Kingdom Come: Deliverance

Kingdom Come: Deliverance

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combat. are devs who make it the way it is stupid or its intended?
i mean why the ♥♥♥♥ am i getting hit behind me, when im in clinch with a dog? why the ♥♥♥♥ always spear enemies runs in the face. why the ♥♥♥♥ enemies can wobble the ♥♥♥♥ out of my screen, when im targeting that one ♥♥♥♥♥♥♥ trying to get to my back. im inclined that devs are both stupid and did not anything with this to make players suffer. that one guy who decided its gon be a great idea to add spear carriers and dogfs at the same time to ambushes deserves his place in hell. yes, butthurt. anyway that is not how combat should work. hyper realistic not equals realistic. its a damn GAME not real life. THEY KNOW 3+ enemies combat sucks and PURPOSEDLY ADD 4-5 enemies ambushes, oh and mace/axe+shield sway masterstrikes inventor you deserve a place in hell too, cuz when you masterstrike an enemy that way - you'll instantly turn back on other enemies youve been facing earlier. meaning red screen and bleeding instantly. come on why then not all spear carriers hm? realistic! 1 hit! go all the way then why not?! why only one dog? let there be 3! 1 clinch other 2 damaging! "So cool youll need so much skill to play it! OH wait what you say you died? No no its not cuz our combat system is bad not because you got hit right after an enemy got away from your screen its because YOU you suck"
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i need mods fixing this game, combat here is 85% of the whole game meaning this game sucks. i hope kcd2 would be less of a disappointment compared to this. i want realism I DO NOT want being hit from the back, combat is annoying. the enemy you lock on is not hitting you so the enemies youre not locked on would have a chance to hit. this whole system made in the way to cause rage, it IS unfair ridiculous and stupid. theres no realistic games. either its a game or reality. kcd is neither of those - its story is cool but combat is in deep ♥♥♥♥♥♥♥ ♥♥♥♥. 5 years have passed they couldve changed something. ive a gut feeling kcd2's combat would be the same ♥♥♥♥ ai trying to get your back. that combat dev should be hit by ghost tennis ball in the back each time someone even thinks about combat system being ridiculous. and remove ♥♥♥♥♥♥♥ tank dogs taking 5 hits to the head and still clinging.
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Показване на 16-30 от 69 коментара
Първоначално публикувано от ese triste:
i mean why the ♥♥♥♥ am i getting hit behind me, when im in clinch with a dog? why the ♥♥♥♥ always spear enemies runs in the face. why the ♥♥♥♥ enemies can wobble the ♥♥♥♥ out of my screen, when im targeting that one ♥♥♥♥♥♥♥ trying to get to my back. im inclined that devs are both stupid and did not anything with this to make players suffer. that one guy who decided its gon be a great idea to add spear carriers and dogfs at the same time to ambushes deserves his place in hell. yes, butthurt. anyway that is not how combat should work. hyper realistic not equals realistic. its a damn GAME not real life. THEY KNOW 3+ enemies combat sucks and PURPOSEDLY ADD 4-5 enemies ambushes, oh and mace/axe+shield sway masterstrikes inventor you deserve a place in hell too, cuz when you masterstrike an enemy that way - you'll instantly turn back on other enemies youve been facing earlier. meaning red screen and bleeding instantly. come on why then not all spear carriers hm? realistic! 1 hit! go all the way then why not?! why only one dog? let there be 3! 1 clinch other 2 damaging! "So cool youll need so much skill to play it! OH wait what you say you died? No no its not cuz our combat system is bad not because you got hit right after an enemy got away from your screen its because YOU you suck"
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i need mods fixing this game, combat here is 85% of the whole game meaning this game sucks. i hope kcd2 would be less of a disappointment compared to this. i want realism I DO NOT want being hit from the back, combat is annoying. the enemy you lock on is not hitting you so the enemies youre not locked on would have a chance to hit. this whole system made in the way to cause rage, it IS unfair ridiculous and stupid. theres no realistic games. either its a game or reality. kcd is neither of those - its story is cool but combat is in deep ♥♥♥♥♥♥♥ ♥♥♥♥. 5 years have passed they couldve changed something. ive a gut feeling kcd2's combat would be the same ♥♥♥♥ ai trying to get your back. that combat dev should be hit by ghost tennis ball in the back each time someone even thinks about combat system being ridiculous. and remove ♥♥♥♥♥♥♥ tank dogs taking 5 hits to the head and still clinging.
You did get banned, which is something I haven't even managed to do. So congratulations!

