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Now about Ellen, it really intrigues me that Teah used her as storage data. The only thing that makes sense, in a futuristic world that can grow limbs, robots can read your health status and locate a dead person's dna in the ship, is that Teah isn't using Ellen as a storage data, but actually, Ellen is the biggest, single, most important research and it's not in the shape of information, but rather dna.
Thats why I think the dead body in that stasis (John should have noticed she was dead, but w/e) was a clone of the most important birthing woman that brought to life the most viable hybrids.
Personally, on a poetic level, I want the body in the stasis to be a clone, and the real Ellen to be one of the birthing women who died when we take the power cell, the one that is trying to speak to john. That scene is pretty beautiful and sad. John is also particularly saddened, almost foretelling that she was his wife.
So, presuming John wouldn't recognize his wife in the birthing chamber (because they were all shaved and maybe too battered?). Maybe Malan was cloning Ellen to be able to produce in a large scale viable hybrids because all other candidates birthed "defected" hybrids. Teah finds out and decides to profit and make hybrids of her own by escaping with Ellen's clone through a stasis pod. Only problem is finding out where she can be located. Through previous knoweledge that she was with a husband and child when brought in, Teah creates a plan to wake John and convince him to save his wife. But to save her he must first find his daughter through his dna scan and then through her dna scan find Ellen or her clone. It's a far-fetched plan but I guess it's the only one that makes sense?
Still too many questions unanswered, why wouldn't Malan perform the experiments he did with the other children on Rebecca? It would had been better for the story if he did, rather than keeping the girl in a special room for no aparent reason.
Why John had no reaction when he saw the name of his wife on the pda regarding experiments on his wife?
What about the other survivors? 3 months isn't that long and for a ship that size, it would be pretty easy to hide. Maybe in a sequel we will find more people? :)
Game was really god, gratz to the developers! The only things I'd like to see different is the cliche megalomaniac scientists who will do any means towards an end thinking themselves Gods over the power of death. And I'd change Teah. I'd rather have her backstab John in the end just because there is only one escaping pod and she wants to leave, while John has to make sure Ellen was the one who got it. I dont know, something less predictable than "the person who was helping you the whole game is an evil manipulating puppeteer."
Hope to see a sequel :)
1) I think that is really Ellen in the stasis pod and that she died as part of Project SEED. Instead of disposing her body, Te'ah rearranged the code in her bone marrow (or even just used a surgical laser to print data onto her bone marrow). She saved the body from being melted like all the other "terminated" subjects. I think that her being a clone makes more sense however I got the impression that cloning wasn't so much cloning a specific person but just creating a generic person using DNA. The reason for this is that there is one PDA in the laboratories where someone IS trying to specifically re-create his/her dead wife? I think? Anyway is trying to recreate a specific person and it doesn't sound like it's a success. Progress, but not success.
2) In regards to Rebecca, I think that there is probably an entire other storage area where more kids are being held. When Malan scanned and found John was helping Te'ah he looked up the records of the acquisition and noted that he had a daughter in storage. Being a megomanicac he arranged to have her secured and then after finding John he arranged to have her killed in front of John as revenge.
3) As for other survivors, there were a LOT of bodies in some of those scenes. Basically if you didn't starve to death, get secretly experimented on, or blown up, you were eaten by hybrids. I think the implication from the rotting nature of the bodies is that we're now into something like March when the hybrids really started their attack in December. I think that the laboratory scene with the gas chamber is meant to explain what happened to most of the hybrids too. Basically Malan murdered everyone on the ship so he could carry out his research all by himself. He had plenty of storage pods left for new test subjects...
Te'ah might not have been the only survivor, I mean Yuri was alive until only recently and judging by the occasional screams I think it's assumed there are other scattered survivors being slowly hunted down by the roaming hybrids.
Also remember that in the crew quarters there is a LOT of blood ut no bodies. John even makes the comment that he thinks he found most of the crew in the "wall of carnage" section...
4) So knowing that John is funny in the head kind of hand waves away any unusual behaviors for the rest of the game. I think the face in the hive was actually supposed to be his wife but again don't know if it's him hallucinating or implied that his alpha-hybrid-child-thing is in charge.
Finally, I don't like unreliable narrators in a video game presentation like this so I'm going to assume that everything WE as players saw was real but the whole 3rd act was a drug-fueled haze of grief and revenge for John.
I was a little confused that John never saw his wife was dead.
loved all those ♥♥♥♥♥♥ up experiments, reminded me of my old roleplaying days, would KS another game like this.
I don't know if anyone else interpreted the ending as such, but I saw it this way:
When John sent Ellen off into space in the only lifeship left, I assumed it was a self-sacrificial gesture of love for his wife, knowing that he'd be left on the doomed ship. When the camera pans into the pod to reveal that she is a clone and/or dead, I felt it was meant to reverse the assumption that he sacrificed himself for his wife and instead that he simply sent her away- space funeral style (ala Wrath of Khan)- and that he didnt take the lifeboat himself because he felt that he no longer had anything to live for, thus connecting back to the central quote of the game that "Without a family, man, alone in the world, trembles with the cold."
