Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Stuck On My Friend Timmy
After selling out Timmy, I killed all of the bandits one by one. The last bandit, the leader, gave me the rest of the reward as well (before I killed him). I also can't find Timmy, so I assume they already killed him before I caught up. Now I just have a generic "find the bandit camp" objective. Reporting to Radzig also has no dialogue about the camp, and going to the bandit camp from a location I found online does not advance the quest either. What do I do here?
Last edited by Dionysus 🐭; Aug 16, 2020 @ 1:15pm
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Showing 1-4 of 4 comments
DargonBlak Aug 16, 2020 @ 2:00pm 
Originally posted by _Harbinger:
one suggestion is to try to trigger the quest by taking the path Timmy suggests, ruined cottage, take left fork in road etc.
another suggestion is to find the fast travel point for the camp, it triggered the quest for one person.
go to the save were you meet the sister behind the windmill and make different choices.

After looking online this is a terrible dilemma for many players, there doesn't seem to be one guaranteed answer either except earlier save, yikes!

This is what i'd suggest also. The correct quest might trigger if you find (look for) the bandit camp.

The bandit camp is not marked with a quest marker, you just have to follow Timmy's verbal directions. Many folks get lost without a quest marker since we all stop listening at some point.

To start this search, take the road up on the hill, that heads North of Talmberg castle gate - past the Woodcutters was Timmy's first clue.

If this works, then the next clue will be repeated on the screen to you.

Luck
Dionysus 🐭 Aug 16, 2020 @ 2:34pm 
Originally posted by DargonBlak:
Originally posted by _Harbinger:
one suggestion is to try to trigger the quest by taking the path Timmy suggests, ruined cottage, take left fork in road etc.
another suggestion is to find the fast travel point for the camp, it triggered the quest for one person.
go to the save were you meet the sister behind the windmill and make different choices.

After looking online this is a terrible dilemma for many players, there doesn't seem to be one guaranteed answer either except earlier save, yikes!

This is what i'd suggest also. The correct quest might trigger if you find (look for) the bandit camp.

The bandit camp is not marked with a quest marker, you just have to follow Timmy's verbal directions. Many folks get lost without a quest marker since we all stop listening at some point.

To start this search, take the road up on the hill, that heads North of Talmberg castle gate - past the Woodcutters was Timmy's first clue.

If this works, then the next clue will be repeated on the screen to you.

Luck
I did find the bandit camp, as I said in the post. Perhaps it was the wrong one?
DargonBlak Aug 16, 2020 @ 3:17pm 
AH - yeh - stupid me - i didn't read all of your post.

_Harbinger was trying to get you to trigger the quest by following Timmy's directions, instead of just showing up at the camp.

The game doesn't like it when you skip steps - this is what causes many of the "bugs" people complain about - although it isn't really a bug, just an unforeseen game state that becomes unresolvable (like when you chose to work with the Bandits and then killed them all)
theo (Banned) Aug 16, 2020 @ 10:26pm 
Originally posted by aaronth07:
I did find the bandit camp, as I said in the post. Perhaps it was the wrong one?
Could be. I know for sure that if you find the camp by yourself it should skip the whole Timmy part, which is used in speedruns.
Either it's a random glitch that happens on this particular quest stage, as previous poster said, or it's just a wrong camp.
It should be a really big camp, a ruined town, essentially, that also should appear on your map as a town. If that's what you have found, you might want to walk around it to find the 'proper' area that triggers the quest. Approaching from the eastern bridge side always worked.
Last edited by theo; Aug 17, 2020 @ 2:14am
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Date Posted: Aug 16, 2020 @ 1:12pm
Posts: 4