Kingdom Come: Deliverance

Kingdom Come: Deliverance

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Svante. May 29, 2022 @ 5:57am
Anyway to save before fighting Runt?
Not through mods, just vanilla. I'm annoyed at doing the first part over and over again. Would be nice if I could save before the duel and then die a hundred times over.

I've one shotted him before, but this time he has a helmet.
Last edited by Svante.; May 29, 2022 @ 5:58am
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Showing 1-15 of 20 comments
MacSuibhne May 29, 2022 @ 6:35am 
Not really. I think the last time you can save is just before Divish asks you to lead his men to Prib.

Not even the saving mods can change that, IIRC.
DargonBlak May 29, 2022 @ 6:45am 
Mac is correct - there is no way to save between Telling Divish you are ready and until After the fight with Runt.

I just went through this recently - and i had a long loading screen and then CTD when the Cart was being moved, and another similar situation after the Runt fight.

So, i had to start from Talmberg 3 times for one playthrough.

But that's what the game is like... ::shrug::
noxteryn May 29, 2022 @ 7:06am 
The fight against Runt should be incredibly easy. If it's not, you are doing something incorrectly, like starting the quest prematurely. Instead of stubbornly repeating the mission and dying, just do something else and raise your skills first. A good indicator is, as long as you can best Black Peter more than once, you can best Runt.
wjpower2003 May 29, 2022 @ 7:18am 
Originally posted by Woumzel.:
Not through mods, just vanilla. I'm annoyed at doing the first part over and over again. Would be nice if I could save before the duel and then die a hundred times over.

I've one shotted him before, but this time he has a helmet.

You say he has a helmet.......... does he also have a pole arm weapon instead of his massive club?
MacSuibhne May 29, 2022 @ 7:22am 
Originally posted by DargonBlak:
Mac is correct...

But that's what the game is like... ::shrug::

I have to admire you ...for your fortitude, perseverance and persistence of vision. Just for hanging in there... not quitting. Not a lot of that around.

Reason why I say that is because I too just recently did that part of the story... for the third time. Never had a problem.

It's easy to be optimistic and to love... I say love... this game when it has been so trouble-free for me.
Svante. May 29, 2022 @ 8:13am 
Yeah, he's geared I play hard mode. Maybe I should try a blunt weapon and dent his head in.
MacSuibhne May 29, 2022 @ 8:16am 
Originally posted by Woumzel.:
Yeah, he's geared I play hard mode. Maybe I should try a blunt weapon and dent his head in.

FWIW, I took him out in hardcore mode with a longsword. Didn't even take that long.
wjpower2003 May 29, 2022 @ 8:18am 
Originally posted by Woumzel.:
Yeah, he's geared I play hard mode. Maybe I should try a blunt weapon and dent his head in.

If he has a helmet and a pole arm then that's because you have a mod active which includes pole arm weapons. For some reason the mod in question turns Runt into a medieval Terminator who can't be beaten if you are low on both health and stats.

I suggest you disable the pole arm mod then reload the save. You should find Runt much easier to take down.
Last edited by wjpower2003; May 29, 2022 @ 8:18am
Lieste May 29, 2022 @ 8:35am 
Originally posted by DargonBlak:
Mac is correct - there is no way to save between Telling Divish you are ready and until After the fight with Runt.

I just went through this recently - and i had a long loading screen and then CTD when the Cart was being moved, and another similar situation after the Runt fight.

So, i had to start from Talmberg 3 times for one playthrough.

But that's what the game is like... ::shrug::

That isn't true. You have - if you follow instructions and act as part of the unit, several chances to save during the battle - importantly after clearing the Cuman camp and before storming the upper camp. If you stay around the eastern tent line, once the Cuman leader and his followers are dead Radzig does a short rousing speach and then leads the force to storm the upper compound. If you look carefully the swords become uncrossed here, and you can take healing compounds/bandages and other foods, including the Saviour Schnapps at this point.

There is no "gap" between storming the upper compound and the church courtyard/climbing the tower, as far as I can tell (though it *might* be possible to move to the 'back' of the upper courtyard as the first wave becomes thinned out), and before the external reinforcements need to be met - but you will instantly fail the mission if you retreat (or advance) down the ramp.

