Kingdom Come: Deliverance

Kingdom Come: Deliverance

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game recap
game recap:

I draw your attention to the game mechanics (230 hours of struggle)

So to start, this game works according to a chronological script method by sector..
if you do not respect the conversation scripts, waypoint by waypoint (bug, crash assured).

When I talk about script, I also talk about pre-cut areas of the map into sectors (complete all the sector quests unlock the chronological order to advance to another place, but also your additional skill learning) ..(example steal everything that passes goods, sell them to buy an improved weapon / armor)
you do not have the skills, crash!

don't try to over-develop your skills too much (bow) by shooting everything that moves for hours to say to yourself: I'm going to become a super hunter :)

yes you will understand that each zone considers your skills included between a minimum value and a number that you must not exceed on the zone until you have followed a chronology of the story.

forget the false idea, that you are free to go where you want because when you talk to NPCs from distant cities, they will have a conversation of adventure spoiler that you have not even started as if your arrival was expected after having resolved a quest that you have not started (big joke catch).

Always finish the main story before launching DLC ​​implementing additional missions or village construction.

(only the treasure hunt DLC works during the main story)

The NPCs are all scripted according to a waypoint system and a precise order at specific times of the day.. it will never be otherwise: get up go to point A, then B and will always do the same task day after day..

there it was my wink :)

So dear developer, I recognize the artistic work.. your lame horse.. I will make the effort to buy KDII, but in two hours, I will test your scripts and see if there was a real effort on your part with major drastic changes:
or if it is just a Brigitte made up with a wig!
Date Posted: Jan 17 @ 3:05pm
Posts: 0