DOOM
Gravestoner Jun 17, 2016 @ 4:18pm
Did this game visually surpass Crysis 3 on max settings?
When the opening of this game started, I was astonished by how beautiful this game looks, but then I wondered, does this game look visually better than Crysis 3 on max settings?
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Showing 1-15 of 15 comments
Quick☢420™ Jun 17, 2016 @ 4:23pm 
No I would have to say.Different art assets and styles,but that said,both beautiful on good hardware.
Salamand3r- Jun 17, 2016 @ 4:24pm 
The aesthetics are so different most of the time that direct comparison is difficult.

Crysis 3 probably looks better, but if we invent a new metric, say, visuals-to-performance ratio, I'd give Crysis 3 (and 1 and 2) maybe a 5/10, whereas Doom gets a solid 9/10.

Also, keep in mind that in Doom, you won't be spending really any time admiring glorious scenery without getting your butt shot off :D
Last edited by Salamand3r-; Jun 17, 2016 @ 4:25pm
MadZec Jun 17, 2016 @ 4:26pm 
This game and Crysis are two totaly diffrent art styles, and I my opinion Doom is much better one (but that is just personal taste) but Doom has damn good music :D
Ypulse Jun 17, 2016 @ 5:04pm 
it doesnt even surpass crysis 1 lol
some effects are even worse than doom 3...
Salamand3r- Jun 17, 2016 @ 5:06pm 
Originally posted by Ypulse:
it doesnt even surpass crysis 1 lol
some effects are even worse than doom 3...

I wouldn't say that...

Crysis still looks good, but not that good, especially textures.

And Doom 3 aged like a dog turd. There is nothing in that game that looks like it belongs in the modern era.
Eminem™ Jun 17, 2016 @ 7:09pm 
Crysis 3 has the best graphics in gaming history(till now) (max settings PC)...
srsly you dont want to fu.ck with cry engine..
Gravestoner Jun 17, 2016 @ 7:17pm 
Originally posted by Eminem™:
Crysis 3 has the best graphics in gaming history(till now) (max settings PC)...
srsly you dont want to fu.ck with cry engine..
Except I just did.
Salamand3r- Jun 17, 2016 @ 7:42pm 
Originally posted by Eminem™:
Crysis 3 has the best graphics in gaming history(till now) (max settings PC)...
srsly you dont want to fu.ck with cry engine..

No. In a few areas, it does. In others, it doesn't. And the performance is atrocious to a lot of other games with similar graphical fidelity.
Ludus Aurea Jun 17, 2016 @ 8:01pm 
Originally posted by Salamand3r:
Originally posted by Ypulse:
it doesnt even surpass crysis 1 lol
some effects are even worse than doom 3...

I wouldn't say that...

Crysis still looks good, but not that good, especially textures.

And Doom 3 aged like a dog turd. There is nothing in that game that looks like it belongs in the modern era.

Doom 3 looked like clay ♥♥♥♥♥♥♥♥ when it was new. And Ryse definitely has better graphics than Crysis 3 or Doom 4.

It's not a matter of opinion, either. Graphics are 100% factual elements of a game. Either it looks like ♥♥♥♥, like Doom 3 and most of Doom 4, or it doesn't.

Art style isn't the same thing as graphical fidelity. Art style has nothing to do with speculars, bump mapping, layered shaders, animations, low res textures, bad physics, bad dynamic lighting, bullet casings that hit the ground and don't even move or animate on their way there, or anything else to do with graphics.

Art style is art style. It's the thematic look of something, the color motiffs, whether it's gritty looking and realistic or cartoony, etc.
Last edited by Ludus Aurea; Jun 17, 2016 @ 8:02pm
Eminem™ Jun 17, 2016 @ 8:08pm 
Then I don't know about you guys, but I've tried many games and none came close to the huge amount of details Crysis 3 has, even Ryse!
The amount of details in the weapons, grass, lightings are damn high. Maybe some new games have a better picture, but not a better details...
Salamand3r- Jun 17, 2016 @ 8:42pm 
Originally posted by Grenadeh:
Originally posted by Salamand3r:

I wouldn't say that...

Crysis still looks good, but not that good, especially textures.

And Doom 3 aged like a dog turd. There is nothing in that game that looks like it belongs in the modern era.

Doom 3 looked like clay ♥♥♥♥♥♥♥♥ when it was new. And Ryse definitely has better graphics than Crysis 3 or Doom 4.

It's not a matter of opinion, either. Graphics are 100% factual elements of a game. Either it looks like ♥♥♥♥, like Doom 3 and most of Doom 4, or it doesn't.

Art style isn't the same thing as graphical fidelity. Art style has nothing to do with speculars, bump mapping, layered shaders, animations, low res textures, bad physics, bad dynamic lighting, bullet casings that hit the ground and don't even move or animate on their way there, or anything else to do with graphics.

