DOOM
SEEKING ADVICE: Doom on low-spec PC vs Doom on console?
Hi! This is my very first post on the Steam Community forums! I apologize if I'm asking a question that's been asked a million times already - and I also apologize for the long-winded nature of it. ;-)

Here's the deal: I want to buy Doom 2016 as soon as possible! I wouldn't be averse to having it on multiple platforms eventually - PC, PS4, -AND- XB1. But for now, I really would have a hard time affording (or at least a hard time justifying) putting down on more than just the one version.

I do have a PS4, and I do have an XB1. But I -JUST- built my first gaming PC since all the way back in 2000 (think AMD K6-2, and Voodoo 3 for the stuff I had the last time), and so, obviously, my preference would be to have this game serve as a warm (no pun intended) return to PC gaming form....

....BUT.....this PC is strictly an entry-level computer, just intended to get my foot in the door, and I'm not sure how well it would handle Doom. While I'd rather have it on PC than on console, I'd rather have a smooth-running console port than have a really bad time with a really choppy performing PC copy.

It's a DIY build, and it's not like it's made of stuff grabbed from the bottom shelf, but rather, it is built from second hand stuff that was quite powerul once upon a time, but the world has moved on without it. The CPU, Mobo, GPU, case, and cooler assembly are all hand-me-downs from a friend's previous build (the remaining compoents I bought new).

I got a great deal on the hand-me-down's though. I paid $30 for the case, and a mere $50 for the CPU, Mobo, GPU, and cooler combined. So I'm not complaining at all. I got a fantastic deal! AND I'm back in the PC gaming market now, which is what I had wanted. It's just that I harbor no dilusions of granduer about what this thing is. It's strictly designed to be something just to get me back in business, with the full understanding going into it that I need to start upgrading compoents as soon as possible - CPU/Mobo first, followed as quickly as I can by GPU.

So, below is the full list of components / software in my rig. My question should be pretty obvious: Can such a rig handle Doom 2016? Or should I just suck it up, bite the bullet and "go to hell" on one of the consoles? I know that this thing won't be able to handle Doom on full settings, but that's not my question. My question is really just whether or not thing thing would be able to run the game at a comparable level to what I'd get from the others? Once again, I'm hoping you'll say this rig should cut it for at least that, but PS4 or XB1 is certainly better than nothing, and I would be willing to go that direction if I needed to.

Here's the spec sheet:

CPU: AMD Phenom II X4 965 – 3.68GHz
Motherboard: Asus Republic of Gamers Crosshair IV Formula
GPU: Asus GTX660ti (3GB)
RAM: Kingston HyperX Fury Black 8GB (1x8GB) DDR3-1600
CPU Cooling: Prolimatech Genesis (Air cooling)
Case: NZXT Guardian 921
Boot SSD: Kingston SSDNow V300 Series 120GB 2.5”
Data HDD: Western Digital Black Series 2TB 7200RM 3.5”
Power Supply: Corsair CX500W 80+ Bronze Certified Semi-Modular ATX.
Display: Philips 1055 (32” 1080i LCD HDTV...it's not a monitor, it's a television set)
Interface: Logitech K520 USB Keyboard / Logitech M310 USB Mouse
Wifi Dongle: Netgear WNDA3100v3 N600 Wireless Dual Band USB Adaptor
Bluetooth Dongle: Kensington Bluetooth 4.0 USB Adaptor (model# unspecified).
OS: Windows 10 Pro x64 - build 1511 with Office and Steam

So what do you say? Should I take a chance on PC, or should I play it safe with a console? Someone in the know, please give me the low-down.:-)

Thanks a million!