I think there was a similar brief moment immediately after clearing the bridge and before moving into the main action in the 'green'. Early in the battle before clearing the Cuman camp, but I can't be sure as I have never needed to think about switching out weapons/eating at that time. As the swords icons are always present changing armour isn't possible at any point (and thus bandages really shouldn't be possible, but that is the way it is done).

I'm not sure why hot-head Henry can't take a moment at the Battle's End once Runt is cornered, but you can improve you condition mid-way through.

Unsure how well loading into/from saves made in battle would work, but they should be possible in theory.
MacSuibhne May 29, 2022 @ 8:39am 
Originally posted by Lieste:
You have - if you follow instructions and act as part of the unit, several chances to save during the battle - importantly after clearing the Cuman camp and before storming the upper camp.

Interesting...I did not know that.
Thanks.
Lieste May 29, 2022 @ 9:33am 
Do read the last line though... it might not 'behave' well. This window is perfectly usable for recovery and improving your final condition if you get hurt early on though.
DargonBlak May 29, 2022 @ 11:13am 
Originally posted by MacSuibhne:
Originally posted by Lieste:
You have - if you follow instructions and act as part of the unit, several chances to save during the battle - importantly after clearing the Cuman camp and before storming the upper camp.

Interesting...I did not know that.
Thanks.

I thought i had saved before when the cart was moved - basically when the swords become uncrossed - but it didn't take this time. And it would make sense about on the way up to the bandit camp, since the swords are uncrossed then, also.

Maybe it's one of my other mods - probably "Hoods Up" since it is relatively newer to me.
DargonBlak May 29, 2022 @ 11:19am 
Originally posted by wjpower2003:
Originally posted by Woumzel.:
Yeah, he's geared I play hard mode. Maybe I should try a blunt weapon and dent his head in.

If he has a helmet ... because you have a mod active

Not true - Runt has a Helmet in HC mode, and this makes him more difficult to kill.

But he should have a longsword - so if it's not a longsword, yes, it would be mods.

I killed runt with a short sword, skill level 5 on my first playthrough (on Normal), and yet spent a couple minutes working on him in HC with a longsword.
Last edited by DargonBlak; May 29, 2022 @ 12:24pm
DargonBlak May 29, 2022 @ 11:19am 
Originally posted by Woumzel.:
Not through mods, just vanilla. I'm annoyed at doing the first part over and over again. Would be nice if I could save before the duel and then die a hundred times over.

I've one shotted him before, but this time he has a helmet.

The trick with any fully-armored opponent, if you're not using a upper tier Hammer or Axe, is to wear down his Stamina - basically keep hitting him until he staggers - then hit him some more.

This can be tricky becuz u need to watch ur stamina too.

The only other alternative is to wear through his armor - basically, take your time, focus on one or two areas, and hit them repeatedly. Eventually his armor will become depleted (damaged) enough to be useless and your damage will now get through.

The difference with the Hammer or Axe is that they do Blunt Damage which is more easily communicated through the armor.

I'm not certain of the exact mechanic, but Blunt damage seems able to do damage through armor but that might only be because it wears down stamina faster ?

Either way - just keep slamming him. If your skill level isn't high enough, and he's blocking all your attacks, then the combo that Bernard teaches you is pretty much the only way to keep hitting him without being blocked.
Last edited by DargonBlak; May 29, 2022 @ 12:25pm
wjpower2003 May 29, 2022 @ 12:03pm 
Originally posted by DargonBlak:
Originally posted by wjpower2003:

If he has a helmet ... because you have a mod active

Not true - Runt has a Helmet in HC mode, and this makes him more difficult to kill.

But he should have a longsword - so if it's not a longsword, yes, it would be mods.

I killed runt with a short sword, skill level 5 on my first playthrough, and yet spent a couple minutes working on him in HC with a longsword.

I never realised. I never noticed a helmet the first time I played on HC because I'd already done 2 play throughs on normal.

On my 3rd play through (even on hard core) I killed Runt so quickly I wouldn't have noticed.

So the moral of the story is that you should only switch to HC if you are confident in normal mode.... which the OP clearly was not I guess.
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Date Posted: May 29, 2022 @ 5:57am
Posts: 20