DOOM
how is the snap map co-op?
does people play it?
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Showing 1-7 of 7 comments
G_Sergeant Dec 30, 2016 @ 3:31am 
Rarely.
Agent47 Dec 30, 2016 @ 3:32am 
SnapMap can include PvE and\or PvP, and you can play with up to 4 players in PvE if the map author made the map with coop in mind.
The matchmaking for SnapMap is useless though. You will be lucky to even find a player. So unless you have friends you can play with privately, I wouldn't think much of the coop.
However, it does offer a lot of occasional great singleplayer maps, so SnapMap is not at all useless.
Last edited by Agent47; Dec 30, 2016 @ 3:33am
Red Dec 30, 2016 @ 4:59am 
I play Snapmaps a lot. Sometimes I open my game up to public and I do have players join me. I will admit that I like to turn it to private more often than not, because I like to quit whenever I get bored/stuck/find it too hard etc.

I mainly do coop with a mate. I added a Steam friend to do maps together.

The problem I find is that if I go to a lobby and leave it for public and then wait for someone to join me, it will actually automatically switch to private mode after being idle for a couple of minutes. Considering I am literally waiting for someone to join me, it's a spastic decision to do this. If they could at least give me some kind of mini game to play while I wait, it would mean i'm not idle. So i would agree that matchmaking is pretty useless, or badly designed.

G_Sergeant Dec 30, 2016 @ 5:01am 
There is no way to allow players to join a game round that already started, Making it even harder to find players.
Red Dec 31, 2016 @ 1:56am 
There are also some firewall ports that may/might need to be opened for this to work. So not sure how many people are actually doing this, but the more people that did this, the better the chances of joining others who are hosting.

Go to Find Match - then Network Help and it tells you which ports to open.
Mankybus Dec 31, 2016 @ 6:28am 
I play snapmap a lot, playing maps and making them and when it comes to the coop aspect it really depends on the level itself. Some people decide to throw in coop despite designing the map clearly around single player (locking doors that trap players behind with no way in is a great example) and there are single player maps that have absolutely no reason to be single player because the logic is so simple and flexible that it could easily support coop especially when they throw ridiculous amounts of barons and cacos your way. I have no idea what goes through some of these people's heads when they make their maps.

But anyway, snapmap coop is an awful lot of fun when done right - regardless of how hard a map might be, it's bloody good fun to blast hordes of demons away with friends and even randos. The best coop maps are the hard ones that fully utilizes that coop elements with powerful hordes, revive system, health and ammo dispensers for your teammates and the occasional puzzle that forces players to work together to succeed and what other mechanics the passionate mapmakers can come up with. Sure you have seive through a lot of half-baked crap but whenever I find a good map, it's great fun and I subscribe to it so that I can come back and play it with my best friend whenever we feel like Doom'ing it out together.
G_Sergeant Dec 31, 2016 @ 6:41am 
But their Matchmaking is terrible, nobody is gonna waste his time making a map that is likely never going to be played.
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Date Posted: Dec 30, 2016 @ 3:24am
Posts: 7