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Killers on the forum constantly recommended to be more stealthy.
Now I will answer them with this video. Thank!
And since this video isn't very slow at explaining how to do the triangulation there's a good chance it will nearly take the same amount of time to do so in the game ->only good if only 1 surv left.
Cause otherwise i triangulate the **** out of someone while the others do gens and/or just moved into the whispers radius which will make it impractical to use again.
And even then when there is only 1 survivor left it is far from easy to triangulate his position, and believe me I tried.
Oh thank you
It's going to get nerfed soon, then survivors will keep whining it's still too strong and as long as it's useful killers will keep using it, the combination of survivors whining to the devs and the devs seeing in their stats that killers are still using it will ultimately lead to whispers becoming just as worthless as spies from the shadows, and then when whispers is gone, survivors will go after the other very few perks that killers have that are actually good.
What can we learn from this? Good perks is only a thing survivors are allowed to have, shame on killers who have/use good perks.
Knowing that the killer is nearby is also no part of hide and seek but granted by the terror radius; so calling for a complete remove is kind of narrow-minded. What next? Playing blind as a killer? Stealth in grass for the survivors?
Survivors have a lot of counter play to Whispers-- for example, if you hear a Nurse blink at the opening of a game, try to move ~30m away from a gen, wait until they move on because their Whispers didn't light up, and then go back to it. They'll think the area is clear, over-relying on Whispers.
Also if you hear the heartbeat, assume that if it's louder than its lightest beat that you're within Whispers range. You can use that to screw with the killer by always circling at the edge of that range so that they go mad with searching and waste all their time trying to find you. A lot like "pallet looping", it's "Whispers looping" where you keep them busy chasing whispers rather than defending all the gens.
This game is going to be more about stealth (that's at least what they think, I don't (not yet at least)), let's get rid of your:
- sprint burst
- self care
- decisive strike
- balanced landing
- saboteur
- adrenaline
Why? Because none of these are stealth perks, and this game is going to be more about stealth. Will survivor mains find this proposition acceptable? (which is a proposition rooted within their own logic) You bet your ass they won't, they just don't want killers to have any good perks while they get to keep theirs.