DOOM
Juice Aug 4, 2016 @ 7:59am
Can someone help me with this error please.
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2016-08-04T15:58:00.691+01:00 LOG: Process started
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/jorda/Saved Games/id Software/DOOM/base/
- C:/Program Files (x86)/Steam/steamapps/common/DOOM/base/
------ File System initialized.
------ Command Line ------
"C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64vk.exe" +sys_lang english +sys_langPlatform english +com_gameMode 2 +com_restarted 1
2016-08-04T15:58:00.737+01:00 LOG: Command Line: "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64vk.exe" +sys_lang english +sys_langPlatform english +com_gameMode 2 +com_restarted 1
------ CPU Information ------
1 CPU package, 4 physical cores, 8 logical cores
4000 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
65536 kB 1st level cache, 2097152 kB 2nd level cache, 8388608 kB 3rd level cache
8176 MB System Memory
initializing resource container mp_gameresources.resources
initializing resource container mp_gameresources.patch
initializing resource container mp_gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
...registered window class
-------------------------
Application Info
-------------------------
App : DOOM - 1.0.2
Engine : idTech - 6.1.1
-------------------------
Instance Extensions
-------------------------
+ VK_KHR_surface
+ VK_KHR_win32_surface
-------------------------
Device Extensions
-------------------------
+ VK_KHR_swapchain
+ VK_NV_dedicated_allocation

-------------------------
Vulkan Device Info:
-------------------------
Vendor : NVIDIA
GPU : GTX 960
VRAM : 2048MB
Driver : 368.81.0.0
VK API : 1.0.8


RENDER THREAD STACK SIZE: 4194304
Initializing Vulkan subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
ShowGameWindow: (0, 0) 1920 x 1080, full screen
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_q1.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_q2.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_q3.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_q4.mega2
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc1.vmtr
Could not open C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc2.vmtr, all vmtrs will be re-created
Could not open C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc3.vmtr, all vmtrs will be re-created
Could not open C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc4.vmtr, all vmtrs will be re-created
Read a total of 3322 vmtrs
Executing default.cfg for device #0...
Executing default.cfg for device #1...
Executing default.cfg for device #2...
Executing default.cfg for device #3...
Unknown command 'build_packageParent'
------ Build Information ------
Cheat Mode: OFF
Host Name: DESKTOP-BAAVC9G
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20160803-143116-cherry-orchid
Requestor: user:john.casey:cf0c4
URL: http://www.eden.idsoftware.com/builds/binaries/20160803-143116-cherry-orchid
Relevant CLs: 430465
Package:
Name: 20160727-184945-rubber-axe
Map Set: MP Heatwave - IDST, mp_cross_studio_playtest, MP Orbis Zion Build, DLC Focused Playtest, MP PAX East, BCS MP DLC1 Maps Playtest, mp_min_unified, MP DLC1 Full, Unified IHV MP, E3 2016, QuakeCon 2016
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/packages/20160727-184945-rubber-axe
Relevant CLs: 431538
Disc Layout:
Name: 20160803-143254-calcium-pretzels
Candidate:
Name: 20160803-143428-itchy-frog
Disc Number: 1
2016-08-04T15:58:02.648+01:00 LOG: Retrieved build information
reading 5878 sound events
reading 54 sound busses
reading 55 sound states
reading 5 sound switches
done reading 5 sound events longest is 59
----- Initializing Decls -----
330 types, 0 declSource in 0 ms
------------------------------
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
24879 strings read
Initializing class hierarchy