-W.T.S.
Last edited by St. John from Des Moines; Jun 19, 2016 @ 6:13pm
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Showing 1-15 of 74 comments
Bionett Jun 19, 2016 @ 7:00pm 
Not to sound like an ID fanboy here but Doom (2016) is one of the smoothest running games on PC, i have played the game on my my PC aswell as on my Laptop wich has similar beginner specs as ur PC, And amazingly i have near to no lag, it was rare i would encounter any drop in frame rate. However there are some negatives to playing the game on low specs, and these are:

The player character moves slower, not as fast as he is supposed to, Doors open much slower also friendly AI voicecoms are of timing (for example if a AI adresses the player character, it will take the player character longer than he is supposed to too respond) and also in cutscenes the animations often do not sync up with the audio, (yanno when a AI model starts moving their lips but it takes a few seconds for it to actualy start producing audio)

So really in conclusion, The game is most certainly playable on ur PC, However i woul advise to mybe get the game for consoles for now to get there full fast action experience of the game, and perhaps get it later for PC if u are intrested it the snapmap editor as it is alot easier to use on PC.

I hope this helped (and that my explanation made atleast a little bit of sense lol)
Nigladon Jun 19, 2016 @ 7:35pm 
GTX 660ti? AMD Phenom II X4 965 – 3.68GHz? Son, you can easily run this game with your setup. Don't expect the highest quality settings, but you can definitely run the game better than any of the consoles you own. Also, the fact that you're using keyboard and mouse as opposed to a controller is another reason why you should get it on PC

Just get it on PC, there are quite a few settings you can turn down and even so, your PC is more than capable of running the game, especially better than consoles.
Salamand3r- Jun 19, 2016 @ 8:17pm 
PC is more fun to play on, to be sure. And you can run it fairly well on that machine - however - the console versions will look better, and probably run smoother.

If you feel comfortable playing it on a controller (*shudder*), console may give you a better experience. However, if you want to play it on the platform where it "feels" best, go for PC. You can definitely run it, you just have to make some compromises.
dogdaddonga Jun 19, 2016 @ 8:31pm 
PC specs are okay for a 60fps run but you need a better GPU get a 480 only $200
Thanks for all the feedback, guys!

So, if we break my question into two separate questions: a) will it run okay on my PC, and b) will it outperform or underperform the console versions, it sounds like everyone is unanimous on the first one (a definite yes - it will run okay), but it sounds like there's some difference of opinion on the second question - we've got at least one person saying my system could outperform the consoles, while the others seem to suggest the console versions will still look a bit better and/or run a bit smoother.

In terms of basic, surface level "theory", I understand the nuts and bolts of what is involved in computer hardware and what would cause the PC to outperform / underperform the consoles. However, I haven't really been up to speed on what's hot and new in hardware since Voodoo 3 was a thing - which was forever ago, so this knowledge I have is all knowledge in a vacuum more or less. I understand the relationship betweeen CPU and GPU, RAM, etc. I don't know all the nuances of motherboards, "north bus", "south bus", and all of that, but in terms of the basics, I've got it.

As such, I also understand how "better hardware / worse hardware" is not a binary thing, but how a system can be better in some ways, and worse in others. The 660ti GPU in my gaming PC is exponentially better than the Intel IRIS 5100 (?) in my Mac Mini, plus, the system cooling in my PC is exponentially better as well. However, I also realize that the Broadwell generation 2.8GHz dual-core Intel Core i5 is at least a slightly better CPU than the 3.68GHz quad-core AMD Phenom II CPU I have in the gaming PC, so I know that while my PC just utterly blows my Mac out of the water for gaming, the Mac would probably still edge out the PC for general computing, and perhaps even more so for things like multi-track music and video stuff. I get all of that.

