Kingdom Come: Deliverance

Kingdom Come: Deliverance

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armageddon Jan 22, 2024 @ 2:18am
Henry is a blacksmith but there isn't weapon/armor crafting
I kind of feel this feature was kind of important. If you're the son of a blacksmith you should be able to continue your father's legacy. Maintenance is the closest to this but it should have been taken further and allowed Henry to mine, gather ores, smelt them and make weapons and armor. I would say they should have put as much effort into the mining/blacksmithing as much as they did with alchemy. Alchemy wasn't even allowed in those times as it was seen as an act against God and you would have been treated as a witch.

Heck there could have been quests on professions like this. Like a quest where you make a sword better than the one your father made and present it to Radzig. Supplying Hanush's army with swords and helmets. And ways you can mod up your own armor that can't ever be found in anywhere in the game but from your forge. Like creating a sword requires the hilt, pommel, handguard and blade but each can be made differently that has diverse stats or you can make a sword that isn't made up of parts that has very high durability because a sword made top to bottom is very durable. However you make your weapons and armor will change up the way you play. You can use certain alloys that actually make the armor harder to make dirty and you don't have to go to the bathhouse as often. Maybe add in the ability to polish your equipment that let's you clean them on the run.
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Showing 1-14 of 14 comments
medion_no Jan 22, 2024 @ 2:22am 
He never wanted to be a blacksmith himself but he repairs and sharpen his own stuff to be truly honest.
Apocalypse Jan 22, 2024 @ 2:30am 
I remember blacksmithing was actually a mechanic that was planned to be in the game but was stripped because they did not like how it turned out and gave up on it
2GenL Jan 22, 2024 @ 3:46am 
The grindstone mechanics is still in the game
i mean despite what some forums say that henry is 26yo, he is 100% still a boy 17-19years old (probably never mentioned due to explicit scenes) but nowhere near is henry 10 years older than sir capon (the blonde boy in rattay no clue if his name is translated since henry is heinrich for me).

anyway, he is NOT a blacksmith, at best he is an apprentice, thats why he can do without struggle maintenance on his gear but thats a huge difference repairing your stuff and creating something from scratch.
DargonBlak Jan 22, 2024 @ 5:16am 
Originally posted by ᚷᛖᚱᛗᚨᚾᚹᛟᛚᚠ:
i mean despite what some forums say that henry is 26yo, he is 100% still a boy 17-19years old (probably never mentioned due to explicit scenes) but nowhere near is henry 10 years older than sir capon (the blonde boy in rattay no clue if his name is translated since henry is heinrich for me).

anyway, he is NOT a blacksmith, at best he is an apprentice, thats why he can do without struggle maintenance on his gear but thats a huge difference repairing your stuff and creating something from scratch.

i agree that Henry is very near to Hans Capon's age, which is likely ~17.

at that age, any apprentice blacksmith could theoretically be ready to be a journeyman, but since he is only able to "repair" items that are not more than ~50% damaged, Henry clearly lacks the skill of even a basic "blacksmith", never mind an armor or weapons specialist.

however, this doesn't prevent us from creating an imaginary story to fill in the gaps and to smooth over inconsistencies.

some examples of story improvements i've made in my head:
- i agree Henry should be considered an "apprentice" blacksmith, but i like to think that Henry's father, (a Weapon Specialist), taught Henry to be far more capable than typical
- i only allow Henry to do significant armor & weapon repairs near a smith's forge.
- oh... and Henry's mother was an Herbalist
armageddon Jan 22, 2024 @ 11:30am 
Originally posted by ᚷᛖᚱᛗᚨᚾᚹᛟᛚᚠ:
i mean despite what some forums say that henry is 26yo, he is 100% still a boy 17-19years old (probably never mentioned due to explicit scenes) but nowhere near is henry 10 years older than sir capon (the blonde boy in rattay no clue if his name is translated since henry is heinrich for me).

anyway, he is NOT a blacksmith, at best he is an apprentice, thats why he can do without struggle maintenance on his gear but thats a huge difference repairing your stuff and creating something from scratch.
Yet he can become a master swordsman, can read, do alchemy, hunt, and shoot a bow when he was never taught how to do them?

Henry also makes it a point about being a blacksmith when it's brought up with certain quests. His knowledge of blacksmithing has made him good at picking locks and mending wounds. No doubt back then carpenters and blacksmiths have done medical work too.
Last edited by armageddon; Jan 22, 2024 @ 11:32am
Apocalypse Jan 22, 2024 @ 1:57pm 
Blachsmithing not being in the game has nothing to do with Henry's age or the lore, it was planned to be there. The devs made a video about it back in the day that they scrapped it because they didnt like how it turned out and ran out of time.
Biggs Jan 23, 2024 @ 1:44pm 
this is one of the lack of open world signs in a supposedly "open world" game.
it is not an open world game it is just a pseudo free roam RPG with a heavy story hero narrative dominating everything you do. you go from 0 to hero in the space of a few days.

