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go to users\%username\saved games\id software\doom\base\
open doomconfig.local
change it there.
This is the entire content (DOOMConfig.local):
configVersion 7
r_shadowsDistanceFadeMultiplier "1"
r_renderAPI "1"
r_mode "19"
r_physicalPagesAspectRatio "1"
r_vmtrPhysicalPagesAspectRatio "2"
1 is for vulkan. You need to set it to 0 for opengl. 2 is not a valid input.
r_renderAPI is set to 1 (where did you read 2 in the config file?).
I already stated that DOOM Demo works with OpenGL.
I created this topic to solve my problems with Vulkan. So, switching back to OpenGL is not a valid solution.
What I did was:
-uninstalled VulkanRT libraries (1.0.37.0 version)
-installed VulkanRT libreries from 16.2.2 package => this installs 1.0.26.0 version.
The strange thing is that, enabling on screen info, this shows Vulkan API 1.0.37.0 and Vulkan Driver 1.4.1.
1) Go to Control Panel => Uninstall Vulkan Runtime Libraries (I guess you have an up-to-date version)
2) * Go to AMD site, and download AMD Crimson Driver 16.2.2
3) * Launch the executable (but DON'T install drivers!). It unpacks the real installer files under C:\AMD
4) * Go to the following directory: C:\AMD\Non-WHQL-Win10-64Bit-Radeon-Software-Crimson-ReLive-16.12.2-Dec19\Packages\Apps\VulkanRT64\VulkanRT
5) Launch VulkanRT.exe
6) Try to start DOOM!
Let me know if you had success! :)
* if you didn't delete older unpacked driver files, you may already have that directory!
I had tried this and it still crash. I managed to solve this problem using VulkanRT library v1.0.17.0 that is shipped on AMD Crimson Edition 16.7.3 WHQL
all u need to do to get the latest version of vulkan is to install the latest working graphic drivers of ur graphic board. the vulkan api is implemented in nvidias drivers and in amd graphics drivers as well...