I know I have a 660ti, I know a 660ti is better than a 660, and I know that it's superior to a 560, inferior to a 760, and so on. I understand the 1080, 1070, and 1060 are all incredible. I get all that. But what the 660ti actually offers in terms of objective, tangible "sauce" is still a bit of a mystery to me, -ESPECIALLY- in terms of how it compares to what's in the XB1 and the PS4. By contrast, I have a working-level understanding of the difference between the XB1 and PS4 GPUs, but have no idea how they compare to 660, 560, 760, or any of the others. I know my 4th gen console hardware very well, and could go on and on about the nuances of SuperNES vs Genesis vs PC Engine/Turbografx16 vs Neo Geo (speaking of better/worse hardware not being binary)....but of course, none of that helps me figure out which version of Doom to buy. :-)

So, the part I need the most help with, then, is understanding the ways in which my PC hardware is superior to, and inferior to the PS4 - we'll just use the PS4 as our test case since I think we can probably all agree that all things considered it edges out the XB1 in terms of hardware, at least as it concerns gaming (and I say that as a bigger XB1 fan than a PS4 fan). Also, I imagine that both the PS4 and XB1 versions of Doom are seriously optimized for their hardware, where PC, by necessity has to be more universal, and either harder or impossible to optimize to any one PC configuration (and if possible, they surely wouldn't have chosen mine). ;-)

So, in addition to telling me where my PC beats and fails to beat the consoles in hardware and optimization, please also tell me this: if you think the PC version will look and/or play better on my setup than on the PS4 - why? Same question for you if you think the PS4 or XB1 version would look or run better than the PC version on my rig - why?

Sorry for a second long-winded post now, but I'm just scrambling to catch up on my grasp of PC hardware after a self-induced 15-year PC gaming "coma", as it were. So please help me understand a little better. I know the answer, ultimately, is to upgrade my CPU, Mobo, and GPU....but what about in the meantime?

Thanks gang! :-)

Cheers!
nullis81 Jun 19, 2016 @ 9:49pm 
any game you can get xb1/ps4 that you can also get on pc, basicly you just drop the detail gfx level for pc down to low, then you get the same visuals
on ur pc everything set to low, shouldnt be an issue with frame rate, more then playable

both consoles are locked at 30fps for games, where as pc games dont have that limitation, so reduced input lag, better performance, you just will need to mess around with the in-game setting to hit the sweet spot

might i also sugget downloading the doom demo from the store page seeing as it free, and you will be able to atleast tell how well the game perform on your pc insted of pure speculation :) real world free test right there for ya to see what ya system can handle
Now, see, I did look for a demo, and didn't find one. That was actually the very first thing I thought of. I hit the forums when I didn't think a demo was offered. Maybe it's hiding in plain site, or maybe I'm just that blind. But can you tell me where to find that? :-)

Also, to the best of your knowledge, are demos avail for XB1 and/or PS4?

Lastly, the consoles actually have surpassed the 30FPS thing now, and do run a lot of games in 60. Sometimes (especially on XB1), they have to drop the resolution to make it happen. But to many, resolution is less apparent than frame rate. They also use some farily cool tricks. Like, Halo 5 runs in a pretty steady 60, and in light load situation also runs in 1080p. What they do for Halo is when the load increases, rather than the frame rate dropping dynamically, the resolution drops dynamically - I think it goes down to 900p, or something like that. But no, consoles are no longer bound to 30FPS.

In any case, if there's a Doom demo, then yeah, trying it out would be the o\bvious thing for me to do. :-)

Thank you! :-D
NVM, I just found the demo link. Was that not there before? I even searched under demos before, and didn't find it.

Thanks again!
Tired Jun 19, 2016 @ 10:51pm 
Originally posted by Nigladon:
GTX 660ti? AMD Phenom II X4 965 – 3.68GHz? Son, you can easily run this game with your setup. Don't expect the highest quality settings, but you can definitely run the game better than any of the consoles you own. Also, the fact that you're using keyboard and mouse as opposed to a controller is another reason why you should get it on PC

