DOOM
Bucketboi Mar 12, 2020 @ 8:34pm
fatal error black screen
built a new pc and just got doom but I cant even open it.
screen turns black and gives me a error message saying to use a dev code
can anyone help me?

< >
Showing 1-12 of 12 comments
Bucketboi Mar 12, 2020 @ 8:58pm 
heres my system info

Computer Information:
Manufacturer: Micro-Star International Co., Ltd
Model: MS-7C02
Form Factor: Desktop
Touch Input Detected

Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 5 2600X Six-Core Processor
CPU Family: 0x17
CPU Model: 0x8
CPU Stepping: 0x2
CPU Type: 0x0
Speed: 3600 Mhz
12 logical processors
6 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported

Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0

Video Card:
Driver: NVIDIA GeForce RTX 2060
DirectX Driver Name: nvldumd.dll
Driver Version: 26.21.14.4259
DirectX Driver Version: 26.21.14.4259
Driver Date: 3 4 2020
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: NVIDIA GeForce RTX 2060
VendorID: 0x10de
DeviceID: 0x1f08
Revision: 0xa1
Number of Monitors: 3
Number of Logical Video Cards: 3
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3851 x 3240
Primary Display Size: 18.90" x 10.24" (21.46" diag)
48.0cm x 26.0cm (54.5cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 6143 MB
Supported MSAA Modes: 2x 4x 8x

Sound card:
Audio device: LG TV (NVIDIA High Definition A

Memory:
RAM: 32717 Mb

VR Hardware:
VR Headset: None detected

Miscellaneous:
UI Language: English
Media Type: Undetermined
Total Hard Disk Space Available: 476293 Mb
Largest Free Hard Disk Block: 115665 Mb
OS Install Date: Jan 01 1970
Game Controller: None detected
MAC Address hash: 084235f323d398b29f61a3ffe927dd247f471fbd
Disk serial number hash: 1605cd03

Ransom Mar 12, 2020 @ 9:45pm 
pls copy&paste the complete error message too
Bucketboi Mar 13, 2020 @ 8:36am 
Originally posted by Ransom:
pls copy&paste the complete error message too

here it is

Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2020-03-13T15:35:01.373+00:00 LOG: Process started
Added structured log listener aws-kinesis-logger
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/Bucketboi/Saved Games/id Software/DOOM/base/
- C:/Program Files (x86)/Steam/steamapps/common/DOOM/base/
------ File System initialized.
------ Command Line ------
"C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe" +renderAPI 1
2020-03-13T15:35:01.384+00:00 LOG: Command Line: "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe" +renderAPI 1
------ CPU Information ------
1 CPU package, 6 physical cores, 12 logical cores
3600 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
65536 kB 1st level cache, 524288 kB 2nd level cache, 8388608 kB 3rd level cache
32720 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
----- GL_Init -----
----- GPU Details -----
Vendor : NVIDIA Corporation
GPU : GeForce RTX 2060/PCIe/SSE2
Driver : 4.6.0 NVIDIA 442.59
dedicated video memory : 6144MB
total video memory : 6144MB
available video memory : 5310MB
OpenGL version 4.6
GLSL version 4.6
Number of GPUs : 1
RENDER THREAD STACK SIZE: 4194304
created OpenGL 4.3 context
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq1.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq2.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq3.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq4.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq5.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq6.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq7.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq8.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq10.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq11.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq12.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq13.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq14.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq15.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq16.mega2
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc1.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc2.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc3.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc4.vmtr
Could not open C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created
Read a total of 6801 vmtrs
Executing default.cfg for device #0...
Executing default.cfg for device #1...
Executing default.cfg for device #2...
Executing default.cfg for device #3...
Unknown command 'build_packageParent'
Unknown command 'build_packageBranch'
Unknown command 'build_candidateURL'
Unknown command 'build_candidateRecipeDescription'
Unknown command 'build_binaryBranch'
Unknown command 'build_binaryChange'
------ Build Information ------
Cheat Mode: OFF
Host Name: DESKTOP-TJ81RF5
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20180321-154133-liver-goldenrod
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/binaries/20180321-154133-liver-goldenrod
Relevant CLs: 601100
Package:
Name: 20180309-000107-lacewood-tiller
Map Set: MP Orbis Zion Build, MP Heatwave - IDST, mp_cross_studio_playtest, SP Campaign back up, SP Campaign, Demo, sp_min_unified, DLC Focused Playtest, MP PAX East, BCS MP Min, BCS MP DLC1 Maps Playtest, SP Playtest, mp_min_unified, MP DLC1 Full, Unified IHV SP, Unified IHV MP, First 3, E3 2016, BCS MP All DLC Playtest, QuakeCon 2016, BCS id playtest, BCS DLC2 modes playtest, BCS MP DLC2 Playtest, Arcade Mode, Zion Phoenix SP MP
Requestor: user:pipeline:forge
URL: http://www.eden.idsoftware.com/builds/packages/20180309-000107-lacewood-tiller
Relevant CLs: 596652
Disc Layout:
Name: 20180321-155032-chlorine-yogurt
Candidate:
Name: 20180321-155055-foolish-toad
Disc Number: 1
2020-03-13T15:35:03.117+00:00 LOG: Retrieved build information
reading 7649 sound events
reading 59 sound busses
reading 57 sound states
reading 6 sound switches
done reading 6 sound events longest is 64
----- Initializing Decls -----
351 types, 0 declSource in 0 ms
------------------------------
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
28657 strings read
Initializing class hierarchy