The message is pretty clear, Teah wanted Ellen's DNA. I personally think it's because she was the best one to birth hybrids and they could clone her for that.
I hope to see a sequell and find out that Samantha, the first hybrid, is Ellen's daughter, so John has do deal with that information and actually meet Samantha in the ship :D
Also, the hybrids weren't hunting at all, the little we see of them they are either scared, running from John or just placid, sitting and rolling on the floor. We even went down to their nest and there was no reaction. The defected creatures in the liquid early in the game were more aggressive than the said hybrids (the aggressiveness is explained through the contamination turning them aggressive early in the process, but doesnt explain them being so passive after)
But I like the explanation that the computer of the ship gives some tips on John's mental state, thats something cool.
And even if Ellen wasn't the best breeder, maybe she had in her DNA the creation of Samantha, the first hybrids? It had to be something along those lines
Yeah, it was 3 years later when he reads the calender.
@Furious George, I took the same from the ending... John simply had nothing left to live for! :(
@Dave B, I also thought it odd that he put his weight on the 'red' leg...
Fun fact: this game follows the eight point plot structure tool... (I think) which actually starts with a first step named 'Stasis'. Stasis is where all of the backround info is established for the viewer, or the actual stasis of John in this case.
Is this a coincidence, and if not does it hint towards a sequal pre-planned, as the 8 pt plot returns to a 'stasis', allowing for another adventure to continue.
http://www.dailywritingtips.com/how-to-structure-a-story-the-eight-point-arc/
1) Remember that it wasn't enough to impregnate the hybrid mothers, they had to have their own DNA altered as well. At least one of the subjects notes that weak or defective splicing/gene expression in the mother was probably the reason the fetus didn't turn out well. Therefor, Ellen herself has been genetically altered. She's not just a successful breeder, she responded well to the preliminary treatment and contains tampered DNA herself. Even her corpse is probably useful (and proof that Cayne was engaged in human experimentation on kidnapped subjects, since one assumes the Maracheks were registered as "lost" at some point). I think John sent her away, even though she was dead, because he'd promised he would rescue his family. He's been wading through rotting bodies and half-eaten corpses for days; the alternative was leaving his wife's corpse to be devoured by the hybrids and the fungus. If he couldn't save her, the very least he could do was give Ellen the space voyage they'd planned on. I'm down with that.
2) With Ellen being a great host, I'd guess Malan woke up Rebecca hoping she would be similarly compatible. People don't age in stasis, and Rebecca's clearly pre-pubescent. Waking her up is the only way to get her to mature enough to become a viable breeder.
Or, you know, maybe he just did it out of spite once John started ♥♥♥♥♥♥♥ around.
3) Regarding how so many hybrids could have been birthed/matured in a relatively short amount of time, there were multiple mentions of growth formula being used in the cloning vats -- hydroponics too, I think. I'd guess that the growth formula was similarly used to speed up gestation and growth of the hybrids.
4) I'm still not entirely sure why the supplies were being tainted with drugs like PCP. My guess is that it was a shipwide extension of what Malan was doing to Backman -- keeping them all too high to question what was really going on and tractable enough to control through medication or cutting off their supply, or else amping their aggression enough that there were excuses to "transfer" them for use as test subjects elsewhere. Considering the rampant rumors of promiscuity among most of the female staff I actually wondered if the women were being dosed with some kind of aphrodisiac to increase their odds of pregnancy, and thus determine their eligibility for experimentation. I have no clue, though. This felt like a dropped thread.
5) I thought the "mold" originating from the biological overflow of the failed experiments was awesome, but I'd have liked to see it better integrated in the storyline. The fact it could seize control of the host's brainfunctions made me think we were heading for more of a hivemind-type thing, especially since it was said the hybrids themselves were quite intelligent, had learned to use PDAs, etc. While it was definitely creepy as hell, "waste from hyperintelligent mutants burrows into people and slowly consumes them" didn't seem to... follow, I guess? (Didn't stop me from finding the still-breathing lumps of once-human forms the most disturbing part of the game, just seemed a little weird.)
6) I was more than fine with not turning the game into a combat exercise. However, ending the game on the defective hybrids made the narrative feel a bit uneven, especially when you're reading a PDA about how dangerous they are when you're standing in the middle of a room full of dead or weakened specimens. I know Malan's a complete loony toon but the lack of active hybrid threats (from John's POV) undercut the sense of urgency in the end.
7) I spent the entire conversation with Eleanor screaming in my head, and I think that if the scene didn't get to you you should probably be on some sort of watchlist.
Overall, I really enjoyed it. I especially like the depiction of John, who was a likable everyman. Kudos to the voice actor, especially for the disbelieving "♥♥♥♥♥♥♥♥♥! I can't believe that happened!" when the tram fell -- the little bits of humor really helped. I do feel like Malan and a few of the other characters were a little TOO generically evil (or, if they were being fed drugs to lower their inhibitions/morality, this didn't really come through), but honestly the atmosphere and essential momentum of the story were enough that it kept me playing, even in spite of making 3 desperate Walkthrough dives.