Just get it on PC, there are quite a few settings you can turn down and even so, your PC is more than capable of running the game, especially better than consoles.
I play it on PC. Nothing wrong with controllers, it's just a matter of preference. I like to play the campaign with a controller, and multiplayer with a keyboard for the competitive edge.
nullis81 Jun 20, 2016 @ 12:23am 
dont know if there are demo's for the ps4/xb1 as i dont a console, only game on pc right now, but after this last E3 i am tempted to get a ps4, since basicly all xb1 games from now on are also coming out on pc, so there would be no point to me buying an xb1, where the ps4 does have exclusive content

you'd have to check out the ps4/xb1 store page to see if there is a doom demo out for them

as i post above, with the pc version, just tweak with the settings untill you get a smooth frame rate, if ur happy with the performance+quality then get the game if u really want it, or just wait till the summer sale starts, or for the xmas sale to get it alot cheaper lol
Nigladon Jun 20, 2016 @ 10:09am 
Originally posted by THE LEGEND:
Originally posted by Nigladon:
GTX 660ti? AMD Phenom II X4 965 – 3.68GHz? Son, you can easily run this game with your setup. Don't expect the highest quality settings, but you can definitely run the game better than any of the consoles you own. Also, the fact that you're using keyboard and mouse as opposed to a controller is another reason why you should get it on PC

Just get it on PC, there are quite a few settings you can turn down and even so, your PC is more than capable of running the game, especially better than consoles.
I play it on PC. Nothing wrong with controllers, it's just a matter of preference. I like to play the campaign with a controller, and multiplayer with a keyboard for the competitive edge.

Good for you. The joys of playing on PC means that you have the choice of playing with either controller or mouse and keyboard. There are some third party peripherals that allow mouse and keyboard support for consoles, but it's not as good as the support for controllers on PC.
Salamand3r- Jun 20, 2016 @ 11:00am 
The console run it at 60FPS, and the PS4 holds 1080p most of the time, with the Xbone dropping as low as 720p on occasion (Source: Digital Foundry). They run at the equivalent of the high preset on PC.

Where you will run into issues on the 660Ti is in VRAM capacity and VRAM speed. It has a relatively narrow memory bus, and Doom relies heavily on streaming textures into memory. With only 2gb of slow memory, running textures, shadows, and reflections simultaneously on high at 1080p will probably not run at a solid 60. In this sense, a console will provide a superior graphical experience.

That being said, since you can lower settings on the PC, if you prefer to sit at your desk instead of at your TV, and you prefer the mouse+keyboard interface, get the PC version. I am not making any judgements on how you choose to play, simply saying that since you can run it decently on your PC, it comes down only to your preference for your interface and how much graphical fidelity you demand from your experience.

As to directly comparing PC and console hardware, this is tricky. While a lot of the architecture is very similar, there are huge differences. Both consoles use a combined pool of high speed GDDR5 that acts as both system RAM and VRAM, which changes performance characteristics significantly. As you also mentioned, consoles see heavy optimization due to all being effectively identical. Your PC is theoretically as much or more powerful than either console, but actual performance will vary from game to game.

Take the PC port of Arkham Knight - it was a bad port, but it illustrates the diffculties in direct performance comparisons. It not only ran better on consoles than on some absolute beast $2000 PCs, it actually looked better at all times, with susbstantial graphical effects missing on the PC version. Now, again it was a bad port, but if PCs were identical to consoles, as many claim, there wouldn't be a need to "port" things, they would just work. The differences are still significant enough that direct comparisons are impossible.
Last edited by Salamand3r-; Jun 20, 2016 @ 11:05am
NOBODYISCLOSE Jun 20, 2016 @ 2:02pm 
I was doubting between the PlayStation 4 version and the PC version... Eventually I bought the PC version, because I knew I would be sorry afterwards because of the simple fact that I believe FPS games are meant to be played with a keyboard and mouse... Your computer should handle Doom fine imho... Anyway, I'm happy I made the right decision by buying Doom on PC, it's awesome and has many settings to alter your gaming experience...
Thanks for all the input, everybody! This has been helpful! Salamand3r's reply was especially helpful as it directly addressed the question of how my hardware stacks up to the consoles, and what kind of performance to expect from the PC version relative the consoles.