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
EnumerateDownloadableContent: C:\Program Files (x86)\Steam\steamapps\common\DOOM\dlc
NetGetVersionChecksum - checksum : 388644751
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum - no change
idMPServerCloudInstance is disabled
0: Speakers (Realtek High Definition Audio)
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: LG TV (NVIDIA High Definition Audio)
2 channels, 48000 Hz
2: HUION (NVIDIA High Definition Audio)
2 channels, 48000 Hz
Using audio device for voice 0
----- Initializing Sound System ------
initial.pck stream package loaded
audio bank 'doom_snapmaps.bnk' excluded based on game mode SP_MP
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
async load success id -2103502525 : doom_initial.bnk
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
English(US)/streamed_vo_dlc2.pck stream package loaded
async load success id -1012987315 : doom_ambience.bnk
English(US)/streamed_vo_dlc3.pck stream package loaded
sound system initialized.
--------------------------------------
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 31.95GB dwTotalPhys
GlobalMemoryStatus: 27.46GB dwAvailPhys
GlobalMemoryStatus: 4.49GB used phys
GlobalMemoryStatus: 6.60GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 14962k table header
Resources skipped by layer tests: 0
0.0 seconds to determine and prepare 1264 resources need loaded
0.0 seconds was durango PLM Events
0.0 seconds to allocate and defer load 1324 resources
Load 1264 resources using 1324 of 91542 total resource files, 1 streamed
0.0 seconds to start the BGL
async load success id 1182951009 : doom_dlc1_sfx.bnk
async load success id -468562510 : doom_dlc2_sfx.bnk
async load success id 754387463 : doom_dlc3_sfx.bnk
async load success id -270827267 : doom_effects.bnk
async load success id -832717006 : doom_footsteps.bnk
No address, error: 487
DOOMx64.exe @ 0x82e97a2d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82e5ad01( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82e5ac3d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82ea0587( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c5eac8( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c5822d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c15391( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c26e15( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c5bf70( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c5953d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x82c18e48( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x817288b9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x82e9a5db( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x42977bd4( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x447aced1( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode.
Dumped console text to C:\Users\Bucketboi\Saved Games\id Software\DOOM\base\ErrorLog_03-13-2020__03-35-03pm.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode.

***************************
Ransom Mar 13, 2020 @ 10:35am 
"Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\gameresources.resources"

do a right click on doom in ur library -> properties -> local -> verify local game cache files...
this should do the trick ;)
if not we will go on...

edit: and btw its "+r_renderapi 1" not "+renderapi 1" ;)
Last edited by Ransom; Mar 13, 2020 @ 3:31pm
Bucketboi Mar 13, 2020 @ 2:56pm 
Wow it worked 👍🏽 thanks so much for that, didn’t realise it would be that simple lol
Ransom Mar 13, 2020 @ 3:30pm 
Originally posted by iambucketboi:
Wow it worked 👍🏽 thanks so much for that, didn’t realise it would be that simple lol
ur welcome :) rip n tear dude!
Bucketboi Mar 13, 2020 @ 3:57pm 
Ah man I was just on it and it’s crashed and gone back to the same issue 😒 tried both of the methods this time and it not working now. Just got my chainsaw aswell lol
Bucketboi Mar 13, 2020 @ 3:58pm 
heres the new error, not sure if its the same

Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2020-03-13T22:57:38.478+00:00 LOG: Process started
Added structured log listener aws-kinesis-logger
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/Bucketboi/Saved Games/id Software/DOOM/base/
- C:/Program Files (x86)/Steam/steamapps/common/DOOM/base/
------ File System initialized.
------ Command Line ------
"C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe" +r_renderapi
2020-03-13T22:57:38.489+00:00 LOG: Command Line: "C:\Program Files (x86)\Steam\steamapps\common\DOOM\DOOMx64.exe" +r_renderapi
------ CPU Information ------
1 CPU package, 6 physical cores, 12 logical cores
3600 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
65536 kB 1st level cache, 524288 kB 2nd level cache, 8388608 kB 3rd level cache
32720 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
----- GL_Init -----
----- GPU Details -----
Vendor : NVIDIA Corporation
GPU : GeForce RTX 2060/PCIe/SSE2
Driver : 4.6.0 NVIDIA 442.59
dedicated video memory : 6144MB
total video memory : 6144MB
available video memory : 4447MB
OpenGL version 4.6
GLSL version 4.6
Number of GPUs : 1
RENDER THREAD STACK SIZE: 4194304
created OpenGL 4.3 context
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 4096 x 2160, full screen
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq1.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq2.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq3.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq4.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq5.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq6.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq7.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq8.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq10.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq11.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq12.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq13.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq14.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq15.mega2
Using mega2 chunk file C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_sq16.mega2
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc1.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc2.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc3.vmtr
Read vmtrs from C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc4.vmtr
Could not open C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created
Read a total of 6801 vmtrs
Executing default.cfg for device #0...
Executing default.cfg for device #1...
Executing default.cfg for device #2...
Executing default.cfg for device #3...
Unknown command 'build_packageParent'
Unknown command 'build_packageBranch'
Unknown command 'build_candidateURL'
Unknown command 'build_candidateRecipeDescription'
Unknown command 'build_binaryBranch'
Unknown command 'build_binaryChange'
------ Build Information ------
Cheat Mode: OFF
Host Name: DESKTOP-TJ81RF5
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20180321-154133-liver-goldenrod
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/binaries/20180321-154133-liver-goldenrod
Relevant CLs: 601100
Package:
Name: 20180309-000107-lacewood-tiller
Map Set: MP Orbis Zion Build, MP Heatwave - IDST, mp_cross_studio_playtest, SP Campaign back up, SP Campaign, Demo, sp_min_unified, DLC Focused Playtest, MP PAX East, BCS MP Min, BCS MP DLC1 Maps Playtest, SP Playtest, mp_min_unified, MP DLC1 Full, Unified IHV SP, Unified IHV MP, First 3, E3 2016, BCS MP All DLC Playtest, QuakeCon 2016, BCS id playtest, BCS DLC2 modes playtest, BCS MP DLC2 Playtest, Arcade Mode, Zion Phoenix SP MP
Requestor: user:pipeline:forge
URL: http://www.eden.idsoftware.com/builds/packages/20180309-000107-lacewood-tiller
Relevant CLs: 596652
Disc Layout:
Name: 20180321-155032-chlorine-yogurt
Candidate:
Name: 20180321-155055-foolish-toad
Disc Number: 1
2020-03-13T22:57:40.809+00:00 LOG: Retrieved build information
reading 7649 sound events
reading 59 sound busses
reading 57 sound states
reading 6 sound switches
done reading 6 sound events longest is 64
----- Initializing Decls -----
351 types, 0 declSource in 0 ms
------------------------------
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
28657 strings read
Initializing class hierarchy

