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I'll be honest, I play this game like a total coward, and run every time lol, unless it's easy pickings. I imagine that's how it was, mostly.
There's definitely something up with the balance. I just did the big assault battle where you fight Runt at the end. The enemy soldiers leading up to the boss fight were tough as hell, but couldn't handle being ganked by my allies. When I got into the fight with Runt, he died instantly. I didn't even hit him - just parried his attack and he crumpled. He was weaker than some scrub peasant bandit. I'm guessing that as a boss he had set health and stats and I was over levelled since I'd spent so much time training in the hopes that it would make combat feel smoother.
I find it hard to imagine that you are SUPPOSED to spend hours bashing away at the training dummy to be able to compete. That battle was the end of Act 1 I'm guessing, but I'm nearing max level in many stats and wearing the most expensive plate that money can buy. Doesn't that seem a bit weird? You have to grind to max level and gear before you can start to compete? What game is designed that way?
You kinda have to realize that is an impossible goal. They didn't and will never get it 100 percent right. There goal is and was an impossible one.
They tried to make it so this is how combat was back during that time. This is how life was back during that time frame.
While you have a point there is a balancing issue. I agree.
But with what they were trying to accomplish.
Overall they actually did a good job. Even the most accomplished Knight did have major trouble and did quite often die to more than 1 enemies btw in real life. 2 is better then 1.
3 is better then 2 5 is better than 4. 10 is better then 5 . So on and so fourth.
If you are a single person fighting multiple people you are the underdog. the multiple people have so much advantage it would actully be a surprise if you win and they lose.
While game wise there is a balancing issue.
In my opinion with what they were trying to accomplish. The goal they were trying to accomplish.
The balance issue is one that well personally was always going to be there in someway shape or form.
And is not overly extreme that it cant be overcum with strategy.
And strategy is actually extremely important with this type of game. If your fighting 3 people and its just you. Strategy is what would win you the fight not knowing how to use a sword and what equipment your using. Infact strategy is a form of skill in my opinion.
Btw specifically in your reply to your I find it hard to imagine that you are SUPPOSED to spend hours bashing away at the training dummy to be able to compete with this next statement.
In real life knights would spend there whole childhood up to the point they become fighting age traininng.
There whole childhoods. Decades.
You play a person already at the age of adulthood. Which have no training whatsoever with weapons aside from making them.
Spending hours on a training dummy wouldnt even make a dent in the training you would actually need inorder to actually be capable of properly defending yourself against other people who very likely actually spent much of there lives training with swords and weapons and fighting.
they changed alot of the harder guys to defence and repose rather than them attack , this game is hard at start but as you level your bowman and weapon skills you will find diff ways of killing groups,
or
I like to sneak up to a 100 feet or so then launch a few arrows as they charge me , wounding ones work well as they will bleed and flee with the weaker ones(to be hunted down after )
or
use their own bowman to shoot them in the backs as i fight them.
most the time its about foot work and controlling the field, like the trainer says to you near the start.
Run away next time.
LOL, you can't even run away? What are you doing trying to take on trios of knights, then?
Pro-tip: run towards your horse and ride away
No, that's what happens when an inept peasant tries to fight a trio of knights who have higher stats, higher skills, and use faster weapons.
Targeting can be made less sticky.
There's a "More Responsive Targeting" mod.
Plenty of recent threads about combat. Like this one:
https://steamcommunity.com/app/379430/discussions/0/3726075043716064153/
Seriously, what are you doing going at "trios of knights" with a 40 damage bow - worst in game - and 50 damage sword?
Yet this weak bow provides over 60 piercing damage - way better than your sword.
The weakest Cuman and Hunting bows have ~100 piercing damage with long-distance arrows.
An improved 77 damage bow with 1.1x 120 damage arrows = 138 armor-piercing damage output - and I still have to be very careful.
50 damage sword is mediocre, and slashing with swords is almost useless against armored opponents. Only stabbing or clubbing works.
Ride away, when they give up the chase - creep up from behind and headshot them, or cut their throat if you are stealthy enough, or lure individuals away for a proper 1-on-1 fight.
This is not Skyrim, Henry does not have magical superpowers.
If you do not have scouting (grand assumption here its the road side attacks giving you issues, or the quests with multiple bandits) make your attack and then move in reverse. Let them come to you, and if they have archers, keep one of their attackers always between you and their archer. If you move backwards, you can keep them from flanking. Just be aware of your environment and don't get your self into a corner against rocks or trees or buildings.
I am constantly moving away from their attacks, using their own friends as body shields from ranged, block when they lunge, use stab to knock them back and keep moving. Note I use short sword and shield or mace and shield. If I stop moving, then I am dodging.
If possible try to hit the same enemy over and over so as to dispatch them one by one as quickly as possible. Try not to spread your attacks out over all of them at the same time or it'll take you forever to kill them and you'll probably lose. I usually pick the guy with the least amount of armor to be the first to die.
Additionally, if you see an archer, make sure you keep one of his buddies between you and him. He'll either hold his fire or he'll shoot his buddy in the back.
1 - There's usually one well armored one in the pack. Kill or run off any of his buddies who are poorly armored to begin with, and then worry about the captain. The poorer the equipment, the lower the skills and the faster they go down.
2 - Develop good stealth skills, get a night-sight potion, and go assassinate them in their sleep. Kill off the well armored leader first, and everything else becomes a mop-up.
3 - Train, fight, get bloody. Once you get enough free-leash, train with Bernard and unlock combat skills and do some proper training. The tutorial sparring with Bernard and Capon at the beginning of the game isn't going to be the last unless you're very lucky or very dead. If there are fistfights, get into them. Get your ass kicked a few times in some fistfights, this usually only costs you a couple coins, which is cheap.
4 - Pay to Win - Once you start being able to take down bandits and pawning off their gear to build up a bankroll, consider ponying up the cash for skill levels. There's plenty of opportunity to make money for a new horse later, for now, you need money to TRAIN (skills and reading), and that should be a priority.
I have to laugh at people who have no common sense standing up for Devs who are more interested in game balance and naked bath maids than in reality. Then trying to tell me itt's realistic. Thanks for the good roll on the floor with my sides aching.