Yes, the game feels clunky by design. That's because, in case you haven't noticed at the beginning cutscene where Henry's father is showing Sir Ratzig his sword, Henry can't fight. He couldn't even cut that pole. You are never going to be the Dragonborn or the Chosen Undead. You're Henry. While you do become decent at fighting, you'll never become the giga chad god of the universe.

The game will punish you if you don't go back and train and will really punish you if you use weapons that are outside your stats.

On the same note, it will seriously reward you for going back to Bernard for practice sessions and building up other skills. I suggest getting the Woman's Lot DLC, because it will give you Mutt who is useful against other dogs and even human enemies if you train him.
KCD combat system is terrible. It is obviously meant for dueling only. You can't block incoming hits of an opponent standing right next to you if he is not in your combat focus. Changing combat focus is clunky as hell.

It feels as if devs were considering to implement companions but didn't manage to add them in the game in time or had to drop that idea completely. Almost every other opponent is either gang leader or has some friends with him. Every aspect of "medieval" life is about society if you're alone - you're basically done dead.

I also like how it's meant to be somehow realistic in a sense that Henry is not a combat veteran or Rambo or some sort of Dragonborn. Yet Jindrich of mine kills 10+ people every day. In a week or so I singlehandedly genocided amount of bandits and cumans compared to a population of a Czech village. I don't think that this "realism" reasoning has anything to do with how hard is to fight people in the game.
Последно редактиран от MacDuh; 16 февр. 2024 в 4:55
Първоначално публикувано от Hydra_360ci:
Първоначално публикувано от Vote Quimby:
Welcome to KCD. Combat here is unique and great. You will get used to it some day.

Umm... not really. It's Mount and Blades with a storyline.
Having played all mount & blade games and also KCD I disagree with that statement
Първоначално публикувано от MacDuh:
KCD combat system is terrible. It is obviously meant for dueling only. You can't block incoming hits of an opponent standing right next to you if he is not in your combat focus. Changing combat focus is clunky as hell.

It feels as if devs were considering to implement companions but didn't manage to add them in the game in time or had to drop that idea completely. Almost every other opponent is either gang leader or has some friends with him. Every aspect of "medieval" life is about society if you're alone - you're basically done dead.

I also like how it's meant to be somehow realistic in a sense that Henry is not a combat veteran or Rambo or some sort of Dragonborn. Yet Jindrich of mine kills 10+ people every day. In a week or so I singlehandedly genocided amount of bandits and cumans compared to a population of a Czech village. I don't think that this "realism" reasoning has anything to do with how hard is to fight people in the game.

I certainly agree that the combat was optimized for 1v1 or 1v2 scenarios. Companions would've been a great addition to the game, and could have potentially resolved the late-game combat issues. The only content which came close was the Band of Bastards DLC, but all of the group fights were scripted and I often found my comrades rather vulnerable to half-decent enemies.

The game certainly portrays combat with a degree of realism that I've yet to find in any other RPG. Henry is not a god of war, and can get taken out (even by poorly-armed peasants if outnumbered). Whether intentional on the dev's part or not, the player is forced to role-play as a solo knight and decide when and where a fight is truly necessary. Even in the best set of armor, with combat stats maxed out, it is very possible to get overwhelmed by a gang of lesser enemies. As frustrating as that might be, I do like the reality check such mechanics enforce on the player.

The lock on system and masterstrike/riposte spam is not great and should be addressed in the next title. But I don't want this game to become Skyrim, where a solo player can hack through gangs of enemies without much hassle.
This is an updated combat. On the game release 6 years ago, there were no dogs, no spears/halberds/no backstabs. Find an old version of the game.
Първоначално публикувано от Darth Revan:
Първоначално публикувано от Hydra_360ci:

Umm... not really. It's Mount and Blades with a storyline.
Having played all mount & blade games and also KCD I disagree with that statement

Well... it's definetly not Elder Scrolls whiff-whiff-whiff style of combat.
Последно редактиран от Hydra_360ci; 4 март 2024 в 11:49
Първоначално публикувано от Hydra_360ci:
Първоначално публикувано от Darth Revan:
Having played all mount & blade games and also KCD I disagree with that statement

Well... it's definetly not Elder Scrolls whiff-whiff-whiff style of combat.
youre right, elder scrolls did mass combat way better.
Първоначално публикувано от gh0stwizard:
This is an updated combat. On the game release 6 years ago, there were no dogs, no spears/halberds/no backstabs. Find an old version of the game.
i have what the steam gives, don't want to.
This game you either get the combat really quick...or you don't, but can pick it up if you practice it enough.

Multiple enemies is very doable, but you really have to think about what you are doing. Like just because you have a chance to master strike an enemy...you need to think of how you will be positioned after the master strike. Same for clinching. It is often not going to be worth it and you should be backing away or dodging instead.

