Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah, I noticed the same thing re: the menus. Once, for whatever reason, the loading screen was locked at 144 while I was restarting a checkpoint. Usually it's 60 in menus, then works like it should in-game.
Maybe they limited the fps in the menus to prevent the game from going to insane framerates for people who have vsync turned off. Hitman does that for me - if vsync is off and I leave it on a menu for 10 minutes, it'll sit there rendering the static screen at 300+ fps and my GPU gets up to 90c.
Go to your "WINDOWS" graphics display options (NOT NVIDIA or AMD's).
"Right" click on your desktop.
Choose "Display Settings"
At the bottom of the display settings click on "Display Adapter Properties"
Choose the top Tab "Monitor"
(Even if this says you are at 144hz or 120hz, doom sometimes locks it here. You need to manually change it to 60hz and save it. after it ask you to confirm the setting you can switch it back to your desired Hz. Save and reconfirm your desired HZ. This will fix the problem with-in the game. This is a windows code glitch.) No real fix, but this work around is flawless.
Hope this helps you guys.
Visually perceptible difference is not always the issue. Input lag and input response times are handled in sync with the frame rate, so the higher frame rate, the more responsive the game is.
That's why CS:GO and most other competitive shooter players go for the highest FPS they can - it offers a distinct advantage.
I can do a 100% correct blindtest of 60vs120 120vs144 is alot harder. But 60Hz feels laggy after you have palyed with a 120 for a while.
Only at 4k, or HDMI 1.3 or earlier.
On HDMI 1.4a and later, 1080p at 144Hz is supported just fine.
ASUS VG248QE 24" HD 1920x1080 144Hz 1ms HDMI - requires display port or dual-link dvi for 1xx hz rates
That monitor can run at 144Hz over HDMI, just requires some unofficial tweaks.
(?) like what?
My mistake actually, there is no firmware flash for that model.
You learn something new every day.
It was pretty cheap so..(my monitor)
I will say this though, Doom gets around 120fps on my rig while Fallout 4, when I have disabled v-sync, gets around 90 to somtimes 100fps.
All I can say is lolz...Also, alot of help you are, mr hypocrite. At least I pose a question related to the topic instead of trying to troll someone.