Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They seemed to really struggled to make this quest.
Because you have to burn 4 four arrows and poison 4 food pot to finish the objectives. But like why though? I think poisoning 2 food pot should still have an effect for the final battle. It's as if it's suddenly all or nothing.
I can see myself deciding to rush the top bandit camp to at least burn the arrows and escape with the horse.
There are other problems too with the script. In my first playthrough, I was getting close to the top bandit camp. But it started a cutscene where Runt kills a guy and immediately after it, Henry is just standing close to the guard and immediately starts a fight.
It makes sense if Henry was in disguise to get up close to see what Runt was doing. But without a disguise, why would Henry get so close?
And no speech check or nothing to pose as a bandit? The quest still has cool details but it needed better execution.
Now you have all the time in the world to collect loot by the bucket load and sabotage all the arrow stashes and pots in both sides of the camp.
I don't think killing everyone in the camp by standing on a wagon with barrel and shooting arrows is gonna fix that.
i really wanted to stealth the quest but couldnt, had to fight every time
i even downloaded cheats to put stealth to the max,noise, vision, conspic, they were all on 0
still the whole camp comes straight towards you
this fact makes doing the monestary quest as intended an absolute hell
for every thing you have to do, you get a day in jail, getting to watch that slow ass time skip
and they know everything you do