DOOM
ELMatadario Jun 19, 2016 @ 12:19pm
Just nerf the Rocket Launcher...
Everyone uses it, easy to use, the most op weapon so far..even the chaingun can't compete with that..just raise the auto-inflicted damage or reduce the general damage..this game is really umbalanced
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Showing 1-15 of 43 comments
BooN Jun 19, 2016 @ 2:23pm 
lol nerf the chaingun, nurf the chaingun, chaingun gets nerfed. now nerf the rocket launcher.

if you really want the guns nerfed then you need to play more, the more you play the more the guns will be nerfed through the whole point of playing the game, by improving your skill at avoiding the weapons aswell as using them.
Jake 🦇 Jun 19, 2016 @ 4:25pm 
BooN, don't even go there with such a generic statement.

Rocket launcher trumps every base weapon.

Currently, its not so much the rocket launcher that is the sole issue, its the players.
The rocket launcher is readily available, so people use it.
This is causing ridiculous metro station (bf) style game play wherein splash damage from 5 rockets at a time, is enough to instantly kill you.

Simply, the rocket launcher and the chaingun, should be pickup weapons only.

That would solve this, they should have 2 tiers of pick up weapons;

Super powerful // BFG / Chainsaw etc. - Slower (current) spawn time.

Not super powerful // Chaingun / Rockets. - Faster spawn time.

They no doubt are tracking the statistics anyway, so they can see themselves, though I hope they don't take Destiny's approach of just ignoring the player base for 7 months before changing the weapon that destroyed the crucible.

While they are at it, they can go ahead and remove armour pickups too, instead, armour should regenerate slowely over time, and the timer has a multiplier which increases with the amount of assists you get in that life.
Last edited by Jake 🦇; Jun 19, 2016 @ 4:28pm
Dakuwan Jun 19, 2016 @ 8:10pm 
the crying...
Boon is right...

and WTF, regenerating armour?
RL/CG pickup?
What planet are you from?
Salamand3r- Jun 19, 2016 @ 8:14pm 
Rocket launcher is only powerful in the right hands. Most people suck with it. Hard.

That's the case for most of the weapons now that the chaingun has been nerfed. Although the Hellshot is pretty much useless for anyone.
SexyBastardAlert! Jun 19, 2016 @ 8:35pm 
A one shot rocket launcher doesn't need nerfing. UT used to have a 5 combo rocket launcher and when someone loaded that thing up, you didn't want to be around or had to dodge well in advance. Learn to deal with the game, it is what it is, a quick, close quarter game. Nobody is going to hand you a win or skill by nerfing every little thing. Personally the chain gun to me was a little over the top and probably still is right now. What's really putting the game in a slump is lack of maps or content in MP, too limited.
PREDATOR™ Jun 20, 2016 @ 5:04am 
dont nerf weapons just buff the ones that need it like the hellshot burst rifle and assault
Personally I would like to see them either replace the launcher with another weapon, buff it and make it a power weapon.
Or give it a reload after like 3 shots. Not a super long one.
Or greatly increase its self damage so the people with skill with a launcher don't get punished, just the spammers.
Last edited by The Yoghurt Effect; Jun 20, 2016 @ 5:11am
ELMatadario Jun 20, 2016 @ 5:21am 
yes, i would raise a lot the self damage..most of the players just rush in and start shoting enemies at 20 cm distance without taking almost damage..
Doktor Mandrake Jun 20, 2016 @ 5:23am 
Reading some of the "ideas" to make MP more balanced here kinda makes me want to puke
ELMatadario Jun 20, 2016 @ 5:24am 
Originally posted by Doktor Mandrake:
Reading some of the "ideas" to make MP more balanced here kinda makes me want to puke
so do you have any good ideas? if you don't have one, you can't even write that
Last edited by ELMatadario; Jun 20, 2016 @ 5:25am
Doktor Mandrake Jun 20, 2016 @ 5:26am 
Originally posted by DeathGun:
Originally posted by Doktor Mandrake:
Reading some of the "ideas" to make MP more balanced here kinda makes me want to puke
so do you have any good idea? if you don't have one, you can't even write that

And how does that work?

