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I find it nice. It's just not what you expected. My only regret is they prefered dodge system over 2k3 double jump. But yeah ut99 is still great too.
I also think the game plays damn good for a pre-alpha, it feels 100% arena for sure. I cant wait until they start getting closer to release. I'm watching it for sure.
I used the double jump a lot, but it was a bad habit of mine, as it's really slow and makes you an easy target, and was the reason the "pro"tm players annihilatted me, they're were a nice and friendly community (atleast when I last played) and were kind enough to take the time to help me get better... and the double jump was a big factor, I never got it out of my system, so removing it altogether feels a lot like cutting some of the fat off the game. :P
You're allowed to hate it, we all have different tastes, but the amount of "likes" on this video and it's title proves that you're wrong, not to mention the number of clans forming.
https://www.youtube.com/watch?v=Tm3kyHBMAr0
And listen to this ♥♥♥♥♥♥♥ awesome unpretentious track that blends seemlessly with the theme of the map, goes well with the atmosphere of the visuals and harkens back to UT1999 without trying too hard.
https://www.youtube.com/watch?v=0FDOc4Zx-_A
IMO, double jumping was a product of it's time, and reeks of unnecessary extra fat if you play it against anything other than bots and slowed down the pace of UT, if you used it more than once at competetive level you're done because it makes you a predictable target and slows the game down. You wouldn't be able to have a game with this frantic pace with double jump. https://www.youtube.com/watch?v=r0NEfM6alBk
As for the community, you proved yourself, that it was a great idea for them to give the community power over the game. :P