Art style is art style. It's the thematic look of something, the color motiffs, whether it's gritty looking and realistic or cartoony, etc.

I'd say Doom 2016's dynamic lighting is some of the best we have seen - as are the reflections. And looking back at Doom 3 - compared to what else was out there? What looked that good? That's like saying Quake's animations looked like ♥♥♥♥ - they do now, but seeing as it was the first major release where the enemies weren't sprites? It looked damn amazing. Same with Doom 3 - first major release with actual dynamic shadows and lighting. At release, it was visually stunning. Sure, Half-Life 2 stole much of the thunder since it did a lot of stuff better, but HL2 also was focused on creating a different aesthetic. I don't think Source could have done a Mars base any better, especially in a game so focused on light and shadow.

And if you want to take the "graphics are 100% factual" approach, then 100% factually, Ryse is inferior - it has inferior feature level support and inferior texture resolution capabilities to something like even Witcher 3 - which may not look as good, but is a "technically" superior game - as is something like UT4 - if we are going to take the "technical" road. Hell, if you want to talk about technical superiority, then AotS should be the "best" graphical game on the market right now since it supports the newest features of the newest API - but I don't think you would make that argument.

You can't necessarily always separate graphics and aesthetics. Borderlands 2 has less polygons, relatively undetailed textures, and a a lot of missing features compared to more modern (and contemporary) games, but it still looks good - due to the fact that the aesthetic blends with the technical features of the engine. It is "technically inferior" to even the original Crysis, but I would say without any reservations that it looks (and still performs) better.

Personally, whether it is something to do with the uncanny valley, or whether I just detest the way Cryengine games look, I don't find Crysis particularly impressive. I feel other games like RotTR capture a real world aesthetic in a more visually appealing way (and you could argue, technically superior since it supports a technically superior API), and some games capture other aesthetics in a superior way.

I find Crytek games to be visually unappealing. I always have. And since there are other "technically" superior games out there, the only thing I will acknowledge about them is that they make great system killers.
Gabi Jun 17, 2016 @ 8:51pm 
Originally posted by PATRiCKFBiMetalHeadTheWhiteDeviL:
When the opening of this game started, I was astonished by how beautiful this game looks, but then I wondered, does this game look visually better than Crysis 3 on max settings?

The only thing it does better is animation. The animation in Doom is simply beyond anything else out there. Crysis 3 especially when it becomes night in game is simply unmatched by anything to this day.
CoffeeCup Jun 17, 2016 @ 9:11pm 
Originally posted by Grenadeh:
Originally posted by Salamand3r:

I wouldn't say that...

Crysis still looks good, but not that good, especially textures.

And Doom 3 aged like a dog turd. There is nothing in that game that looks like it belongs in the modern era.

Doom 3 looked like clay ♥♥♥♥♥♥♥♥ when it was new.
Woah, there.
I mean, I'm not one to defend Doom 3, but you can't go around stating something like that and immediately follow up with the word "factual," given that at the time the game's graphical fidelity was widely and critically praised as nothing short of revolutionary.
Sure, it looks like ♥♥♥♥ now, and the rest of the game hasn't aged well, either. But let's keep our facts straight here.
Last edited by CoffeeCup; Jun 17, 2016 @ 9:12pm
Tiny Trees Jun 18, 2016 @ 7:10am 
I was thinking that about Crysis 3. It's impossible to maintain 60fps maxed out at 1080p on a GTX 980. It get pushed back to about 40-50 fps quite a bit. It looks OK, especially when you step out into the park early on. However I dunno if I see a game that should make a 980 struggle. (Either that or I need to overclock which I never did.)


Doom it less technical on one count because it doesn't do foliage, which always pushes GPUs hard. However Doom does look good in some places.
Last edited by Tiny Trees; Jun 18, 2016 @ 7:14am
heccma79 Jul 30, 2016 @ 6:09pm 
Well IDTech 6 has the advantage of ASYNC Computing, which wasn't available for DX titles in 2013, but it still can't handle open environments at the same level as Cry Engine.

No destructible stuff.
No foliage.
No swiming effects, in fact very few water effects other than some reflections from liquid on surfaces.

The only impressive thing about ID Tech 6 is tessellation, and Doom in particular has an amazing level design, but in general it suffers a lot of limitations, you can tell it belongs to an older era, just like Unreal Engine, same problems.

Now the big CON, Crysis 3 demands a lil too much hardware, I get more than 40 FPS in Doom, Ultra settings 1080p, Crysis in Very High same resolution I get 26 FPS, in some parts less than 20.

Anyway neither of them matches the beatiful experience of killing someone in a corridor in the most absolute darkness, as Crysis 2 does.
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Date Posted: Jun 17, 2016 @ 4:18pm
Posts: 15