DOOM
SpartanLAW Feb 26, 2017 @ 1:24pm
co-op?
Aparently steam needs a new category for co-op campaign instead of just co-op. because this game says co-op and its very misleading. i understand it has snap map and you could probly play together against bots in MP but those maps are nothing like the single player experience. SP is so visceral. its a shame we cant bring that to a co-op experience.
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Showing 1-15 of 18 comments
TakenStew22 Feb 26, 2017 @ 1:35pm 
Dude, co-op is co-op. It doesn't matter if it's nothing like the single player experience. SnapMap is cooperative and up to 4 players can play together.
SpartanLAW Feb 26, 2017 @ 2:45pm 
you just repeated what I said. You missed my point I guess.
TakenStew22 Feb 26, 2017 @ 2:56pm 
Originally posted by SpartanLAW:
You missed my point I guess.
Actually, I didn't. You said that the game saying it's co-op is misleading because SnapMap isn't like the Campaign experience. It doesn't matter, SnapMap is co-op weither it's like the Campaign or not.
CoffeeCup Feb 26, 2017 @ 3:18pm 
Originally posted by SpartanLAW:
Aparently steam needs a new category for co-op campaign instead of just co-op. because this game says co-op and its very misleading. i understand it has snap map and you could probly play together against bots in MP but those maps are nothing like the single player experience. SP is so visceral. its a shame we cant bring that to a co-op experience.
Some of the SnapMaps I've seen actually rival the single player in quality.
Check out Return of the Doomguy.
Inogine Feb 26, 2017 @ 7:40pm 
Back in the day, coop specifically meant that the campaign was cooperative. Since then it's kinda morphed and become a "Well any mode that had more than one player against AI enemies." general dealy.

I can't speak for how long you can make these snapmaps or how many enemies you can really pack'em with, but generally the "A couple of maps to play with friends" coop push I've seen doesn't do it for me.

I'm betting it's less relevant here though then say in something like... Farcry where you don't have access to much by comparison to the single player. Keep in mind these are outside observations here so, grain of salt.
xXLaokinXx Feb 26, 2017 @ 8:38pm 
Originally posted by Inogine:
Back in the day, coop specifically meant that the campaign was cooperative. Since then it's kinda morphed and become a "Well any mode that had more than one player against AI enemies." general dealy.

I can't speak for how long you can make these snapmaps or how many enemies you can really pack'em with, but generally the "A couple of maps to play with friends" coop push I've seen doesn't do it for me.

I'm betting it's less relevant here though then say in something like... Farcry where you don't have access to much by comparison to the single player. Keep in mind these are outside observations here so, grain of salt.

Well you can make 5 hour maps easily and have over 10,000 demons in one level. You can create what ever objectives you'd like, like totally custom objectives, you can make it so players have to find and revtieve beacon poles, then go place those beacons poles in specific areas to open a portal to hell, for instance.

You can absolutely have the single player experience in terms of combat flow and secret hunting with 4 players.

The only real casualty is the automap. You can even make campaigns where you inventory weapons/keys/whatevers carry over to the next map, you can even link 10 maps in a row if you'd like.

Snapmap definitely counts as coop and is one of the more rich coop experiences once you find some quality campaigns/maps.

Also, not only can you make campaign style maps, but you can make even crazier things, you can have horde modes, or even make a doom version of pacman, complete with an aerial camera angle.

Snapmap is excellent, the problem is finding the excellent among the terrible, it's not missing, it's just hard to find.

I'm currently working on a complete coop remake of Doom 1's first episode, and it's coming out awesome.

http://steamcommunity.com/sharedfiles/filedetails/?id=873358398
http://steamcommunity.com/sharedfiles/filedetails/?id=873358329
http://steamcommunity.com/sharedfiles/filedetails/?id=873358550