Also...poisons make these types of combats very easy. Just land a couple hits here and there and focus on defense/dodging/running and watch the bodies just randomly drop. I typically have a poison on my weapon at all times. I will also try to take out a couple opponents with my bow prior to going into melee.

I also don't often use the manual lock on...this is probably just personal preference. For me it doesn't seem to help. I will use it in the mass combats to target dogs or pole arm using enemies that it will be worth taking a few hits to get rid of as soon as possible, but that is it.
Последно редактиран от Gustuv Wynd; 5 март 2024 в 9:17
Първоначално публикувано от MacDuh:
You can't block incoming hits of an opponent standing right next to you if he is not in your combat focus. Changing combat focus is clunky as hell.
This is not true. You can even masterstrike them. If you fight multiple opponents just backpeddle and masterstrike any incoming hit, it doesn´t have to be in your focus. Also always apply bane poison to your weapon.
Първоначално публикувано от Llanzo:
i have what the steam gives, don't want to.
There is only one way to simplify your life then. Just train Vitality. Jump billion times or hunt thousands rabbits. For hardcore mode you have to at least 12 points and a full plate armor to manage many situations. With 20 you may wear light gear. But still this didn't fix the combat itself.
Some say that dog companion may help. But I didn't check this. To get the dog companion you have to buy woman's lot dlc. For me it's the same as pay to win.
Without dlc you may find out and buy +200 HP potion. It should help too.
As of poison. The problem is not to die by getting first 5 hits and because of all can do master strikes non stop, Vitality takes the very first position to improve.
Then you have to improve your speed, because backpedaling is depending on it. There is the perk to reduce the weight of equipped gear. Plus in general you have to max up your strength, because the encumbrance depends on strength, and speed depends not only on equipped gear, but also it depends on amount of stuff in your pockets.
And there's 2 "scary your enemies" perks. They will lower chance of backstabbing.
In the end, basically instead of enjoying the game, the very first 20-30 hours you must spend on making super knight Henry. After that, combat will be more or less beatable and less annoying.
2 Mods saved the game for me:

- deactivate Master Strikes (for all)
- only 1v1 duels (the other enemies are circling around and waiting or using Bows if possible)

OP i want you to try them. Then you can enjoy the fantastic parts of this game trust me.
Първоначално публикувано от Llanzo:
Първоначално публикувано от Vote Quimby:
Welcome to KCD. Combat here is unique and great. You will get used to it some day.
i got 300+ hrs. its not unique, its ♥♥♥♥♥♥♥ ♥♥♥♥. seriously it makes me want to slap the dev in the face from behind, and when he turns around do the same again and again always trying to get to his back.

Uninstall it and spare us your whining. After years of these effing posts, it's getting more than tiresome. Learn technique. Learn to stealth. Learn to pew pew pew from horseback. Learn to brew drugs. Just lern the game mechanics and try to understand them.

Or uninstall the game and go away.
Първоначално публикувано от MF:
Първоначално публикувано от Llanzo:
i got 300+ hrs. its not unique, its ♥♥♥♥♥♥♥ ♥♥♥♥. seriously it makes me want to slap the dev in the face from behind, and when he turns around do the same again and again always trying to get to his back.

Uninstall it and spare us your whining. After years of these effing posts, it's getting more than tiresome. Learn technique. Learn to stealth. Learn to pew pew pew from horseback. Learn to brew drugs. Just lern the game mechanics and try to understand them.

Or uninstall the game and go away.
play like you? play ♥♥♥♥♥ builds focusing on stealth? no thanks, i'd rather "uninstall" the game than play like that cuz the character getting intentionally struck from behind by ai. "Have you tried not making bad games"? In this case "bad mass combat". It's really bad, really really bad. that's why i'm not getting back to this game anymore, it's dead cuz of it's combat - devs fault. They HAVE to change that, otherwise they ain't achieving "success"
Първоначално публикувано от Llanzo:
it's dead cuz of it's combat - devs fault. They HAVE to change that, otherwise they ain't achieving "success"
It´s not dead at all and it already achieved success as you can see on the many positive reviews.

Did it it ever come to your mind that this is all maybe intentional? Do you really believe a single person could realistically fight off half a dozen of attackers?

Do you think they wouldn´t grapple and pull you around and hit you from all sides?

The game is meant to be as realistic as possible. If you want to effortlessly fight dozens of bandits and be a superhuman maybe go back to skyrim. Your whining gets old.
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Дата на публикуване: 15 февр. 2024 в 11:53
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