Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Went for patrol with Nightingale, said I wasn't wearing my kit?
So, doing the whole "learn to patrol the streets" mission, get sent to the armory to pick up my kit. I do so, and equip every item that showed up, but when I went to Nightingal, he dinged me for "not being in uniform" and told me to go get a kit?
WTH?
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Showing 1-7 of 7 comments
you put on everything given armor wise? should work... do you have the cudgel as your weapon or something else?
psionyx Jan 28 @ 8:02pm 
Originally posted by SympliKrazi:
you put on everything given armor wise? should work... do you have the cudgel as your weapon or something else?
No I equipped everything, including the cudgel. I don't have a tabard though? maybe that's it? They didn't give me one though, and I didn't see one hanging up in the armory. It was a light armor chestpiece (forget the name but it looks like a wool shirt), a helmet and under padding for the helmet, a shoulderpiece, and the cudgel. Got it all equipped but he dinged my reputation for being out of uniform basically.
wot about the waffenrock or w/e, the one with the lord's colors thingy?
there's no waffenrock or colored hood provided to henry at the beginning

the only "kit" given to Henry was a helm, a gambeson, and a cudgel - "(that's enough to keep the peace)"

gotta go test this :) .... hmm .... initial and secondary testing done

okay, so, it's not determined based on the Tabard (waffen/hood) in any way,

after testing, the Nightingale "kitted" check is definitely related to total armor Henry is wearing, and not just chest items (no shirt Henry can pass)

As a first test, a no-clothes Henry fails the check, causing Nightingale to tell Henry to go get kitted (in my game)

As follow up testing, i slowly added items to Henry until i "passed" Nightingale's test

My best guess, to be used as a reference, is that the total average armor must be around 5 in order to "pass" the test

Here's the gear i was using - all pieces needed to pass, removing any item will fail:

Common Bascinet
Light Tarred Jacket + Leather Jerkin
Hunter's Gloves
Green Hose + Hunting Boots

Head 6 6 2
Body 5 7 7
Arm 5 5 2
Leg 4 4 2

You can also over load Head and Arms armor and still pass the test without body clothing or armor - so the test must use a "total armor average"

if you are getting vastly different results, you probably have some corruption in your game files - remove mods, re-verify installation, start game with new save
Last edited by DargonBlak; Jan 29 @ 6:02am
Originally posted by psionyx:
Originally posted by SympliKrazi:
you put on everything given armor wise? should work... do you have the cudgel as your weapon or something else?
No I equipped everything, including the cudgel. I don't have a tabard though? maybe that's it? They didn't give me one though, and I didn't see one hanging up in the armory. It was a light armor chestpiece (forget the name but it looks like a wool shirt), a helmet and under padding for the helmet, a shoulderpiece, and the cudgel. Got it all equipped but he dinged my reputation for being out of uniform basically.

apparently, you need slightly better armor to pass the test that just what was given to you by the guards (i've never heard of this before, so thanks for mentioning it).

you will need to add the additional armor items you *should have* accumulated (from Talmberg), like padded coif, hunter's gloves, and some form of plate couters (elbow covers at least), and a leather vest

if you skipped through the prologue and if you only have the armor provided by the guards, then Henry's in for a world of hurt...

... are u doing a speed run ?
Last edited by DargonBlak; Jan 29 @ 6:03am
Originally posted by DargonBlak:
there's no waffenrock or colored hood provided to henry at the beginning

the only "kit" given to Henry was a helm, a gambeson, and a cudgel - "(that's enough to keep the peace)"

gotta go test this :) .... hmm .... initial and secondary testing done

okay, so, it's not determined based on the Tabard (waffen/hood) in any way,

after testing, the Nightingale "kitted" check is definitely related to total armor Henry is wearing, and not just chest items (no shirt Henry can pass)

As a first test, a no-clothes Henry fails the check, causing Nightingale to tell Henry to go get kitted (in my game)

As follow up testing, i slowly added items to Henry until i "passed" Nightingale's test

My best guess, to be used as a reference, is that the total average armor must be around 5 in order to "pass" the test

Here's the gear i was using - all pieces needed to pass, removing any item will fail:

Common Bascinet
Light Tarred Jacket + Leather Jerkin
Hunter's Gloves
Green Hose + Hunting Boots

Head 6 6 2
Body 5 7 7
Arm 5 5 2
Leg 4 4 2

You can also over load Head and Arms armor and still pass the test without body clothing or armor - so the test must use a "total armor average"

if you are getting vastly different results, you probably have some corruption in your game files - remove mods, re-verify installation, start game with new save
I think you’re on to something, because iirc, last time i had a walk with Nightingale, i was wearing almost a full set of talmberg gaurd gear or better, and i didnt want to use anything that was provided to wear for the quest. So my thinking was to try and blend in by using Rattay colors and hopefully i wont be required to wear worse gear they had gieven Henry. But apparently it’s not based on appearance, but on armor stats. Good catch, i was starting to think the OP found a new bug or something.
psionyx Jan 29 @ 9:10am 
Originally posted by DargonBlak:
Originally posted by psionyx:
No I equipped everything, including the cudgel. I don't have a tabard though? maybe that's it? They didn't give me one though, and I didn't see one hanging up in the armory. It was a light armor chestpiece (forget the name but it looks like a wool shirt), a helmet and under padding for the helmet, a shoulderpiece, and the cudgel. Got it all equipped but he dinged my reputation for being out of uniform basically.

apparently, you need slightly better armor to pass the test that just what was given to you by the guards (i've never heard of this before, so thanks for mentioning it).

you will need to add the additional armor items you *should have* accumulated (from Talmberg), like padded coif, hunter's gloves, and some form of plate couters (elbow covers at least), and a leather vest

if you skipped through the prologue and if you only have the armor provided by the guards, then Henry's in for a world of hurt...

... are u doing a speed run ?
No I'm not doing a speed run, this is literally my first playthrough of the game. I reloaded the save, and went and bought a tabard for the starter town and tossed that on too. That was literally the only difference I made and that time I was apparently properly attired. I might have forgotten to equip the cudgel on the first try, but I don't think so? I remember equipping it, but maybe I double clicked and unequipped or something, I dunno. Anyway, I added no separate armor from my own stock. Same regular pants and shoes. Well, I did add the archery armguard the archery tutorial gives you, so if it's determined by having a minimum armor score, maybe that tipped me over the edge? *shrugs*
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Date Posted: Jan 28 @ 7:29pm
Posts: 7