I don't need to have an idea of my own to know someone suggesting to remove RL alltogether and make it a "power" weapon is a stupid idea, and sounds like an idea that comes from someone who has no experience with AFPS.. No wonder the MP isn't faithful to true AFPS, you can see what crowd they're trying to appeal to
ELMatadario Jun 20, 2016 @ 5:31am 
Originally posted by Doktor Mandrake:
Originally posted by DeathGun:
so do you have any good idea? if you don't have one, you can't even write that

And how does that work?

I don't need to have an idea of my own to know someone suggesting to remove RL alltogether and make it a "power" weapon is a stupid idea, and sounds like an idea that comes from someone who has no experience with AFPS.. No wonder the MP isn't faithful to true AFPS, you can see what crowd they're trying to appeal to
Oh i understood now..probably you are one of players that use only rocket launcher :P
Those ideas can be wrong for anyone, we're just trying to find some ideas to balance that weapon, so an idea can't be bad just because you say it is..and don't try to say that RL is balanced..ask yourself why all use that..sorry for my ♥♥♥♥♥♥ english btw
Doktor Mandrake Jun 20, 2016 @ 5:36am 
Originally posted by DeathGun:
Originally posted by Doktor Mandrake:

And how does that work?

I don't need to have an idea of my own to know someone suggesting to remove RL alltogether and make it a "power" weapon is a stupid idea, and sounds like an idea that comes from someone who has no experience with AFPS.. No wonder the MP isn't faithful to true AFPS, you can see what crowd they're trying to appeal to
Oh i understood now..probably you are one of players that use only rocket launcher :P
Those ideas can be wrong for anyone, we're just trying to find some ideas to balance that weapon, so an idea can't be bad just because you say it is..and don't try to say that RL is balanced..ask yourself why all use that..sorry for my ♥♥♥♥♥♥ english btw

See this is the problem right here

"Oh i understood now..probably you are one of players that use only rocket launcher :P"

Implying things like that is the problem, I don't even play the MP yet you are accusing me of being salty.. Which is pretty damn ironic since 90% of these 'nerf this, nerf that' threads come from people being :steamsalty:

And yeah, removing the Rocket Launcher from a game that's meant to be an Arena FPS returned to id's roots IS a bad idea, not just a bad idea, it's a REALLY bad idea

"yeah lets just remove the RL because people keep killing me with it"

EternallyAries Jun 20, 2016 @ 5:37am 
I truly don't see a reason as to why the Rocket Launcher should be downgraded to make it better off for other users.

personally feels balance due to the fact all it takes is some armor. At least 15% of armor is good enough to survive a wave of Rocket Launchers from you're enemy.

besides that, if you don't have a rocket launcher to combat the situation. Pull out the Super shotgun. That's enough to destroy an enemy up close and personal and even cause more damage than the Rocket Launcher itself.

(Make sure you are holding the secondary fire button before shooting for more damage.)

I truly believe the most unbalance part of Doom 4 Multiplayer is the Demon powerups. That is the most unbalance part of the game. And it needs some tweaking done with it to make it balance for players who trying to kill the demon. yeah about 3 or 4 players will take it down if they are skilled enough without dying. But due to the damage rate they can cause, it is highly unlikely. And it is only "Fun" for the player who actually gets the powerup. Not saying that is a bad thing. but at this current moment, it is just not fun to take them down without any "Good" reward for doing so. And I would not count becoming the demon as a reward for killing it worthy. While you could just simply kill other players while running from the demon.

Other then that, the game is pretty balance, the weapons feel right entirely. Hell if you played Quake, the rockets are actually much more powerful then the rockets in Doom 4. So in my opinion, leave the rockets alone. They ain't the issue. It's the players who needs to strafe to avoid the rockets as much as possible. While collecting heath and armor along the way.
Doktor Mandrake Jun 20, 2016 @ 5:38am 
You wouldn't have people complaining that the Gauntlet in Quake needs a buff because the RL is too powerful

It's a rocket launcher, it's meant to BE a powerful weapon for crying out loud, some people seem to think 'balance' equates to every single weapon being exactly the same :steamfacepalm:
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Date Posted: Jun 19, 2016 @ 12:19pm
Posts: 43