as far as armor and weapons goes, you have "best in slot" phenomenon, with no possibility of creativity in your armor and weapon set up beyond choosing the best item with highest stats. they could of made some customizing a feature so that you can choose armor that is worse at something to get a bonus in something else but they didnt, they have "best in slot" for every armor weapon and item. this eventually makes all items weapons and armor redundant and not used, unless you like the way it looks and want a lesser armor just for personal roleplay
armageddon Jan 23, 2024 @ 4:08pm 
Originally posted by zil:
this is one of the lack of open world signs in a supposedly "open world" game.
it is not an open world game it is just a pseudo free roam RPG with a heavy story hero narrative dominating everything you do. you go from 0 to hero in the space of a few days.

as far as armor and weapons goes, you have "best in slot" phenomenon, with no possibility of creativity in your armor and weapon set up beyond choosing the best item with highest stats. they could of made some customizing a feature so that you can choose armor that is worse at something to get a bonus in something else but they didnt, they have "best in slot" for every armor weapon and item. this eventually makes all items weapons and armor redundant and not used, unless you like the way it looks and want a lesser armor just for personal roleplay
It's pretty open world compared to other games.
armageddon Jan 30, 2024 @ 12:12pm 
Blacksmithing is an actual skill you can find in the cheat codes of changing your skill along with cooking and fishing. They were just not added. Pity really, there's a lot of blacksmith quests fleshing out that lore and involving Henry into it along with Skalitz mines being a big part of the main story. Would be nice to melt down armor you pick off bodies and creating ingots reducing weight.
Valden21 Jan 30, 2024 @ 1:36pm 
OP, Henry's not a blacksmith because he's hasn't reached that level of his training. Training level wasn't linked to age, but individual knowledge and skill. Henry hasn't reached the level of his blacksmith training to actually learn how to make anything yet. He can sharpen and repair stuff, but that's about it. Apprentices back then were essentially go-fers, and up until Skalitz is attacked, being a go-fer is exactly what Henry's doing.
armageddon Jan 30, 2024 @ 2:46pm 
Originally posted by Valden21:
OP, Henry's not a blacksmith because he's hasn't reached that level of his training. Training level wasn't linked to age, but individual knowledge and skill. Henry hasn't reached the level of his blacksmith training to actually learn how to make anything yet. He can sharpen and repair stuff, but that's about it. Apprentices back then were essentially go-fers, and up until Skalitz is attacked, being a go-fer is exactly what Henry's doing.
Lot of the game is centered around blacksmiths and mining though. Also Henry has skills he never even touched upon with his father like alchemy and reading. Not a reason for him not to try his hand in blacksmithing especially if he can aid Radzig, the war effort and even himself by crafting better hardware. Henry does recollect and talk blacksmith lingo as well when he interacted with other blacksmiths in their quests. He does know a good basis of it.
Plus I don't see how Henry wouldn't also go into blacksmithing in a playthrough with how much he cared about his father's sword, he recollects his memories of his father working in the forge as very nostalgic and loving memories.
Last edited by armageddon; Jan 30, 2024 @ 2:47pm
Valden21 Jan 30, 2024 @ 4:04pm 
Originally posted by armageddon:
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Lot of the game is centered around blacksmiths and mining though. Also Henry has skills he never even touched upon with his father like alchemy and reading. Not a reason for him not to try his hand in blacksmithing especially if he can aid Radzig, the war effort and even himself by crafting better hardware. Henry does recollect and talk blacksmith lingo as well when he interacted with other blacksmiths in their quests. He does know a good basis of it.
Plus I don't see how Henry wouldn't also go into blacksmithing in a playthrough with how much he cared about his father's sword, he recollects his memories of his father working in the forge as very nostalgic and loving memories.

Again, that's because he was an apprentice. When apprentice blacksmiths weren't being a go-fer, they hung around the forge; Henry learned those terms via observation. The game indicates that Henry wants to be a good servant for Radzig, true, but being a blacksmith isn't gonna help accomplish that. Once Radzig names Henry as an armsmen, becoming a blacksmith is no longer part of Henry's life. Besides, once the prologue is over, most of the settlements already have their own smiths, and smithing back then had an unwritten rule about that.
Warlock Jan 30, 2024 @ 6:07pm 
Originally posted by armageddon:
I kind of feel this feature was kind of important. If you're the son of a blacksmith you should be able to continue your father's legacy. Maintenance is the closest to this but it should have been taken further and allowed Henry to mine, gather ores, smelt them and make weapons and armor. I would say they should have put as much effort into the mining/blacksmithing as much as they did with alchemy. Alchemy wasn't even allowed in those times as it was seen as an act against God and you would have been treated as a witch.
Henry's father is a swordsmith and warrior with a backstory. He retired to become a blacksmith, making nails and hammers and such. Blacksmiths did not make swords and armor. Having a Blacksmith making fine swords was so incongruous to the setting that it's brought up in the dialog.

So while I agree Henry probably would be making the nails and simple items for his Father by the time the game takes place, and the ability to expand upon that skill might make sense in this game - you're taking it way too far, and trying to turn it into Minecraft.

I like Minecraft and the games derived from it, like 7 Days to Die, but I don't think this game genre fits for that.

Anyway. This game doesn't give you character creation, so. It's the main thing that kept me from playing it until now. You need to go with the flow and work within what cloth the game gives you to make your version of Henry from. Mining is not a blacksmith skill, and wouldn't make sense. Armor-making is another 20+ years of study that neither his Father nor himself have taken up.
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Date Posted: Jan 22, 2024 @ 2:18am
Posts: 14