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If someone skilled in SnapMap wants to work with me on building something that can be used for repeatable runs, feel free to add me :D
How frustrating, especially considering it can display all those useful real-time metrics in the top right corner of the screen, but it can't actually give you a consistent scripted demo to make any meaningful comparison. I'll certainly take a look at SnapMap and if it shows any promise for creating repeatable benchmarks I'll get back to you.
Cheers, good gaming!
this isnt very difficult :)
but u cant do camflights or force the player model to move so u can just show a scene in which demons fight against each other, a scene with some effects etc and finaly a scene with a mix of all together... u also could do a math algorythm to calculate benchmark results but u cant script a frame counter in snapmap ^^ and thats the problem...
but if u want i will create a benchmark snapmap in the next days :)
This is a big budget, advanced graphics, demanding game for most Hardware.
Can't understant why they didn't include a bench. Doesn't make sense for a game such as this which really needs it for finding the best settings for anything below a GTX 980 or equivelant AMD card. The majority won't have a 980 level system - I mean including the right memory and CPU etc. so the GPU isn't "held back," by other components. With the above or better not so important as everything should max out with decent frame rates - but that's not gauranteed.
Well, you may be right. But the games I play like Witcher 3, Dirt rally and even the old, but still great Crysis all have full bench marks.
But, you have a point. I shouldn't have said "A lot," rather "high budget releases fairly often" have benchmarks built in. Can you agree with that, Ransom?
so maybe they will patch a benchmark in later ;)
And yeah, I wasn't really thinking about patching them in later, but I fully agree with that!
ye its nice dude :)
...but if they patch it in or not, i still like the thought to build a benchmark snapmap :D
Luckily I've finished the game with no performance issues, but if any, I would have lowered everything down a notch and try again... I myself do not feel the urge to prove how cool/poor Vulkan implementation is. I hope I did not misunderstand the OP. I remember the first F.E.A.R. having a benchmark but again I never found it useful :) .
Having a benchmark makes it easy to see differences in driver performance in real time.It's really win-win.
Where is the benchmark in The Witcher 3?
Sure you're right, I understand that. But you'll need to go through different settings combinations anyway, and replay the benchmark; if you can't spot any difference while just playing the game, why bother with benchmark numbers?
Maybe we're talking about someone else doing all the boring job and post a reliable ( ? ) benchmark for the community. But again, it depends on your HW/SW (lots of ppl here had fps drops, I personally had like 2x) so it wouldn't be too much useful to have it run by someone else.
not everyone has a high end monster pc ;)