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翻訳の問題を報告
Yes your PC is beyond spec which is why it's weird.
In my experience microstutters that are not performance related( meaning frames don't go down at all as stutter occurs ) are cause by refresh rates, vsync, and in rare cases mouse polling rates ( only for people with really old 125hz mice).
I would experiment with you vsync and refresh rate settings. Make sure everything Matchest your monitor etc.
Also try switching from Vulkan to Opengl. I know vulkan is better but it's just for testing purposes.
If nothing works then I wonder if it's more about some background service of program conflicting withe the game.
Yeah, I tried switching vsync on and off, and it didn't fix the issue. I'm also playing the game on my 4K tv which supports 60fps. This is really weird since all the other games I play/played worked just fine. I did find some other threads mentioning micro stutters, but I found no solution. I wonder if it's driver related...
Yeah I tried that. I also activated the highest performance-setting in the game to see if that told me anything. Some parts of the graph is red, and I wonder if that points to something being wrong.
http://imgur.com/a/PcNDL A picture I took.
https://portforward.com/router.htm - for manualy setup ports.
Removal of Xbox on windows - https://www.youtube.com/watch?v=rxJzQsDGDp0 depending on game 20-30 fps increase.
Launch windows CMD as administrator run the following comand lines in it. for hitreg
start cmd.exe /c netsh int tcp set global chimney=enabled
start cmd.exe /c netsh int tcp set global initialRto=2000
start cmd.exe /c netsh int tcp set global rsc=enabled
start cmd.exe /c netsh int tcp set global dca=enabled (Windows 7 Only)
start cmd.exe /c netsh int tcp set global netdma=enabled (Windows 7 Only)
start cmd.exe /c netsh int tcp set global autotuninglevel=normal
start cmd.exe /c netsh int tcp set global congestionprovider=ctcp (Windows 7 Only)
start cmd.exe /c netsh int tcp set global ecncapability=enabled
Going aditional Control Panel\Network and Internet\Network Connections
on network adapter disable IPv6 - to improve multiplayer gameplay.
Then Check windows firewall - Control Panel\System and Security\Windows Firewall\Allowed apps
Sometime you have manualy to put games in the firewall.
Now for Doom go game folder you have a opel gl exe and a vulkan doom exe run each of them see which one runs better.
or use steam launch command (+r_renderAPI 0) on the game you can change the 0 to 1 and back.
Sometime you have to manualy instal vulkan here link https://vulkan.lunarg.com
I tried updating to the latest vulkan drivers (1.0.49 or something) and the game reports using 1.0.42, and it crashes a few seconds after loading the level. I even tried downloading the whole game again during the night, and it didn't help.
*edit* It's not related to Vulkan, but if I switch render mode in the game and let the game restart it crashes no matter which mode I use. If I manually change and quit the game, it works the next time I start it, but both render modes stutter in the same way :(
Still it performs just fine, 80-100 fps maxed out at 4K with vsync disabled, and it's the only game that stutters at a completely locked 60fps. When the uhd tv accidentally reset to 50hz it played just fine at 50fps. Something's off...
Yeah that's what I thought too, but I seemed to have fixed it by pure luck. I played on my uhd tv that's hooked to my PC, and I had picked the option to show it on the second screen. I just went ahead and switched the uhd tv to the main monitor in windows, and now it flows a lot better.