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The matchmaking for SnapMap is useless though. You will be lucky to even find a player. So unless you have friends you can play with privately, I wouldn't think much of the coop.
However, it does offer a lot of occasional great singleplayer maps, so SnapMap is not at all useless.
I mainly do coop with a mate. I added a Steam friend to do maps together.
The problem I find is that if I go to a lobby and leave it for public and then wait for someone to join me, it will actually automatically switch to private mode after being idle for a couple of minutes. Considering I am literally waiting for someone to join me, it's a spastic decision to do this. If they could at least give me some kind of mini game to play while I wait, it would mean i'm not idle. So i would agree that matchmaking is pretty useless, or badly designed.
Go to Find Match - then Network Help and it tells you which ports to open.
But anyway, snapmap coop is an awful lot of fun when done right - regardless of how hard a map might be, it's bloody good fun to blast hordes of demons away with friends and even randos. The best coop maps are the hard ones that fully utilizes that coop elements with powerful hordes, revive system, health and ammo dispensers for your teammates and the occasional puzzle that forces players to work together to succeed and what other mechanics the passionate mapmakers can come up with. Sure you have seive through a lot of half-baked crap but whenever I find a good map, it's great fun and I subscribe to it so that I can come back and play it with my best friend whenever we feel like Doom'ing it out together.