Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Icedfate Sep 15, 2023 @ 8:02pm
hardcore mode and the compass.
i can sort of understand what they were trying for in hardcore mode, with the "realism", when it comes to removing the health bars and the combat targeting

and then limiting saves even further

and then the map with no markers, kind of makes sense, because henry would be opening a parchment map and trying to determine where he is based on the environment.

but the magnetic compass is not "future tech" in that time period.
compasses existed.

compasses have been around since like 500 BC . .in china and there are records of them being used in the 11th century and yeah, this was china, but Marco Polo went to china in 1270's and then came back and since this game takes place in 1400, it seems weird that compasses don't exist.

it's plausible that Henry might not own a compass at the start, since he lived in skalitz all his life and never needed one, but there should have been an opportunity to buy a compass from a merchant somewhere to re enable that feature at least.

just my opinion.
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Showing 1-12 of 12 comments
saucison78 Sep 16, 2023 @ 1:34am 
Just use a mod that reinstate the interface in Hardcore, how hard can it be ?
Last edited by saucison78; Sep 16, 2023 @ 1:34am
Icedfate Sep 16, 2023 @ 1:39am 
Originally posted by saucison78:
Just use a mod that reinstate the interface in Hardcore, how hard can it be ?
that's not the point.
the point i'm making is that compasses existed back then, so it's not "realistic" to have no compass.
this is anout historical accuracy, not game mechanics.
just try to understand the point of my thread. how hard can that be?
Last edited by Icedfate; Sep 16, 2023 @ 1:41am
PafunaMT Sep 16, 2023 @ 6:12am 
Originally posted by Icedfate:
Originally posted by saucison78:
Just use a mod that reinstate the interface in Hardcore, how hard can it be ?
that's not the point.
the point i'm making is that compasses existed back then, so it's not "realistic" to have no compass.
this is anout historical accuracy, not game mechanics.
just try to understand the point of my thread. how hard can that be?

Compasses were used on ships, yes. On land, no. There was no need, since travelers relied on landmarks, dead reckoning, and geography to figure out where they were and where they were going.

There were no pocket compasses, either, so even if some inordinately educated peasant got a hold of one, it would have been a large, bulky ship’s compass and entirely unsuitable for land navigation.

Which is entirely the point of removing the compass in hardcore, as it’s a bit closer to the reality of the time when getting somewhere required local knowledge and not a compass.
Last edited by PafunaMT; Sep 16, 2023 @ 10:17am
Icedfate Sep 16, 2023 @ 8:10am 
ok.
I'll try to find more evidence to support my side. . or maybe not. this is a hill i don't care enough about it to die for it.

like i said earlier, most peasants likely wouldn't need one, because they barely left the places they were born and grew up in and probably knew the terrain, but then, it's pretty easy to get lost in woods.
i also suspect compasses would be super expensive.
but then Henry could probably afford one with all the different ways of making money in the game.
i did find evidence that they were used for land navigation, but haven't found a picture of one or how it worked.

so i'm just gonna leave this alone for now.
i mean, drinking booze to create a quantum flux where an alternate Henry goes off onto another timeline and snaps back to the previous position when that timeline meets a dead end isn't realistic either, and i am not questioning that, since apparently, that's the only way to save the game in hardcore. and making the stuff isn't very difficult. one doesn't need to read to do it, just follow the steps to make it

i don't use mods, except i downloaded a better item sorting mod so inventory os easier to read. but then, with how easy it is to brew the scnapps, it wouldn't make much difference if i installed a save anywhere mod.

installing a mod to change the compass was never an issue. I was merely questioning the accuracy of it
Last edited by Icedfate; Sep 16, 2023 @ 8:12am
2GenL Sep 16, 2023 @ 12:37pm 
Does not take much to learn which road goes where and how to get from place to place. Dont need any map or compass... Just learn the roads
=M$= Oroberus Sep 16, 2023 @ 4:14pm 
Originally posted by Icedfate:
i can sort of understand what they were trying for in hardcore mode, with the "realism", when it comes to removing the health bars and the combat targeting

and then limiting saves even further

and then the map with no markers, kind of makes sense, because henry would be opening a parchment map and trying to determine where he is based on the environment.

but the magnetic compass is not "future tech" in that time period.
compasses existed.

compasses have been around since like 500 BC . .in china and there are records of them being used in the 11th century and yeah, this was china, but Marco Polo went to china in 1270's and then came back and since this game takes place in 1400, it seems weird that compasses don't exist.

it's plausible that Henry might not own a compass at the start, since he lived in skalitz all his life and never needed one, but there should have been an opportunity to buy a compass from a merchant somewhere to re enable that feature at least.

just my opinion.

