dead hook.

You just straight ignored Pop.

Wow.

tbh I didn't understand what PGTW meant lmfao. But yeah I don't see a problem with that either.
Talaras Jul 28, 2020 @ 5:26am 
Originally posted by Mojo The Fabulous:
Having perks work with cages would be nice for sure. I could be wrong but doesn't unhooking someone remove your torment?

Not sure but this still means that the hooked person is tormented, and can be tunneled down.
Lynfinity (Banned) Jul 28, 2020 @ 5:29am 
Originally posted by Talaras:
Originally posted by Soul of Emerald Goddess:
This is the only change that does not sound ridiculous. But you have to keep in mind that PH will also be able to use perks such as PGTW, BBQ, Devour Hope and so on from using cages. If you're willing to make such trade, I don't see why not.

BBQ doesn't work for a reason. If the cage spawned on the other side of the map it would give you vision of anybody who was on your side of the map. Somebody 3 feet away from you would get revealed. I don't see a problem with Devour Hope, as it would work just fine. However there really does need to be a way to remove corruption, as by the time you get rid of it in a normal lobby, you are dead hook.
Technically a survivor is caged as soon as the animation begins. So you would see everyone outside of your TR (kinda) like usual.
Ultimate_Edgelord Jul 28, 2020 @ 5:32am 
Hello.

Don't step on it.

Your problem is solved. Happy to help.
ダリア Jul 28, 2020 @ 5:36am 
bait? right?
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Date Posted: Jul 28, 2020 @ 5:06am
Posts: 50