Dead by Daylight

Dead by Daylight

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ParZ Dec 6, 2019 @ 11:35pm
Does Breakout stack?
If multiple survivors using it near the killer while he's carrying another survivor. Thank you in advance :)
Originally posted by NinjutStu:
Unless they changed it from the ptb, no, the perk doesn't stack with itself.

The 20% wiggle increase is enough to save a teammate in situations where they are max distance from a hook. A stacked 60% wiggle bonus would just be asking for SWF groups to make meme videos of killer trolling.
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limierr Dec 6, 2019 @ 11:37pm 
Originally posted by MS Paint It Black:
If multiple survivors using it near the killer while he's carrying another survivor. Thank you in advance :)
I didn't get the opportunity to test it but i would say yes as there is no indication that the perk can't stack.
Shaelent (Banned) Dec 6, 2019 @ 11:42pm 
I would definitely say that it would stack.
ParZ Dec 7, 2019 @ 12:06am 
This was my thought too but I wouldn't put it past them to miss a small but important detail like *does not stack*. Maybe someone will comment saying they've tried it and it does. God, imagine 60% wiggle speed :theskull:
Скіф (Banned) Dec 7, 2019 @ 12:07am 
No
Shaelent (Banned) Dec 7, 2019 @ 12:09am 
Originally posted by MS Paint It Black:
This was my thought too but I wouldn't put it past them to miss a small but important detail like *does not stack*. Maybe someone will comment saying they've tried it and it does. God, imagine 60% wiggle speed :theskull:

That'd be pretty insane though, but then again I'm having doubts that it would stack because it'd be an OP perk to use because of the wiggle speed stacking on each other.
runtcash Dec 7, 2019 @ 12:10am 
it doesnt
The author of this thread has indicated that this post answers the original topic.
NinjutStu Dec 7, 2019 @ 12:16am 
Unless they changed it from the ptb, no, the perk doesn't stack with itself.

The 20% wiggle increase is enough to save a teammate in situations where they are max distance from a hook. A stacked 60% wiggle bonus would just be asking for SWF groups to make meme videos of killer trolling.
Null Winter (Banned) Dec 7, 2019 @ 12:18am 
As a general rule, perks don't stack unless they say they stack, while add-ons stack unless they say they don't stack. The devs aren't known for their consistency.

I remember back when Dwight's gen perk would stack... 10 second gens. D :
Lynfinity (Banned) Dec 7, 2019 @ 12:46am 
Originally posted by oriqami:
Originally posted by MS Paint It Black:
This was my thought too but I wouldn't put it past them to miss a small but important detail like *does not stack*. Maybe someone will comment saying they've tried it and it does. God, imagine 60% wiggle speed :theskull:

That'd be pretty insane though, but then again I'm having doubts that it would stack because it'd be an OP perk to use because of the wiggle speed stacking on each other.
Ran some tests in KYF back in a day and it does not stack. Like, even 20% is good enough because wiggle time is reduced to 12.8 seconds instead of 16, 60% would be an overkill - 6.4 seconds instead of 16. So yeah, it does not stack and it makes perfect sense.
Shaelent (Banned) Dec 7, 2019 @ 1:03am 
Originally posted by Yodel Daddy:
Originally posted by oriqami:

That'd be pretty insane though, but then again I'm having doubts that it would stack because it'd be an OP perk to use because of the wiggle speed stacking on each other.
Ran some tests in KYF back in a day and it does not stack. Like, even 20% is good enough because wiggle time is reduced to 12.8 seconds instead of 16, 60% would be an overkill - 6.4 seconds instead of 16. So yeah, it does not stack and it makes perfect sense.

I was just thinking about how the perk could be abused a lot in SWFs if the perk did stack, it'd cause a lot of unbalance to the game methinks.
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Date Posted: Dec 6, 2019 @ 11:35pm
Posts: 10