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Potion making is awesome, no question about it. It doesn't take long to hit level 10 utilizing skills books / trainers, then you can auto-brew to reduce tedium, but you still have to brew each potion at least once. It's very zen.
The 1v1 combat is amazing once you play it properly. Having your own skill improve as Henry's does is very rewarding. I can routinely pull off combos against high level enemies now that I understand the combat better. Group combat is kinda lame, I must admit, as it just devolves into endless back-pedaling while waiting for a master strike opportunity.
The only real combat changes I'd like to see are making combos better and preventing clinch/master-strike spam. I only go for combos for "style" points, and the animations are awesome, but they don't really do much for how difficult they are to pull off (some exceptions, like Run Through or Scar makers are pretty easy to do and give you nice openings). And I have to use self-discipline to not just spam clinches or master-strikes to win.
It's okay if you don't like it. There are plenty of mods out there you can use to enhance your experience.
By the way, this isn't the only game with this gameplay style. Red Dead Redemption 2 is very similar to this. I understand that some people may see it as "clunky", but I see it as realistic and slow-paced.
i disagreed with this so badly that i didn't read any more.
you imply a "hey.. let's make the game suck on purpose" which can never be attributed to respected developers. You're just plain wrong.
but, i do agree the combat is clunky (and janky, awkward, etc).
the devs reportedly wanted to improve immersion by having the melee combat actions match modern versions of actual (RL) weapon melee fighting (it's a thing). they fell short, imo.
and, as far as this statement goes,
"Why do the game mechanics suck so much?"
i ask why do folks suck (so much) at the game mechanics ? They are simplistic.
It's the invisible walls for me that really drive me up the proverbial wall sometimes. You're running from foes and they're fast! And you think you can pass through or by something but you can't? You're not allowed to do it, because they want to railroad you into taking a certain path perhaps? It's gotten me killed more often than I'd like to admit. The queues regarding what's passable or not are not very good.
I'm also very confused when it says I can knock out an enemy, but nothing happens? I sometimes don't even know if that's intentional or if the game is bugged out - bugs happen often too. Like I didn't even get to practice archery and immediately failed - I hadn't drawn my bow even. I just wanted to have a look at those arm bracers and tried to open inventory to equip them.
Anyway, love the game as a concept though. I really enjoy reading all of the codex entries and find the story with Sigismund invading thrilling. I really like the medieval setting and visiting the churches and castles. It's very immersive and very informative. More games should have this educational component to them, it's great!
Just "train" a bit, take your time, and tone down the difficulty settings until you get the hang of it... hardest diff I can breeze through 5 men camps naked and laughing...
PS: We're not supposed to do any fighting until the Tutorial is over - yes, it's a bummer, but it is intended - if that was your take on the game, you're being silly.
Falling off your horse for no reason after running passed enemies and not even getting swung on takes a lot of getting used to.
Hits not connecting despite literally watching a mace pass through your characters face takes getting used to.
Coming onto skirmishes and them not fighting each other and instead fighting the player takes getting used to.
Let's cut the ♥♥♥♥♥♥♥♥ my guy. Game's combat is ass. Everything else is top notch.
More detail would be needed for this but I imagine if you were thrown from your horse (rather than dragged from it) then it's probably because you were on a horse with low courage, the horse got spooked by the bandits, threw you and then legged it.
Ideally you need to get a horse with high courage as soon as you can afford one. My 2 favourites are Bucephalus and Warhorse Jenda as they also have high carrying capacity for carrying away loot.