Uhm ... you do realise that you can check the time ingame and you can also check where the sun is, correct?

I mean, you're even provided with the exact date and location (Bohemia isn't that hard to get figured out *g*) this takes place ...

Dawn - East
Noon - South
Dusk - West
Last edited by =M$= Oroberus; Sep 16, 2023 @ 4:15pm
Icedfate Sep 16, 2023 @ 7:35pm 
irrelevant.
just because people "Could" navigate without a compass, and just because you "can" navigate without a compass is completely irrelevant to my main point which was that compasses existed.

but okay. Henry doesn't have one. fine. you win.
saucison78 Sep 16, 2023 @ 7:47pm 
Originally posted by Icedfate:
ok.
I'll try to find more evidence to support my side. . or maybe not. this is a hill i don't care enough about it to die for it.

like i said earlier, most peasants likely wouldn't need one, because they barely left the places they were born and grew up in and probably knew the terrain, but then, it's pretty easy to get lost in woods.
i also suspect compasses would be super expensive.
but then Henry could probably afford one with all the different ways of making money in the game.
i did find evidence that they were used for land navigation, but haven't found a picture of one or how it worked.

so i'm just gonna leave this alone for now.
i mean, drinking booze to create a quantum flux where an alternate Henry goes off onto another timeline and snaps back to the previous position when that timeline meets a dead end isn't realistic either, and i am not questioning that, since apparently, that's the only way to save the game in hardcore. and making the stuff isn't very difficult. one doesn't need to read to do it, just follow the steps to make it

i don't use mods, except i downloaded a better item sorting mod so inventory os easier to read. but then, with how easy it is to brew the scnapps, it wouldn't make much difference if i installed a save anywhere mod.

installing a mod to change the compass was never an issue. I was merely questioning the accuracy of it


Ohh look!, another purist, why would you not use mods that improve the gameplay itself?.

perkaholic PTF, for more perks choices, instant herb picking (cause nobody wants to continously watch the third person animation for herb picking.)

Texture streaming, cause texture pop-ins are annoying.

Stay clean longer PTF (having to wash yourself every 2 minutes is not very realistic).

Reshade, adding contrast, hdr and other levels makes the game much darker, so much that a torch is required at night to see anything in front of you, where as in vanilla you can easily do without light at night.

More Responsive Targeting, for fighting multiple opponents.

That's pretty much what i use for my game.


It's not like they make the game easier, the game is already a walk in the park with Master Strikes, watch shoulder movement, click block and attack=profit. There's absolutely no challenge in combat once you get the hang of master strikes which took me about 2 minutes to perfect.
Last edited by saucison78; Sep 16, 2023 @ 7:48pm
Icedfate Sep 16, 2023 @ 7:56pm 
Originally posted by saucison78:
[


Ohh look!, another purist, why would you not use mods that improve the gameplay itself?.

perkaholic PTF, for more perks choices, instant herb picking (cause nobody wants to continously watch the third person animation for herb picking.)

Texture streaming, cause texture pop-ins are annoying.

Stay clean longer PTF (having to wash yourself every 2 minutes is not very realistic).

Reshade, adding contrast, hdr and other levels makes the game much darker, so much that a torch is required at night to see anything in front of you, where as in vanilla you can easily do without light at night.

More Responsive Targeting, for fighting multiple opponents.

That's pretty much what i use for my game.


It's not like they make the game easier, the game is already a walk in the park with Master Strikes, watch shoulder movement, click block and attack=profit. There's absolutely no challenge in combat once you get the hang of master strikes which took me about 2 minutes to perfect.
oh look! another troll! using a zero level private account, that doesn't even have the game.
why should i be surprised? really, i'm not. I guess i just like to be trolled.
ha ha look at the clown getting trolled by level zeor private accounts.

who TF said i was a purist? I just like to play vanilla for my first playthroughs.
i'll use mods that improve ui elements and not modify core gameplay features.

why would i want to install a bunch of unbalanced user created perks without ever experiencing the game in its original form first.

that's like drowning your steak in ketchup before tasting it first.



but
i'll pretend that maybe you're not trolling and i do like the idea of a mod that improves the targeting and allows saving anywhere and the one to keep henry clean for longer.

you may not realize this, but my posts are often meant to be taken as tongue in cheek commentary on the original game design.
like comparing Henry to Beetlejuice or calling Mutt a cannibal.

