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Fordítási probléma jelentése
I will try to test these maps with OpenGL and vt_pageImageSizeVmtr 2048, the results above are with Vulkan and the command set to 4096.
Also changing the following just reverts them back to defaults, so no hope boosting FPS with these:
r_shadowAtlasTileSize "1024"
r_shadowAtlasHeight "4096"
r_shadowAtlasWidth "4096"
.cfg
vt_pageImageSizeUnique "2048"
vt_pageImageSizeVmtr "2048"
vt_restart
Put into C:\Users\<yourname>\Saved Games\id Software\DOOM\base
Exec in game with this command: exec name.cfg
HAVE FUN!
Desmight: I know this post is old now, but your instructions worked like a charm for me.
I'm running an older Win10 system, ASUS P8P67 Pro motherboard, Zotac GeForce GT730 2GB video card, 32GB RAM.
I just started playing Doom. My frame rates were abysmal prior to this 6-10 fps, unplayable.
After editing the config file and making it read-only, frame rates still low, but at 22-24, it's at least playable now. Not the 60+ fps that others will likely get, but it works for me.
Thank you.
I'm really glad to hear it. Since the date of the first post I've upgraded my GPU, but I'm happy that this fix can still help someone in any way, let's hope it keeps running ok on your machine :)
My system specs are Gigabyte GTX 770 2GB and i5-4570@3.20GHz.
In the second level when you open the airlock the game started to really stutter and tank fps even on low to medium. With this fix it runs butter smooth at 60. Yeah you have a bit of texture pop in on the weapon and new areas, but that is a small price to pay for silky smooth 60 FPS goodness!
Gonna see how well this holds up, but so far this is amazing. :3
I actually noticed btw. that I don't need to set it to read-only mode. The file doesn't get resetted when I start or restart the game, nor when I enter a new level without read-only.
/UPDATE:
Sitting in level 3 The Foundry where many people reported performance problems. Runs silky smooth at a mix of medium to high settings (shadows to low). I can't say how happy I am about this!
and before i buy it i try the demo and in the demo, was running much much better, with no issue, in opengl.
i tryed your fix, both in config file or as exec in console and is not working, in the beginning when doom load, for some second run a little better, then again run so bad even the menu shutter and the gpu is 100% no matther what, in menu too.
im really disappointed, why the devs dont adress this issue? clearly there is a bug about 2gb gpu cards, who in some cases happen some other no, even with same hardware specs.
I'm not sure why your friend is getting such good FPS with your same GPU, because that GPU is only a little more than 1/2 as powerful as the min spec GPU - and people with the mid spec GPU struggle to get good FPS. Most likely his settings are lower than yours - or he's not reporting his FPS honestly.
Your performance sounds about right for your GPU, but there are some things you can check:
Make sure you aren't forcing AA, or DSR in your GPU driver settings.
Also this game handles v-sync in a bit of a funny way, and will lock your performance at 30fps if you drop below 60fps. Enabling tripple buffering, or disabling v-sync will avoid the issue.
If you ARE suffering from the 2GB VRAM bug, the shadow setting fix is the most reliable thing to do.
http://gpuboss.com/gpus/Radeon-HD-7970M-vs-Radeon-HD-7870
is almost the same as the minimum requirements, and anyway i put all on low and still work bad the same as i put all on high.
i dont know, what i know is in doom insternal stats cpu and gpu are both red, and in hwinfo the cpu are at 50/60% and gpu at 60% in menu and cpu still underutilized in game but gpu 100% use, always, in game.. didint come down not even to 95 or 99%, ALWAYS at 100% even if i look the floor and the fps jump from 30 to 90, even if vsync is active.
anyway even in menu the game shutter and also the mouse move very bad, at 45/50fps, in opengl, with vulkan the menu are fine at 60fps constant, but then when game load i have more fps, but still terrible shutter and is unpleable, both vulkan and opengl...
i also know the demo was working much much better, i play it 2/3 times with different setthings, and was running even in opengl much better, then i buy it and was this mess, who seems to even get wors after last update.
this permormance is not about right for my gpu, is clearly a issue here.
even when i get 60fps stable in some room with no enemy shutter and is something really wrong in how the game render at screen.
and the man i talk about is not the only one, other people with same laptop and similar cpu/gpu play fine, with low setthing.
ah, is the only game who behave like this, i can play bf4 and other demanding games with no issue.
I hate to ask, but: Do you know how old your GPU drivers are and how to tell? I'm guessing yes, but I'm just being sure.
Menu performance doesn't matter, I wouldn't focus on that at all.
I did say a little more powerful than 1/2, which is underselling it a little I admit.... the 7870 is ~37% faster in sythetics. Synthetics are a good gauge, considering both GPU's are of the same architechture. Under 2/3 as powerful as the min spec, and that's very significant. Though, in games, it will perform between 45 - 25% slower depending on the game... so it's somewhere between 1/2-3/4 as powerful as the min spec card. It's definately not on par with it though, and it's not close.
The fact that your GPU is pegged at 100% is showing that your GPU is performing the best that it can. There's no way around that, it's your bottleneck. Just make sure that it's not in a low power state... laptops do throttle GPU's to save power in some cases, and do make sure that if you have dual GPU's that it's not dropping back to the weakest one.
Whats your resolution scale setting? If it's higher than 100%, that's your problem.
Again, just double check that you arent overly stressing your GPU with DSR or AA, either in game or in your GPU control panel.
Of course, you can still try the settings fix to see if it helps you. This fix works for most people that have the issue:
While playing:
1) Go to advanced options
2) Turn shadows to Ultra, apply, then exit the menu and play for a few seconds.
3) Go back to advanced options
4) Turn shadows to low, apply
6) Exit the menu and play
No matter what some parts of the game will be bugged whether you do that or not, especially the hell levels.
https://www.youtube.com/watch?v=zYVgE879MoA
also doesnt matther the doom demo i try before to buy doom on steam was working pretty decent?
man you sure the gpu is the issue, even if was the issue there is NO WAY IN HELL, a game can use 100%, always, not even 1 second come down to 99% of gpu utilization, even when i look the walls with vsync active.
not even the most weak gpu have a 100% use always, even in lokkinf to a wall or to floor.
ok thanks i will try it.
belkive me im not stupid, if the game had this performance in the doom demo i didint buy it, but the demo run pretty decent even in opengl. The demo never show issue in game and didint show issue who affect also the menu.
the gpu driver are one of the last beta, anyway also with a older beta i have before same issue.
intel integrated gpu driver are the latest too.
cpu core are unparked, i dont over scale the resolution, are at 100%, anyway even if i put at 70% or less the game still shutter and run as ♥♥♥♥ and gpu is still al 100% fix.
i run win 8.1 64bit, updated, no viruses, no ♥♥♥♥ installed, i take care of my hardware/software.
bf4 run at almos always 60 fps stable at 2560x1080, with custom config even in biggest maps.