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the "Stealth Kill" action invokes a "skill contest" between Henry and the one he is trying to murder, with the skill contest being resolved using an RNG (roll of the dice)
there is always a risk of failing a "Stealth Kill", but yes, low skill level is a primary factor in the early game
as Henry develops his skills, it becomes the more likely that Henry will win the skill contest, but some NPCs are more difficult than others
Strength, Agility, and Stealth all seem related to improving the chance to "Stealth Kill"
and as a note, there is one dark clad armored man in the prologue that cannot die
thank you, someone who actually read my question instead of just assuming they needed to give a lecture about a completely different thing.
... sooo ... my bad for guessing your ask ? i was rather m ixed up after readiung the rambling post - thank you for clarifying (or i coulda read the title only i suppose ?)
... sooo ...."plot armor for knockouts and stealth kills ??? ... best answer is "sometimes"
some plot characters certainly cannot be stealth killed, knocked out or pickpocketed
and this can even change during the game (not always consistent)
and some characters cannot be stealth killed, but can be killed after knockout
not all plot-related characters are protected, some plot related characters can actually be killed using Stealth Kill (really screws with the game)
and not all protected characters are necessary for the plot
and just because you cannot stealth kill, doesn't mean the NPC can't be killed
so, it's not really a complete "plot armor", only sometimes
there's the tutorial you asked for
Some NPCs can't be killed, as you would break the game if they were missing later in the main quest line.