First level is basicaly completely done for a single player, you can play it by searching E1M1: Phobos Orbital Hangar, or using SnapID 3QVZ64VD and there are roughly 70 demons in it. Complete with all of the original secrets in their exact same places, plus a new argent cache secret that increases your health and armor by 10%, there will be one of these in each map, so by the last level you will have 200 health and 200 armor. The hidden shotgun secret from the original now is a hidden shotgun upgrade too, since you normally get the shotgun from the shotgun guys in the first room. It gives the secret value.
Last edited by xXLaokinXx; Feb 26, 2017 @ 9:13pm
Inogine Feb 26, 2017 @ 8:56pm 
I'll probably end up picking this up once it goes on sale. Had it on the radar since I saw it, but I'm not in a hurry to grab another game to play. Got enough to meander through as it is. Good to know snapmap's allowing stuff like that though. Wish it was a little more moddable from what I'm hearing, but this isn't terrible either.
Adeptus Stark Feb 27, 2017 @ 3:50am 
Originally posted by Inogine:
Back in the day, coop specifically meant that the campaign was cooperative.

This is what most people think of coop.

Too bad, will wait for more content and a sale.
SpartanLAW Feb 27, 2017 @ 10:04am 
So one more thing i would like to question. Is the games co-op 100% based on user created content? Or was there content for co-op in snap map at launch from id err bethesda?
✠UK_SPAWN✠ Feb 27, 2017 @ 11:05am 
this game has infinite content and gameplay because u make ur own scenarios of exactly what you want. its the best co-op ever
Last edited by ✠UK_SPAWN✠; Feb 27, 2017 @ 11:05am
Doktor Mandrake Feb 27, 2017 @ 2:17pm 
Originally posted by SpartanLAW:
So one more thing i would like to question. Is the games co-op 100% based on user created content? Or was there content for co-op in snap map at launch from id err bethesda?

Not 100% sure what you're asking, but I'll try my best to answer

Snapmap has pre-made moduels to use, ya know, shaped rooms to lay down, some of these are from the actual campaign like the lazurus labs level for example

And then there's also custom geo maps, you can use whats called 'player blocking volumes' which are just big squares basically, and you can put textures on these squares, and then use them to build your own map unquie map layouts and stuff, it also allows you to sort of modify existing pre-made moduels

I probably could of worded that alot clearer but hopefully you know what I mean :p

It's certaintely nowhere as good as modding, not even close.. But if you look at snapmap as its own thing and not a replacement for modding, its acctually pretty damn good and I'd say its better then other console like level editors of the past (i.e timesplitters, farcry)
✠UK_SPAWN✠ Feb 27, 2017 @ 2:27pm 
i think what he meant was on release what there co-op content (yes there are premade snapmaps not made by users made by the devs that were there from the get-go)
SpartanLAW Feb 27, 2017 @ 5:42pm 
honestly guys, i think i just had a bad innitial experience of snap map. the first one i tried was a bunch of mindless demons running past me and no matter what i did i could not provoke them to attack me. lol. and is there a proper dev kit for this game or engine? aside from snap map? or wil there be? i got a feeling that they are keeping the engine locked up for awhile. think its like theyre baby. i really enjoy the game engine. its very fluid and uses all the resources my computer has. it is amazing to turn down the graphics a bit and run it at 144hz. alot of games just dont work properly at high fps/Hz.
Doktor Mandrake Feb 28, 2017 @ 7:07am 
Originally posted by SpartanLAW:
honestly guys, i think i just had a bad innitial experience of snap map. the first one i tried was a bunch of mindless demons running past me and no matter what i did i could not provoke them to attack me. lol. and is there a proper dev kit for this game or engine? aside from snap map? or wil there be? i got a feeling that they are keeping the engine locked up for awhile. think its like theyre baby. i really enjoy the game engine. its very fluid and uses all the resources my computer has. it is amazing to turn down the graphics a bit and run it at 144hz. alot of games just dont work properly at high fps/Hz.

A proper dev kit at this point seems highly, highly unlikley

And it could be possible your initial experience was bad, snapmap is flooded with mediocre maps and it takes a little bit of digging around to find the really good ones, at the same time it's always going to have its downsides as any console level editor does
they should add 5 more levels and include 2 player coop in campaign atleast, thatd be super dope.. BUT THEY WONT
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Date Posted: Feb 26, 2017 @ 1:24pm
Posts: 18