DOOM
How do I add raytracing to the steam version of Doom 2016?
How do i add raytracing to Doom 2016? I know the first step is to get an RTX card, which I just did. What's the next step? I want to do this for Doom Eternal as well.
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Salamand3r- Oct 29, 2020 @ 8:38am 
The game does not support ray tracing, RTX card or not.

You can use MartyMcFly's ReShade plugin, either via ReShade or nVidia Freestyle to add screen-space path traced global illumination, but you don't need an RTX card for that - it runs on any GPU.

For more information, see following -

https://reshade.me/forum/shader-discussion/5450-guide-to-ray-tracing-with-reshade

Edit: Be aware that it is extremely performance heavy - even moreso than actual RTX since it doesn't use any hardware acceleration. Expect to see FPS drops of more than 50%.
Last edited by Salamand3r-; Oct 29, 2020 @ 8:55am
Burned_Follower Oct 29, 2020 @ 9:06am 
oh ok. Am I correct to understand that if I have a game that does support ray tracing, that turning it on is a simple matter of going into the ingame graphics settings and it's as simple to turn on as it is to adjust ingame rezolutions?
Salamand3r- Oct 29, 2020 @ 9:12am 
Originally posted by miscgamerstuff:
oh ok. Am I correct to understand that if I have a game that does support ray tracing, that turning it on is a simple matter of going into the ingame graphics settings and it's as simple to turn on as it is to adjust ingame rezolutions?

Generally speaking, yes. A few, like Amid Evil will require you to opt into the beta.

Here is the current list of RTX games. A good free start would be Quake 2 - it's an old game, but the implementation is quite impressive.

https://www.digitaltrends.com/computing/games-support-nvidia-ray-tracing/
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Date Posted: Oct 29, 2020 @ 8:35am
Posts: 3