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
EnumerateDownloadableContent: C:\Program Files (x86)\Steam\steamapps\common\DOOM\dlc
NetGetVersionChecksum - checksum : 388644751
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum - no change
idMPServerCloudInstance is disabled
0: Speakers (Realtek High Definition Audio)
2 channels, 48000 Hz
Default Console Device, Multimedia Device, and Game Device
1: HUION (NVIDIA High Definition Audio)
2 channels, 48000 Hz
2: LG TV (NVIDIA High Definition Audio)
2 channels, 48000 Hz
3: Headset Earphone (Wireless Controller)
2 channels, 32000 Hz
Default Communications Device
Using audio device for voice 3
----- Initializing Sound System ------
initial.pck stream package loaded
audio bank 'doom_snapmaps.bnk' excluded based on game mode SP_MP
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
English(US)/streamed_vo_dlc2.pck stream package loaded
English(US)/streamed_vo_dlc3.pck stream package loaded
sound system initialized.
--------------------------------------
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 31.95GB dwTotalPhys
GlobalMemoryStatus: 27.44GB dwAvailPhys
GlobalMemoryStatus: 4.51GB used phys
GlobalMemoryStatus: 7.29GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 14962k table header
Resources skipped by layer tests: 0
async load success id -2103502525 : doom_initial.bnk
async load success id -1012987315 : doom_ambience.bnk
0.0 seconds to determine and prepare 1264 resources need loaded
0.0 seconds was durango PLM Events
0.0 seconds to allocate and defer load 1324 resources
Load 1264 resources using 1324 of 91542 total resource files, 1 streamed
0.0 seconds to start the BGL
No address, error: 487
DOOMx64.exe @ 0xb37f7a2d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb37bad01( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb37bac3d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3800587( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb35beac8( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb35b822d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3575391( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3586e15( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb35bbf70( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb35b953d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb3578e48( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0xb20888b9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0xb37fa5db( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x8a807bd4( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x8b3aced1( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode.
Dumped console text to C:\Users\Bucketboi\Saved Games\id Software\DOOM\base\ErrorLog_03-13-2020__10-57-41pm.txt.
async load success id 1182951009 : doom_dlc1_sfx.bnk

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem

***************************
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode.

***************************
Ransom Mar 13, 2020 @ 4:29pm 
hm... there are some weird things goin on.
"Could not open C:\Program Files (x86)\Steam\steamapps\common\DOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created"
its trying to load _vmtr_dlc5.vmtr but after the last patch this file isnt existing anymore. u just have bought doom 2016? did u have a physical copy with one disk maybe?

u can try to verify the game cache files again, maybe it doesnt have detect all different data before. if it doesnt work u can try to delete the file "gameresources.resources" located in "C:\Program Files (x86)\Steam\steamapps\common\DOOM\base\" manually and then verify the game cache files again. sadly its a 8gb file and it will take its time to redownload...

and btw "+r_renderapi" need a 0 or a 1 as value behind ;)
...but this shouldnt be the reason for ur issues
76561198082352259 Mar 17, 2020 @ 12:53pm 
Originally posted by Ransom:
pls copy&paste the complete error message too

Hey man I think you know a lot of this stuff because you solved his problem. Can you help me please?? I got the same black screen at the launch and the game cant even pass it.
I have a 750gtx ti gpu and my pc specs are more than the recommended.
I verified the game files but cant run the game


I GOT THIS ERROR ON THE DOOM CONSOLE

-------------------------------------------------------------

Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2020-03-16T19:59:55.358-04:00 LOG: Process started
Added structured log listener aws-kinesis-logger
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/Watson/Saved Games/id Software/DOOM/base/
- D:/SteamLibrary/steamapps/common/DOOM/base/
------ File System initialized.
------ Command Line ------
D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +r_renderAPI -1
2020-03-16T19:59:55.375-04:00 LOG: Command Line: D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe D:\SteamLibrary\steamapps\common\DOOM\DOOMx64.exe +r_renderAPI -1
------ CPU Information ------
1 CPU package, 4 physical cores, 4 logical cores
3193 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
16320 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
----- GL_Init -----
----- GPU Details -----
Vendor : NVIDIA Corporation
GPU : GeForce GTX 750 Ti/PCIe/SSE2
Driver : 4.6.0 NVIDIA 442.59
dedicated video memory : 2048MB
total video memory : 2048MB
available video memory : 1319MB
OpenGL version 4.6
GLSL version 4.6
Number of GPUs : 1
RENDER THREAD STACK SIZE: 4194304
created OpenGL 4.3 context
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1440 x 900, full screen
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq1.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq2.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq3.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq4.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq5.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq6.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq7.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq8.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq10.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq11.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq12.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq13.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq14.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq15.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_sq16.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_q1.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_q2.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_q3.mega2
Using mega2 chunk file D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_q4.mega2
Read vmtrs from D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr.vmtr
Read vmtrs from D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_dlc1.vmtr
Read vmtrs from D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_dlc2.vmtr
Read vmtrs from D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_dlc3.vmtr
Read vmtrs from D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_dlc4.vmtr
Could not open D:\SteamLibrary\steamapps\common\DOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created
Read a total of 6801 vmtrs
Executing default.cfg for device #0...
Executing default.cfg for device #1...
Executing default.cfg for device #2...
Executing default.cfg for device #3...
Unknown command 'build_packageParent'
Unknown command 'build_candidateURL'
Unknown command 'build_candidateRecipeDescription'
Unknown command 'build_binaryBranch'
Unknown command 'build_binaryChange'
------ Build Information ------
Cheat Mode: OFF
Host Name: DESKTOP-MUGNGS4
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20180321-154133-liver-goldenrod
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/binaries/20180321-154133-liver-goldenrod
Relevant CLs: 601100
Package:
Name: 20160727-184944-quartzite-wrench
Map Set: BFG Playtest, SP Campaign back up, SP Campaign, SP Beta Test, Demo, sp_min_unified, SP Playtest, sp_campaign, Unified IHV SP, First 3
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/packages/20160727-184944-quartzite-wrench
Relevant CLs: 431538
Disc Layout:
Name: 20180321-155032-chlorine-yogurt
Candidate:
Name: 20180321-155055-foolish-toad
Disc Number: 1
2020-03-16T20:00:03.701-04:00 LOG: Retrieved build information
reading 7649 sound events
reading 59 sound busses
reading 57 sound states
reading 6 sound switches
done reading 6 sound events longest is 64
----- Initializing Decls -----
351 types, 0 declSource in 0 ms
------------------------------
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
24879 strings read
Initializing class hierarchy

