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Rapporter et problem med oversettelse
and i think snap map sucks, i hate every level i've played with it already
Snap map is great and very powerful it's only been out for a day people aren't used to it yet. If it gets embraced i can see great things coming from it
I don't really play multipayer, but I tired it out, played one game, and then it kept crashing back to desktop. Yes. This is Day One, but bloody hell, I expected better from Id. Bethesda, sadly, I expected as much. Again, I'm not a fan of multiplayer, but the issues it is having knocks off some points.
It's the single player I f'in love. It's brainless fun, and everything I wanted from a Doom sequel. Still, it seems the game freezes- a lot- when returning to the main menu. I ctrl+alt+del and everything unfreezes and becomes groovy again. Not really game-breaking, more annoying, but this is just another in a long list of bugs that dampen the spirits on an otherwise amazing game.
IGN giving Doom a "7.whatever" on a review in progress is fair, if not a little generous. If this game was firing on all cylinders with a fraction of the bugs, a higher score might, and I stress "Might", be in order.
I feel dirty saying this, but I think IGN got it right so far with this one.
7.1 is their verdict for the singleplayer.
http://www.ign.com/articles/2016/05/13/doom-review-2
They gave Halo 5 a 9, so yea it probably would have, lol.
Still not final
I don't care. You can't sit there and tell me that if this game didn't have Multiplayer or SnapMap, it'd merely be a 7.1. That's ludicrous. It deserves better.
Even the loading screens between levels is interesting, there's a map of the area you're going to and it tells you what is happening. Maybe not as fun as mini-games during the loading screens, but I think someone patented that already.