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The music in Doom is for background effect, that in-turn sets the pace during a fire fight.
The reason it fade's in a fight, falls to you having to focus on what your doing. It's still there, but your mind shut's it down in your head. Learn to play with no sound 1st, then come back and say you can't hear it after you turn it back on.
No.
The "master volume" slider in game should be the volume for all the audio tracks combined, including the music, so lowering that relative to the music doesn't help you here, and I'm not sure why the other poster suggested it.
In-game "master volume" is redundant to OS volume, but if you set it low, then that limits how loud your system volume can make the game. The only real reason to set an in-game "master volume" (also sometimes called "main volume" in other games) setting lower than 100 is if you have audio from another app running in the background that you want to be louder relative to the game. Like if you're listing to a podcast while grinding, or using a separate app for voice chat; stuff like that.