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Докладване на проблем с превода
Yes, the game feels clunky by design. That's because, in case you haven't noticed at the beginning cutscene where Henry's father is showing Sir Ratzig his sword, Henry can't fight. He couldn't even cut that pole. You are never going to be the Dragonborn or the Chosen Undead. You're Henry. While you do become decent at fighting, you'll never become the giga chad god of the universe.
The game will punish you if you don't go back and train and will really punish you if you use weapons that are outside your stats.
On the same note, it will seriously reward you for going back to Bernard for practice sessions and building up other skills. I suggest getting the Woman's Lot DLC, because it will give you Mutt who is useful against other dogs and even human enemies if you train him.
It feels as if devs were considering to implement companions but didn't manage to add them in the game in time or had to drop that idea completely. Almost every other opponent is either gang leader or has some friends with him. Every aspect of "medieval" life is about society if you're alone - you're basically done dead.
I also like how it's meant to be somehow realistic in a sense that Henry is not a combat veteran or Rambo or some sort of Dragonborn. Yet Jindrich of mine kills 10+ people every day. In a week or so I singlehandedly genocided amount of bandits and cumans compared to a population of a Czech village. I don't think that this "realism" reasoning has anything to do with how hard is to fight people in the game.
I certainly agree that the combat was optimized for 1v1 or 1v2 scenarios. Companions would've been a great addition to the game, and could have potentially resolved the late-game combat issues. The only content which came close was the Band of Bastards DLC, but all of the group fights were scripted and I often found my comrades rather vulnerable to half-decent enemies.
The game certainly portrays combat with a degree of realism that I've yet to find in any other RPG. Henry is not a god of war, and can get taken out (even by poorly-armed peasants if outnumbered). Whether intentional on the dev's part or not, the player is forced to role-play as a solo knight and decide when and where a fight is truly necessary. Even in the best set of armor, with combat stats maxed out, it is very possible to get overwhelmed by a gang of lesser enemies. As frustrating as that might be, I do like the reality check such mechanics enforce on the player.
The lock on system and masterstrike/riposte spam is not great and should be addressed in the next title. But I don't want this game to become Skyrim, where a solo player can hack through gangs of enemies without much hassle.
Well... it's definetly not Elder Scrolls whiff-whiff-whiff style of combat.
Multiple enemies is very doable, but you really have to think about what you are doing. Like just because you have a chance to master strike an enemy...you need to think of how you will be positioned after the master strike. Same for clinching. It is often not going to be worth it and you should be backing away or dodging instead.
Also...poisons make these types of combats very easy. Just land a couple hits here and there and focus on defense/dodging/running and watch the bodies just randomly drop. I typically have a poison on my weapon at all times. I will also try to take out a couple opponents with my bow prior to going into melee.
I also don't often use the manual lock on...this is probably just personal preference. For me it doesn't seem to help. I will use it in the mass combats to target dogs or pole arm using enemies that it will be worth taking a few hits to get rid of as soon as possible, but that is it.
Some say that dog companion may help. But I didn't check this. To get the dog companion you have to buy woman's lot dlc. For me it's the same as pay to win.
Without dlc you may find out and buy +200 HP potion. It should help too.
As of poison. The problem is not to die by getting first 5 hits and because of all can do master strikes non stop, Vitality takes the very first position to improve.
Then you have to improve your speed, because backpedaling is depending on it. There is the perk to reduce the weight of equipped gear. Plus in general you have to max up your strength, because the encumbrance depends on strength, and speed depends not only on equipped gear, but also it depends on amount of stuff in your pockets.
And there's 2 "scary your enemies" perks. They will lower chance of backstabbing.
In the end, basically instead of enjoying the game, the very first 20-30 hours you must spend on making super knight Henry. After that, combat will be more or less beatable and less annoying.
- deactivate Master Strikes (for all)
- only 1v1 duels (the other enemies are circling around and waiting or using Bows if possible)
OP i want you to try them. Then you can enjoy the fantastic parts of this game trust me.
Uninstall it and spare us your whining. After years of these effing posts, it's getting more than tiresome. Learn technique. Learn to stealth. Learn to pew pew pew from horseback. Learn to brew drugs. Just lern the game mechanics and try to understand them.
Or uninstall the game and go away.
Did it it ever come to your mind that this is all maybe intentional? Do you really believe a single person could realistically fight off half a dozen of attackers?
Do you think they wouldn´t grapple and pull you around and hit you from all sides?
The game is meant to be as realistic as possible. If you want to effortlessly fight dozens of bandits and be a superhuman maybe go back to skyrim. Your whining gets old.