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Should this fail, your only other choice is to go back to square and start over. Granted this sounds like alot of extra work and for some it is. So, consider this. You'll get back to where you are now in half the time and enjoy it more. Or you waste time tring to fix a possable corrupted file.
I'd go with starting over.
1. Inspect the whole arena very thoroughly for stuck/unmoving enemies (mostly hanging Imps stuck on a wall). Look out thoroughly, since Imps have a similar coloration to the walls, tbh the entirety of the background at Argent d'Nur, but you can recognize the silhouette.
2. Kill yourself in-game which forces you to restart from latest checkpoint. I'm sure you have Rocket Launcher and/or Frag Grenades to do the job.
3. Restart from previous Mission. I know it will force you to play through the entire VEGA Central Processing level (which can be bugged easily too), but still much less setback than deleting the whole campaign and start from the beginning.
Imagine my rage when I didn't know this and experienced this on Ultra-Nightmare - and I didn't find the Imp. Also, 2nd and 3rd options don't work there - had to restart the whole game.
Thanks for the suggestions. I did try "restart from last checkpoint" (which can be done from a menu and doesn't require killing yourself, at least in the version I'm playing) but I didn't manage to successfully finish the third fight again after a few tries so I don't know if it would have worked. However I was still seeing the "no active objectives" message (which made me think it would still get stuck again anyway) in the map view, and this persisted after restarting the mission. That makes me think that whatever is wrong is not related to monsters being stuck / hidden. Unless someone else gives me any other ideas soon I'm afraid that retrying the VEGA central processing level is the only other thing I can think of at the moment, and there's no guarantee the same "no active objectives" problem won't rear its head again there too...
Also there have been occasions where the last demons of the fight in progress won't spawn to the arena because there is something left alive beyond the arena you are at.
Though whenever either of the glitching happens loading a checkpoint fixes it so I am 98% sure that you would have been ok if you just managed to finish the fight. So don't go restarting missions before trying it.
BTW does killing yourself to restart from a checkpoint actually do something different from just selecting "restart from checkpoint" from the menu?