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
EnumerateDownloadableContent: C:\Program Files (x86)\Steam\steamapps\common\DOOM\dlc
NetGetVersionChecksum - checksum : 146807551
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum - no change
idMPServerCloudInstance is disabled
0: Speakers (2- Logitech G430 Gaming Headset)
2 channels, 44100 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: T24C300-C (NVIDIA High Definition Audio)
2 channels, 48000 Hz
2: Realtek Digital Output (Realtek High Definition Audio)
2 channels, 48000 Hz
3: Speakers (XSplit Stream Audio Renderer)
2 channels, 44100 Hz
4: Speakers (Realtek High Definition Audio)
8 channels, 48000 Hz
5: DSGR-0 (NVIDIA High Definition Audio)
2 channels, 48000 Hz
Using audio device for voice 0
----- Initializing Sound System ------
initial.pck stream package loaded
audio bank 'doom_snapmaps.bnk' excluded based on game mode MP
audio bank 'doom_weapon_sp.bnk' excluded based on game mode MP / SNAP
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
async load success id -2103502525 : doom_initial.bnk
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
async load success id -1012987315 : doom_ambience.bnk
sound system initialized.
--------------------------------------
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 7244k table header
async load success id 1182951009 : doom_dlc1_sfx.bnk
async load success id -468562510 : doom_dlc2_sfx.bnk
async load success id 754387463 : doom_dlc3_sfx.bnk
async load success id -270827267 : doom_effects.bnk
async load success id -832717006 : doom_footsteps.bnk
async load success id -178982497 : doom_items.bnk
Resources skipped by layer tests: 0
async load success id -223338032 : doom_monsters.bnk
0.0 seconds to determine and prepare 1241 resources need loaded
0.0 seconds was durango PLM Events
async load success id -886520749 : doom_movers.bnk
0.0 seconds to allocate and defer load 1287 resources
Load 1241 resources using 1287 of 47229 total resource files, 1 streamed
0.0 seconds to start the BGL
--------- EndBackgroundLoads() ----------
IO: 38 seeks, 12 reads, 50MB, 38.5MB/s
Buffers recalled: 29
Read sleep msec: 0
Decompress sleep msec: 0
Foreground sleep msec: 950
Total msec: 1316
0.0 seconds spent updating the progress bar
0.0 seconds spent loading resources
0.0 seconds spent skipping and waiting
1.5 seconds to preload resources
0 : preload model count
------- Initializing renderSystem parm states --------
Start time of bink video video\FireSmokeBGboot.bik in ms: 4136
LOAD VIDEO
LOAD VIDEO
1.5 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 7244k table header
Resources skipped by layer tests: 0
0.0 seconds to determine and prepare 25077 resources need loaded
0.0 seconds was durango PLM Events
0.1 seconds to allocate and defer load 33188 resources
Load 25077 resources using 33188 of 47229 total resource files, 0 streamed
0.0 seconds to start the BGL
async load success id -1565578366 : doom_mp.bnk
No address, error: 487
DOOMx64vk.exe @ 0x5b3cdc6d( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b32c6a0( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b31c8dd( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b395d09( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b146517( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b1317fc( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b0e60a7( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b10af54( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b13c379( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b13790c( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x5b0f8151( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x59bda5bb( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64vk.exe @ 0x5b3833fb( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x0e428102( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x0ea5c5b4( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\mp_gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode.
Dumped console text to C:\Users\jorda\Saved Games\id Software\DOOM\base\ErrorLog_08-04-2016__03-58-47pm.txt.

idRenderSystem::Shutdown()

***************************
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\mp_gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode.

***************************
< >
Showing 1-4 of 4 comments
kurogiant Sep 11, 2017 @ 8:36am 
same here.....
keeps crashing on me, sometimes it runs fine.
ShadowGeckoX Sep 11, 2017 @ 9:07am 
try verifying the integrity of the game files since it's possible some of them might be corrupted. however you don't seem to own the game so if you are running a pirated version you are out of luck.
Ransom Sep 11, 2017 @ 9:07am 
Originally posted by ShadowGeckoX:
try verifying the integrity of the game files since it's possible some of them might be corrupted.
that doesnt help... read the discussion i linked before
< >
Showing 1-4 of 4 comments
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Date Posted: Aug 4, 2016 @ 7:59am
Posts: 4