Kingdom Come: Deliverance

Kingdom Come: Deliverance

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does looting an enemy or bandit stealing?
i some times get a stealing tag on bodies if i loot them? which makes zero sense, if i cannot kill a bandit or an attacker it defeats the porpose of looting him :D
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its only stealing if you loot a citizen or non bad guy
Last edited by Ovrlord Etna; Jan 22 @ 3:33am
Originally posted by Delaborga:
i some times get a stealing tag on bodies if i loot them? which makes zero sense, if i cannot kill a bandit or an attacker it defeats the porpose of looting him :D

Are those maybe poachers? With those it counts as stealing...
Biggs Jan 22 @ 4:57am 
its bugged. sometimes bandits have stolen looted items. yet another bug on this buggy game.
Originally posted by Delaborga:
i some times get a stealing tag on bodies if i loot them? which makes zero sense, if i cannot kill a bandit or an attacker it defeats the porpose of looting him :D

Bandits and Cuman change alliance if they "Surrender"

When a Bandit or Cuman "Surrenders" to a Guard, the Bandit or Cuman becomes allied with the Guard so that the AI doesn't attack each other

If you attack (or Loot) a "Surrendered" Bandit or Cuman, you are attacking (or Looting) an Ally of the Guard, thus you are stealing

so, yes, looting a bandit or cuman that has "surrendered" is considered "stealing" by the game (so don't do it near a guard)

(i almost always ignore this since most things wont be marked as stolen one town over)

"Surrender" is a buggy mechanic in KCD 1

For this example, i used a simple term of "ally", but i believe the mechanic is more complicated, and relates to NPC "neutrality", or "non-neutrality", towards each other, and is probably coupled into the Reputation system (which may allow for circular computations)

for perspective, i suspect this mechanic is also used for the "attack on site" bounty level

The Surrender/Ally mechanic must have multiple layers if they couldn't fix it for KCD 1, but i'm sure it's part of the "New and Improved !!" for KCD 2
Last edited by DargonBlak; Jan 22 @ 5:19am
Nikonos Jan 22 @ 4:59am 
You can take bandits' stuff when you're the one that killed them.
That is different when those bandits were killed by guards from the realm and you steal their stuff.
I think.
Last edited by Nikonos; Jan 22 @ 5:01am
First off, even if it's marked stolen, as long as no one saw Henry, there's very little effect.
Unless Henry gets stopped for an inspection by a guard and is carrying stolen loot( horse saddlebags are searched too) and cant pass the speech check, then stolen stuff get confiscated.

Just fence the stolen stuff to Peshek or one of his buddies or pile it in Henry's trunk and the stolen badge will disappear after a while.

In the simplest terms, looting dead bandits and cumans is not a crime
looting dead gaurds, traders, wayferars etc is a crime and their stuff is marked stolen.

Occasionally, looting some bandits or cumans gear may be also marked as stolen, especially if they had a fight with the gaurds recently.
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Date Posted: Jan 22 @ 3:16am
Posts: 6