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I havent progess the main quest. I was only doing side quest. I will try to do main quests thanks
That's a minor side quest - step 2 of 3 if i remember correctly.
No issue with simply waiting to see if it corrects itself, and no real issue with it never completing - again... it's a minor side quest. So, not sure why you would consider refund.
If you don't like the result, go back to and earlier save - or start over - it's a very quick and small game.
WOw so because you mad a choice in game you are talking about refunding.
Dude its a side quest, stealing that horse. Move on and next time you maybe want to do it before progressing the main story that much, or just guess the symptoms right,
Live with your choices and move on.
ViVenici didn't seem to be expressing a desire by mentioning the inability to refund the game; merely the lack of ability to do so.
If you'd read further down in the thread to my first response to ViVenici then you may have noticed that ViVenici is actually going to try and play on due to the advice I gave.
Come on, keep up.
"Next time you maybe want to do it before progressing the main story that much" lol. Are you suggesting that a new player should know that this game is this poorly designed before even playing it or that he played "too much" of the main story of the game he payed for?
People like you trying to shift the blame from poor development to the player always get a good laugh out of me
like seriously?
you call poor design and poor development, when quests, time and player choices actually does matter and have consequences?
thats pretty bold statement :D
i mean.. it is not bug, nor poor development or poor design, when game isnt dumb, linear and without options what matters and without consequences.
that was always part of GOOD design and GOOD development, not a sign of bad development
are really players so degenerated today, that they arent able make choices and enjoy it? do they really need handholding and dumbed down streamlined gameplay? thats horrifying... i just see Henry in middle of map, and crying player "oh nonono.. so much freedom, so much options, i cant.. i just cant... thats poor design, i dont deserve any option, nor freedom.. give me corridor and push me thru!"
No you dumbass, i'm not saying its poorly developed because the choice affected the game, i'm saying its poorly designed because of the way it affected the game.
If the player doesn't cure the sickness the quest just sits there without being able to be completed OR cancelled, preventing me from accepting the other quests that npc could give me.
If this was indeed intended and not a bug there should at least be a quest fail so i can continue the other quests. Instead, again, the quest just sits there, showing the objetives as if everyone was still alive in Merhojed.
Is it clear now or do i need to draw it for you?
and no, it dont prevent you from get another quest.
you can continue other quests...
and ye, that q sits there and show you objective of that q.
is there something other what you arent able understand?
i mean.. insults what you are throwing fits more on you, when you are not able catch this :D