DOOM
(.)(.) Mar 26, 2020 @ 12:17am
Widescreen and weapon fix update - WSGF/Flawless Widescreen Fix
As per title:
https://www.reddit.com/r/widescreengamingforum/comments/fnpgzq/doom_2016_wrong_aspect_ratio_in_329_and_surround/

Update:
Sorry for the delay!
Almost there! I am having a few issue regarding the Weapon FOV. I am trying to sort those out for anything > 32:9 Aspect Ratio.

Original:
Hi guys,
Some of you asked me to look at DOOM (2016) to see if I can't fix it. (I know it has been broken for some time) and I kept on postponing looking at it.
Now that I understand how the ID Tech 7 works (thanks to DOOM Eternal) I went back to DOOM (2016) and looked at it (ID Tech 6).
Here are the results (I only have 32:9 - so I can't test Surround, but I expect to be similar):
Before:http://iforce.co.nz/i/hsuu4lw3.si3.jpg

After:http://iforce.co.nz/i/hev2yfct.l1v.jpg
This addresses the wrong AR and the Weapon incorrect FOV as well.I plan on making a FWS Plugin in the following days.
Cheers,Helifax

Bonus inspirational video (not me): Skip to 0:30

https://youtu.be/YCkKCpJYyEA?t=30
Last edited by (.)(.); Mar 26, 2020 @ 12:21am
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Duchenkuke Jun 26, 2024 @ 10:13pm 
I wish this would work with the current version. I never got to play the game properly on my screen :/
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Date Posted: Mar 26, 2020 @ 12:17am
Posts: 1