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
EnumerateDownloadableContent: D:\SteamLibrary\steamapps\common\DOOM\dlc
NetGetVersionChecksum - checksum : 845115104
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum - no change
idMPServerCloudInstance is disabled
0: Altavoces (SB Audigy)
6 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using audio device for voice 0
----- Initializing Sound System ------
initial.pck stream package loaded
audio bank 'doom_snapmaps.bnk' excluded based on game mode SP_MP
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
English(US)/streamed_vo_dlc2.pck stream package loaded
English(US)/streamed_vo_dlc3.pck stream package loaded
sound system initialized.
--------------------------------------
---------- ResetPersistHeap ----------
Global heap: Can't HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 15.94GB dwTotalPhys
GlobalMemoryStatus: 9.55GB dwAvailPhys
GlobalMemoryStatus: 6.38GB used phys
GlobalMemoryStatus: 6.46GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 12334k table header
Resources skipped by layer tests: 0
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
0.0 seconds to determine and prepare 1249 resources need loaded
0.0 seconds was durango PLM Events
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
Unknown resource type 'gamefact'
0.0 seconds to allocate and defer load 1294 resources
Load 1249 resources using 1294 of 75045 total resource files, 1 streamed
0.0 seconds to start the BGL
zlib inflate error
Resource deleted with staticResource set: addprogram while loading renderParm:addprogram
Resource deleted with staticResource set: alive while loading renderParm:alive
Resource deleted with staticResource set: allowblendedpassmerge while loading renderParm:allowblendedpassmerge
Resource deleted with staticResource set: alphablendingmode while loading renderParm:alphablendingmode
Resource deleted with staticResource set: alphascale while loading renderParm:alphascale
Resource deleted with staticResource set: alton while loading renderParm:alton
Resource deleted with staticResource set: ambientprogram while loading renderParm:ambientprogram
Resource deleted with staticResource set: augmenttintcolor while loading renderParm:augmenttintcolor
Resource deleted with staticResource set: augmentvision while loading renderParm:augmentvision
Resource deleted with staticResource set: autoexposuremax while loading renderParm:autoexposuremax
Resource deleted with staticResource set: autoexposuremin while loading renderParm:autoexposuremin
Resource deleted with staticResource set: autoexposureminmaxparms while loading renderParm:autoexposureminmaxparms
Resource deleted with staticResource set: autoexposureparms while loading renderParm:autoexposureparms
Resource deleted with staticResource set: automap_blueprint_color while loading renderParm:automap_blueprint_color
Resource deleted with staticResource set: automap_level_mins while loading renderParm:automap_level_mins
Resource deleted with staticResource set: automap_map_offset while loading renderParm:automap_map_offset
Resource deleted with staticResource set: automap_tile_info while loading renderParm:automap_tile_info
Resource deleted with staticResource set: automap_use_fog while loading renderParm:automap_use_fog
Resource deleted with staticResource set: automap_use_soft_edges while loading
Super Bambaspis Mar 17, 2020 @ 1:16pm 
Looks like you have this problem:

https://steamcommunity.com/app/379720/discussions/0/2132869574258963552/

Fix is in the thread linked.
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Date Posted: Mar 12, 2020 @ 8:34pm
Posts: 12