Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Combat in general and controller vs keyboard/mouse
I hope in new game combat is fixed in general. Its extremely clunky. Its a very love and more hate part of the game for me. Yes i know, run away when 3 full plate mail guys standing on the side, but I think the combat was created to provide more rage quits. I almost did it... almost. If this game better on controller? I love keyboard/mouse but it seems very clunky.
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Showing 1-15 of 17 comments
Bandy May 18, 2024 @ 1:57pm 
Interested in opinion from somebody who played tried both inputs and is not biased for one type, though that is tough, we all like\prefer what we like. Maybe that is the answer.
Judeo-communism May 18, 2024 @ 6:08pm 
Combat is RNG based with the illusion of being skill based. Controller doesn't make it any more skill based. Just only use Master Strikes or hope your RNG lets you not get Master Struck. That's it.
vine May 18, 2024 @ 6:11pm 
Originally posted by Judeo-communism:
Combat is RNG based with the illusion of being skill based. Controller doesn't make it any more skill based. Just only use Master Strikes or hope your RNG lets you not get Master Struck. That's it.
player skill has major role. else you wouldn't be able to wipe out Skalitz invaders
i'll stick to it ...but seems like a lot for 1 trick pony using master strikes ...lol
Judeo-communism May 18, 2024 @ 7:01pm 
Originally posted by vine:
Originally posted by Judeo-communism:
Combat is RNG based with the illusion of being skill based. Controller doesn't make it any more skill based. Just only use Master Strikes or hope your RNG lets you not get Master Struck. That's it.
player skill has major role. else you wouldn't be able to wipe out Skalitz invaders
You kill Skalitz invaders by cheesing the game, not playing the way it's meant to be played. Cheese isn't player skill lol
Echolecter May 19, 2024 @ 1:23am 
Always use controller with this kind of games and don't think it would make a whole lot of difference paying with M&K. The way they tried to make combat "realistic" just failed. If your attacked by 3-4 enemies chances to win are low to null. If you can only beat enemies by using strikes that's kind of missing the mark of combat. And yes there are other ways but most likely you will get to a point where your health drops to 15% within few seconds.

Think it's also the main reason why my stealth is usually 20, and all other combat skills remain below 8. Player skill is pointless if your in-games skill point are to low. You are not allowed to fight as you would like, the game just blocks everything. Depending on who you're fighting, bump into them, kick, poke them in the face.

For me the worst thing about combat (game in general) are the camera movements, and how your character automatically positions itself, usually not in the direction you want. For their next game they should hire someone from the film industry and ask why they spend millions on stability systems. Being pushed over is fine, just keep the camera pointing in the same direction as it was, more or less.
Thord May 19, 2024 @ 1:52am 
Not sure if you mean what I think by clunky. Example, I do find that often when swinging my weapon from the right and I want to change to the left, perhaps a feint, the game does not respond quickly enough. I am currently experimenting with increasing sensitivity from 1500 to 3000 for combat which I can do with a click of the button. I have wondered whether such a feint would be easier if I just had to move a stick. I have also wondered if it is something to do with the animation needing to finish.
REhorror May 19, 2024 @ 1:55am 
Used KB+M in my normal and Hardcore run.

Might try controller later on tho, just for the vibration.
noxteryn May 19, 2024 @ 2:25am 
I have only played using the controller, and never found the combat difficult.

One thing I have noticed by watching people play with a mouse is that they don't lock the camera, so whenever they change stance, their camera moves all over the place. This definitely looks like it makes things harder.

Also, the combat animations are meant to be clunky in the beginning. As you raise your Warfare skill, the combat will become smoother and faster.
Bandy May 19, 2024 @ 2:32am 
Originally posted by Echolecter:
Always use controller with this kind of games and don't think it would make a whole lot of difference paying with M&K.
Always use a controller? If you like a controller sure, otherwise, not so much.

Originally posted by Echolecter:
The way they tried to make combat "realistic" just failed. If your attacked by 3-4 enemies chances to win are low to null. ...
I do not like the combat either, definitely too clunky (but I use KBM...), but, once I (and Henry) became comfortable with weapons and play style, 3+ enemies were a challenge but beaten regularly. You need to think outside the box more, be tactical with surroundings, use doorways, fences, etc, and sometimes the sword is not the best weapon to use.

Originally posted by Echolecter:
Player skill is pointless if your in-games skill point are to low. You are not allowed to fight as you would like
Maybe you bring too many other games and expectations with you into KCD? Are you trying to fight toe-to-toe like an epic hero? Adapt, succeed, enjoy.

But yes, the camera lock is terrible, seems to be coded as part of the combat mechanic allowing directional strike on target body parts and armour covering. Directional strike without camera lock was possible with Mount and Blade (and others) but do not think target body parts specifically focused damage.
Last edited by Bandy; May 19, 2024 @ 2:33am
thanks all for your replies... I decided to start over again making sure I level Henry more before I move onto more of main story line.
Echolecter May 20, 2024 @ 12:16am 
As reply to Bandy. M&K doesn't work that well on the couch, not everyone sits behind a desk while playing games. As for thinking out the box, that's about all I do to avoid this terrible combat, especially when starting the game. Well, maybe you can find doors, fences, etc. in the forest or open fields, I can't. And my expectations are usually pretty low when it comes to games that pretend to be realistic, most aren't and this one included.

Combat is just completely unbalanced at times and whatever you try to do, the game won't let you. The dagger will always outperform any other weapon, it's basically is one hit kill. Which makes stealth totally overpowered, not to mention sneaking around at night with a torch, but they can't see you. Realistic right, plenty of room for improvements.
Yep im done with this game... it was good but not going through this combat anymore. Lets see how Fallout4 is.
Judeo-communism May 20, 2024 @ 6:15pm 
Originally posted by The Amateur Player:
Yep im done with this game... it was good but not going through this combat anymore. Lets see how Fallout4 is.
The combat is garbage but everything else int he game more than makes up for it. It's still top 5 games of all time worthy despite the garbage combat.
REhorror May 20, 2024 @ 6:50pm 
Too much combat whininv yet again.
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Date Posted: May 18, 2024 @ 1:27pm
Posts: 17