It corroborated a lot of what I've heard before, as well as pointing out some things I missed, such as the not one-to-one architecture of consoles vs PCs. It also confirms some conclusions I had come to on my own - such as there's a certaint degree to which software optimization will trump raw hardware advantage yielding greater performance out of lesser spec. Not that sufficiently superior hardware won't at some point overcome it, but that it simply takes more power to get the same results on a PC than it does on a console.

And you know, you can see the same effect outside of PC vs Console - most Android phones are more powerful than even the top of the line iPhones, yet, iPhones tend to run smoother - because the software is optimized to the hardware, whereas Android is too big of a thing with too many different configs to achieve the same effect. Same with macOS vs Windows.....and now, PC ports vs Console ports.

On this point, Salamand3r said my PC's raw hardware is at least as powerful, and quite likely a fair bit more powerful than either of the consoles - though he says an absolute direct comparison is not really reliably possible. Yet, largely because of the software optimization on the console ports vs the universality of the PC port, that I would likely still have a somewhat inferior experience on the beefier PC - either by way of reduced detail, reduced resolution, or reduced frame rate (or maybe even more than one of the above)....

......well, now that I've had the chance to try the game out on my rig, I can tell you how it went. There were actually some pretty interesting findings! To keep them from getting buried in a sea of text, I'll tell you about it in a separate comment! :-)
Okay, I ended up playing through the demo twice. I'll make a separate post for each one. The first time, I had it in "default high" the whole time, without the frame rate monitoring turned on, using the USB wifi keyboard and mouse pair (the pair shares one USB dongle).

Obviously, I couldn't see the frame rate figures, but I could tell that it was dipping below 60fps. But it never dipped so low that I felt it really impeded gameplay.I know some are really sensitive to that, but I would've guessed it never dipped below 30fps, which from my console gaming pedigree, doesn't feel too unnatural, though as we've discussed before, they have found ways to improve upon it - and it looked pretty darn good on high! :-)

So, the computer handled the game okay at those settings, though if what Salamand3r said about PS4 maintaining steady 60fps, with virtually exact graphics detail and an almost perfectly steady 1080p is right, then yes, he would be right when he said that my computer would slightly underperform the console.........but there was one great big, very unhappy surprise in this playthrough......

......my keyboard would frequently become non-responsive for an extended period of time. Sometimes I'd have to turn the keyboad off and then on again before it'd come back to life. So in those situations, I'd be able to look around, and shoot, but I wouldn't be able to move, or interact with items. I died a handful of times specifically because of this. There was once or twice it went the other way, where the mouse would drop out, and the keyboard would stay on, but it usually was the other way (maybe a 20-1 ratio). It made the game unplayable, unfortunately!

Now, I would notice lag in the keyboard, and less commonly, in the mouse just in my general Windows derping, but didn't think too much of it. I also noticed the cutout when I tried playing Team Fortress 2 - though again, I just assumed it was something to do with the keyboard itself, or some kind of network lag. Last night clued me into a bigger problem as when I was downloading Doom, all of my USB devices cut out - which unfortunately also includes my wifi. It just seems like anything with any kind of intensity was interfering with my USB.

I used Driver Booster to try to update my drivers, and it did update some of them, though apparently there is no Windows 10 driver for my mobo, just Win 8.1 - which raises a HUGE question: using Windows 10, am I better off installing the mobo specific Win 8.1 drivers, or am I better off sticking with the mobo agnostic generic Win10 drivers? Anyway, after a little googling, I found and turned off the power feature that enables the system to disable USB.

So, between the driver updates and the power setting change, what kind of difference did that make to the keyboard cutout situation on my second playthrough.....and what happened when I tried running the game in low, mid, and yes....ultra settings - this time with the frame rate counter turned on?........I'll tell you in my next post. Stay tuned! :-)
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Date Posted: Jun 19, 2016 @ 6:06pm
Posts: 74