Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Must have MODS ?
I am going to try this game again , Should i install any mods before playing ?
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Showing 1-13 of 13 comments
Collateral damage May 1, 2024 @ 9:55pm 
Game is totally playable without mods, there is no such thing. Some young people complain about limited ability for saving (which personally I don't understand, nothing is stopping you from saving in tavern, random camp in the woods or using savior schnapps), so they insist inifinite save mod is required.
I say just play the game. It's made for casual audience, you don't need to make it any more easier.
There are some annoying bugs, the worst offender is your horse doing a 180 turn randomly when you open map for example, but I'm not seeing any mods that fix it. Most of the mods are simply removing mechanics from the game, making it duller.
I think you should try the game as intended first, and then decide if you want any mods for your 2nd playthrough. I can also give you an advice to avoid activities related to carrying large volumes of goods, like robbing tanners early game. They could make it fun to steall all the dog hides lying around, but it's not viable. It's a waste of time and locked down fast travel makes it unbearable. Crazy how they made thiefs lives so miserable. If you want to engage in this activity, I guess you will need a mod that increases your carry weight. But I would simply advise against it. And bushes. Never go into bushes.
wjpower2003 May 1, 2024 @ 10:19pm 
Unlimited Saving Mod (for convenience)
Instant Herb Picking (removes annoying herb picking animation)
A Sorted Inventory (more logical, intuitive, easy-to use layout)
Cheat Mod (handy for getting out of situations caused by bugs)
Wasted May 1, 2024 @ 10:43pm 
Want unlimited saves? Max out herbalism and alchemy.
Want to be stronger? Train with Bernard, use strength perk for herbalism and hunt.
Want to be better at hunting? Just hunt and get hunting perks.

You don't really need any mods to enjoy the game.
Estuans Interius May 1, 2024 @ 10:55pm 
For immersivity:
No_Reticle
bloodmod
Fishing in Bohemia

for fun:
AutoThirdPersonRiding
Deep Water Horse
LessAIMasterStrikes
UnlimitedSavingNS
nude_mod_f_hvip4

RicherMerchants20k - This mod was a mistake and made game completely imbalanced.
Last edited by Estuans Interius; May 1, 2024 @ 10:57pm
saucison78 May 1, 2024 @ 11:21pm 
Better Combat and Immersion Compilation (combat is a joke in vanilla where master strikes basically function as a "I WIN" button for the player and early on the AI, this completely revamps this stupid combat system.

Ultimate Realism Overhaul
Richermerchants,
Stay Clean Longer - Get Dirty Gradually
Perkaholic - PTF updated (1.9.4-1.9.6)
Deep Water Horse
instant herb picking (to remove the annoying animation)
Easy To See Herbs
Durable armors and weapons (armor and weapons break far too fast to be realistic)
Roads Are Risky (choose the hardest version)
Volumetric Fog Enabler
Immersive Archery
Higher Stakes

Also i really don't recommend using the unlimited saves mod, this takes away an important mechanic of the game which is to prevent you from save scumming, it's no surprise this is the most downloaded mod out there :P. The vanilla save system forces you to think about when and where you save, also the alchoholic part will prevent you from saving too much, it really is a great system that adds challenge to the game.
Thord May 2, 2024 @ 1:32am 
No, you don't need any.

Seriously, play it and see. I have used a few mods and I have found it is safe to add and remove them mid playthrough without having any crashes etc unlike Bethesda games for example. Start playing and add one if you feel you need it.

That said there is 1 mod I always use, "Bushes Collision Remover" https://www.nexusmods.com/kingdomcomedeliverance/mods/591 but it's just a personal quality of life thing.
bateluer May 2, 2024 @ 1:39am 
Well I differ from some of the above posts. While I thoroughly enjoyed KCD, I'd argue that there's several mods that are required in order to bring it up to code and increase one's enjoyment.

1) Restoring the reticle when using the bow. If you actually want to use the bow to any degree of effectiveness, you need this.

2) Carry Weight mods. By default, Harry is incapable actually carrying the weight of a full kit, making looting or hunting an absolute chore as you punt between the horse and the nearest merchants in the hope that the loot from your extremely challenging fight doesn't despawn before you get back. I usually crank it up so high that its effectively unlimited so I don't need to bother or worry about inventory capacity or weight limits. Open world type games having unlimited inventories via a stash is something I strongly approve of.

3) Unlocked saving. Especially for a first playthrough, where you don't know which quests are timed or which fights are going to be absurdly hard. Giving yourself the option to save at your pleasure means you won't have to replay potentially hours of gameplay. Its valuable to save before every attempt to fast travel due to the chance of random encounters spawning impossible fights for Henry. Few things are as frustrating as loosing both hours of gameplay as well as acquired loot is getting effectively ambushed by impossible opponents when you attempt to fast travel.

4) Rich merchants. Slightly less essential than the above, but most of the ingame merchants are stupidly broke by default. Bumping this up lets you actually unload the loot.

While I enjoy various visual improvement mods, I wouldn't consider them essential to address defects with the core game. On the PC, KCD still looks absolutely amazing at its highest settings.
Humpenstilzchen May 2, 2024 @ 5:08am 
The only mod I really need is the one that removes the collisisons from the bushes because these wall like bushes drive me insane.
Last edited by Humpenstilzchen; May 2, 2024 @ 5:10am
Larus May 2, 2024 @ 6:15am 
Unironically the cheat mod.

It's not about cheating per se but it's a great debugging tool. The game is perfectly playable but not free of bugs. You can get softlocked by getting stuck in the terrain for example, and this mods let's you teleport out.
MF May 2, 2024 @ 6:23am 
Originally posted by wjpower2003:
Unlimited Saving Mod (for convenience)
Instant Herb Picking (removes annoying herb picking animation)
A Sorted Inventory (more logical, intuitive, easy-to use layout)
Cheat Mod (handy for getting out of situations caused by bugs)

I'd add bow reticle to that list, but tbh I actually enjoy the herb picking animation. I find it quite immersive, just like having to mix potions one ingredient at a time.
Sweatington May 2, 2024 @ 10:01am 
Reshade.
No reticle and compass
Enhanced Eyes

Only ones I'm bothering using.
Vuyek May 2, 2024 @ 5:44pm 
Um....

Usually I am very pro mods, but this game, does not really NEED mods to fix anything


You might look into making it harder a bit so that you do not spam masterstrike all the time as an OP win button
n0mad23 May 3, 2024 @ 11:50am 
A few QoL mods make the game a lot more enjoyable.

One of the "stay clean longer" mods so you don't need a bath after riding from the mill into town.

First Person Herb picking keeps the animations intact but doesn't throw you into 3rd person with each herb picked.

Early Birds - most people's clocks in this age is the position of the sun. Peasants getting up at 8? Seriously?

Bush Collision Remover. After getting so stuck in bushes you can't get out again for the 6th time was it for me.
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Date Posted: May 1, 2024 @ 9:02pm
Posts: 13