do you really think i don't know about Nexus Mods?
Last edited by Icedfate; Sep 16, 2023 @ 8:12pm
Icedfate Sep 16, 2023 @ 8:59pm 
it's a sad state of affairs nowadays that nobody is allowed to give feedback on a product they purchased, because they can "just modify it themself".

and really, i do agree that it is solid advice, that if someone doesn't like a feature of an item they bought, they can modify it. I have had my clothing altered, but i also think the ones who manaufacture the items should have some accountability.

too many developers. .cough. .cough be***sd*. . seem to think it's okay to release broken games, because whatever, the modders will fix it.

i'm just leaving feedback, but
it's this toxic attitude of the community "stop crying here! fix it yourself" that's the problem

that knife you bought that's too dull? why are you crying to the knifemaker? just sharpen it yourself!

that burger is raw in the center? why are you crying to the cook? bring it home and finish grilling it yourself!

i know it's not the same thing and the game is 6 years old and is likely never getting patched
and frankly, i would rather they work on the sequel to ya know, give some closure to Henry's story.

but a public discussion forum exists for a reason. for people to discuss the game.
true that i'm likely wasting my time here anyway, because devs never look at their own discussion forums nowadays, because of all the toxicity, not even the devs want to look and see the actual constructive criticim so they can apply it to their next game and that's the fault of all the trolls attacking anyone who leaves legit criticism and devolving it into a flame war


but anyway, thanks for the advice on mods to look out for.

have a nice day
Last edited by Icedfate; Sep 16, 2023 @ 8:59pm
saucison78 Sep 16, 2023 @ 9:54pm 
Originally posted by Icedfate:
Originally posted by saucison78:
[


Ohh look!, another purist, why would you not use mods that improve the gameplay itself?.

perkaholic PTF, for more perks choices, instant herb picking (cause nobody wants to continously watch the third person animation for herb picking.)

Texture streaming, cause texture pop-ins are annoying.

Stay clean longer PTF (having to wash yourself every 2 minutes is not very realistic).

Reshade, adding contrast, hdr and other levels makes the game much darker, so much that a torch is required at night to see anything in front of you, where as in vanilla you can easily do without light at night.

More Responsive Targeting, for fighting multiple opponents.

That's pretty much what i use for my game.


It's not like they make the game easier, the game is already a walk in the park with Master Strikes, watch shoulder movement, click block and attack=profit. There's absolutely no challenge in combat once you get the hang of master strikes which took me about 2 minutes to perfect.
oh look! another troll! using a zero level private account, that doesn't even have the game.
why should i be surprised? really, i'm not. I guess i just like to be trolled.
ha ha look at the clown getting trolled by level zeor private accounts.

who TF said i was a purist? I just like to play vanilla for my first playthroughs.
i'll use mods that improve ui elements and not modify core gameplay features.

why would i want to install a bunch of unbalanced user created perks without ever experiencing the game in its original form first.

that's like drowning your steak in ketchup before tasting it first.



but
i'll pretend that maybe you're not trolling and i do like the idea of a mod that improves the targeting and allows saving anywhere and the one to keep henry clean for longer.

you may not realize this, but my posts are often meant to be taken as tongue in cheek commentary on the original game design.
like comparing Henry to Beetlejuice or calling Mutt a cannibal.

do you really think i don't know about Nexus Mods?

Actually i am not level 0 and i also have the game.

https://gyazo.com/fb111da1273475ddacb932ae0ee3738c

https://gyazo.com/5cb14b90fefdae00fda26b7f17e19ba4
There you go.
Last edited by saucison78; Sep 16, 2023 @ 9:55pm
Icedfate Sep 16, 2023 @ 11:49pm 
ookay screenshot 1, proves nothing. that's just a picture of "somebody's" steam library having the game. how do i know that's you? there's no mouse icon next to your profile.

and okay the second shot shows you are level 40, but still doesn't prove you have the game.

maybe you have the game on a separate account, which leads me to wonder why you are in here with this private account if you actually do have the game on a different account?


either way, you're a hypocrite, calling me a "purist" for not wanting to install 300 game changing mods on my first playthrough, while acting all triggered because i'm challenging your "hardcore purist" values that maybe the hardcore mode isn't as historically accurate as you thought it was and that my suggestion might "break your immersion"
Last edited by Icedfate; Sep 17, 2023 @ 12:37am
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Date Posted: Sep 15, 2023 @ 8:02pm
Posts: 12